Design And Implementation Of An Object Oriented Discrete Event Simulation Library And Graphical Browser
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Object-Oriented Discrete-Event Simulation with Java
Author | : José M. Garrido |
Publisher | : Springer |
Total Pages | : 256 |
Release | : 2013-04-19 |
Genre | : Computers |
ISBN | : 9781461354956 |
Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today. The most important characteristics of the Java language that are advantageous for simulation are its multi-threading capabilities, its facilities for executing programs across the Web, and its graphics facilities. It is feasible to develop compatible and reusable simulation components that will facilitate the construction of newer and more complex models. This is possible with Java development environments. Another important trend that begun very recently is web-based simulation, i.e., and the execution of simulation models using Internet browser software. This book introduces the application of the Java programming language in discrete-event simulation. In addition, the fundamental concepts and prac tical simulation techniques for modeling different types of systems to study their general behavior and their performance are introduced. The approaches applied are the process interaction approach to discrete-event simulation and object-oriented modeling. Java is used as the implementation language and UML as the modeling language. The first offers several advantages compared to C++, the most important being: thread handling, graphical user interfaces (QUI) and Web computing. The second language, UML (Unified Modeling Language) is the standard notation used today for modeling systems as a collection of classes, class relationships, objects, and object behavior.
Object-Oriented Computer Simulation of Discrete-Event Systems
Author | : Jerzy Tyszer |
Publisher | : Springer Science & Business Media |
Total Pages | : 262 |
Release | : 2012-12-06 |
Genre | : Science |
ISBN | : 1461550335 |
Object-Oriented Computer Simulation of Discrete-Event Systems offers a comprehensive presentation of a wide repertoire of computer simulation techniques available to the modelers of dynamic systems. Unlike other books on simulation, this book includes a complete and balanced description of all essential issues relevant to computer simulation of discrete event systems, and it teaches simulation users how to design, program and exploit their own computer simulation models. In addition, it uses the object-oriented methodology throughout the book as its main programming platform. The reader is expected to have some background in the theory of probability and statistics and only a little programming experience in C++, as the book is not tied down to any particular simulation language. The book also provides 50 complete simulation problems to assist with writing such simulation programs. Object-Oriented Computer Simulation of Discrete-Event Systems demonstrates the basic and generic concepts used in computer simulation of discrete-event systems in a comprehensive, uniform and self-contained manner.
Practical Process Simulation Using Object-oriented Techniques and C++
Author | : José M. Garrido |
Publisher | : Artech House Publishers |
Total Pages | : 248 |
Release | : 1999 |
Genre | : Computers |
ISBN | : |
Intended to help novices and seasoned pros better understand the construction and use of the process interaction approach to discrete-event simulation using object-oriented modeling and programming, this book details both the fundamentals and implementation aspects of simulation modeling using C++. Analysts, software engineers, and programmers faced with the challenge of developing medium to large complex systems will put this book to work in helping them more efficiently design and test systems and alternative concepts.
An Object-oriented Discrete-event Simulation System with a Graphical User Interface
Author | : Thomas S. Wieland |
Publisher | : |
Total Pages | : 0 |
Release | : 1990 |
Genre | : Computer graphics |
ISBN | : |
An Object-Oriented Discrete-Event Simulation System for Hierarchical Parallel Simulations
Author | : Kenneth W. Stauffer |
Publisher | : |
Total Pages | : 83 |
Release | : 1996-12-01 |
Genre | : Computer simulation |
ISBN | : 9781423575740 |
The purpose of this research is to design and implement an object- oriented discrete-event simulation system which supports hierarchically constructed players in a parallel or distributed environment. This system design considers modularity and portability so additional modules may be implemented to experiment with new algorithms for both partitioning and synchronization. A simulation system which meets these requirements was partially implemented on an eight-node Intel Hypercube in C. A desired goal was to maintain the functionality of the existing BattleSim application. Test cases used measure the performance and correct operation of the new simulation architecture using a BattleSim subclass. Test results prove correct operation of the new architecture, but show a significant slow down in the parallel operation of this system.
Discrete-Event Modeling and Simulation
Author | : Gabriel A. Wainer |
Publisher | : CRC Press |
Total Pages | : 694 |
Release | : 2017-12-19 |
Genre | : Technology & Engineering |
ISBN | : 1351835351 |
Complex artificial dynamic systems require advanced modeling techniques that can accommodate their asynchronous, concurrent, and highly non-linear nature. Discrete Event systems Specification (DEVS) provides a formal framework for hierarchical construction of discrete-event models in a modular manner, allowing for model re-use and reduced development time. Discrete Event Modeling and Simulation presents a practical approach focused on the creation of discrete-event applications. The book introduces the CD++ tool, an open-source framework that enables the simulation of discrete-event models. After setting up the basic theory of DEVS and Cell-DEVS, the author focuses on how to use the CD++ tool to define a variety of models in biology, physics, chemistry, and artificial systems. They also demonstrate how to map different modeling techniques, such as Finite State Machines and VHDL, to DEVS. The in-depth coverage elaborates on the creation of simulation software for DEVS models and the 3D visualization environments associated with these tools. A much-needed practical approach to creating discrete-event applications, this book offers world-class instruction on the field’s most useful modeling tools.