Dependable And Historic Computing
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Author | : Cliff B. Jones |
Publisher | : Springer |
Total Pages | : 531 |
Release | : 2012-01-24 |
Genre | : Computers |
ISBN | : 3642245412 |
This Festschrift volume, published in honor of Brian Randell on the occasion of his 75th birthday, contains a total of 37 refereed contributions. Two biographical papers are followed by the six invited papers that were presented at the conference 'Dependable and Historic Computing: The Randell Tales', held during April 7-8, 2011 at Newcastle University, UK. The remaining contributions are authored by former scientific colleagues of Brian Randell. The papers focus on the core of Brian Randell’s work: the development of computing science and the study of its history. Moreover, his wider interests are reflected and so the collection comprises papers on software engineering, storage fragmentation, computer architecture, programming languages and dependability. There is even a paper that echoes Randell’s love of maps. After an early career with English Electric and then with IBM in New York and California, Brian Randell joined Newcastle University. His main research has been on dependable computing in all its forms, especially reliability, safety and security aspects, and he has led several major European collaborative projects.
Author | : Martin Campbell-Kelly |
Publisher | : Hachette UK |
Total Pages | : 349 |
Release | : 2013-07-09 |
Genre | : Science |
ISBN | : 081334591X |
Computer: A History of the Information Machine traces the history of the computer and shows how business and government were the first to explore its unlimited, information-processing potential. Old-fashioned entrepreneurship combined with scientific know-how inspired now famous computer engineers to create the technology that became IBM. Wartime needs drove the giant ENIAC, the first fully electronic computer. Later, the PC enabled modes of computing that liberated people from room-sized, mainframe computers. This third edition provides updated analysis on software and computer networking, including new material on the programming profession, social networking, and mobile computing. It expands its focus on the IT industry with fresh discussion on the rise of Google and Facebook as well as how powerful applications are changing the way we work, consume, learn, and socialize. Computer is an insightful look at the pace of technological advancement and the seamless way computers are integrated into the modern world. Through comprehensive history and accessible writing, Computer is perfect for courses on computer history, technology history, and information and society, as well as a range of courses in the fields of computer science, communications, sociology, and management.
Author | : National Research Council |
Publisher | : National Academies Press |
Total Pages | : 300 |
Release | : 1999-02-11 |
Genre | : Computers |
ISBN | : 0309062780 |
The past 50 years have witnessed a revolution in computing and related communications technologies. The contributions of industry and university researchers to this revolution are manifest; less widely recognized is the major role the federal government played in launching the computing revolution and sustaining its momentum. Funding a Revolution examines the history of computing since World War II to elucidate the federal government's role in funding computing research, supporting the education of computer scientists and engineers, and equipping university research labs. It reviews the economic rationale for government support of research, characterizes federal support for computing research, and summarizes key historical advances in which government-sponsored research played an important role. Funding a Revolution contains a series of case studies in relational databases, the Internet, theoretical computer science, artificial intelligence, and virtual reality that demonstrate the complex interactions among government, universities, and industry that have driven the field. It offers a series of lessons that identify factors contributing to the success of the nation's computing enterprise and the government's role within it.
Author | : Herbert Bruderer |
Publisher | : Springer Nature |
Total Pages | : 2072 |
Release | : 2021-01-04 |
Genre | : Computers |
ISBN | : 3030409740 |
This Third Edition is the first English-language edition of the award-winning Meilensteine der Rechentechnik; illustrated in full color throughout in two volumes. The Third Edition is devoted to both analog and digital computing devices, as well as the world's most magnificient historical automatons and select scientific instruments (employed in astronomy, surveying, time measurement, etc.). It also features detailed instructions for analog and digital mechanical calculating machines and instruments, and is the only such historical book with comprehensive technical glossaries of terms not found in print or in online dictionaries. The book also includes a very extensive bibliography based on the literature of numerous countries around the world. Meticulously researched, the author conducted a worldwide survey of science, technology and art museums with their main holdings of analog and digital calculating and computing machines and devices, historical automatons and selected scientific instruments in order to describe a broad range of masterful technical achievements. Also covering the history of mathematics and computer science, this work documents the cultural heritage of technology as well.
Author | : Ulf Hashagen |
Publisher | : Springer Science & Business Media |
Total Pages | : 273 |
Release | : 2013-06-29 |
Genre | : Computers |
ISBN | : 3662049546 |
Author | : Jon Peddie |
Publisher | : Springer Nature |
Total Pages | : 355 |
Release | : 2023-01-01 |
Genre | : Computers |
ISBN | : 3031135814 |
This is the second book in a three-part series that traces the development of the GPU, which is defined as a single chip with an integrated transform and lighting (T&L) capability. This feature previously was found in workstations as a stand-alone chip that only performed geometry functions. Enabled by Moore’s law, the first era of GPUs began in the late 1990s. Silicon Graphics (SGI) introduced T&L first in 1996 with the Nintendo 64 chipset with integrated T&L but didn’t follow through. ArtX developed a chipset with integrated T&L but didn’t bring it to market until November 1999. The need to integrate the transform and lighting functions in the graphics controller was well understood and strongly desired by dozens of companies. Nvidia was the first to produce a PC consumer level single chip with T&L in October 1999. All in all, fifteen companies came close, they had designs and experience, but one thing or another got in their way to prevent them succeeding. All the forces and technology were converging; the GPU was ready to emerge. Several of the companies involved did produce an integrated GPU, but not until early 2000. This is the account of those companies, the GPU and the environment needed to support it. The GPU has become ubiquitous and can be found in every platform that involves a computer and a user interface.
Author | : John Von Neumann |
Publisher | : Hassell Street Press |
Total Pages | : 56 |
Release | : 2021-09-09 |
Genre | : |
ISBN | : 9781014439192 |
This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Author | : Luca M. Possati |
Publisher | : Springer Nature |
Total Pages | : 198 |
Release | : 2022-06-24 |
Genre | : Philosophy |
ISBN | : 3030636100 |
This book claims that continental philosophy gives us a new understanding of digital technology, and software in particular; its main thesis being that software is like a text, so it involves a hermeneutic process. A hermeneutic understanding of software allows us to explain those aspects of software that escape a strictly technical definition, such as the relationship with the user, the human being, and the social and cultural transformations that software produces. The starting point of the book is the fracture between living experience and the code. In the first chapter, the author argues that the code is the origin of the digital experience, while remaining hidden, invisible. The second chapter explores how the software can be seen as a text in Ricoeur’s sense. Before being an algorithm, code or problem solving, software is an act of interpretation. The third chapter connects software to the history of writing, following Kittler’s suggestions. The fourth chapter unifies the two parts of the book, the historical and the theoretical, from a Kantian perspective. The central thesis is that software is a form of reflective judgment, namely, digital reflective judgement.
Author | : |
Publisher | : Walter de Gruyter |
Total Pages | : 3064 |
Release | : 2013-03-01 |
Genre | : Reference |
ISBN | : 3110278715 |
Particularly in the humanities and social sciences, festschrifts are a popular forum for discussion. The IJBF provides quick and easy general access to these important resources for scholars and students. The festschrifts are located in state and regional libraries and their bibliographic details are recorded. Since 1983, more than 659,000 articles from more than 30,500 festschrifts, published between 1977 and 2011, have been catalogued.
Author | : Ravishankar K. Iyer |
Publisher | : John Wiley & Sons |
Total Pages | : 852 |
Release | : 2024-05-29 |
Genre | : Computers |
ISBN | : 1118709446 |
Dependable Computing Covering dependability from software and hardware perspectives Dependable Computing: Design and Assessment looks at both the software and hardware aspects of dependability. This book: Provides an in-depth examination of dependability/fault tolerance topics Describes dependability taxonomy, and briefly contrasts classical techniques with their modern counterparts or extensions Walks up the system stack from the hardware logic via operating systems up to software applications with respect to how they are hardened for dependability Describes the use of measurement-based analysis of computing systems Illustrates technology through real-life applications Discusses security attacks and unique dependability requirements for emerging applications, e.g., smart electric power grids and cloud computing Finally, using critical societal applications such as autonomous vehicles, large-scale clouds, and engineering solutions for healthcare, the book illustrates the emerging challenges faced in making artificial intelligence (AI) and its applications dependable and trustworthy. This book is suitable for those studying in the fields of computer engineering and computer science. Professionals who are working within the new reality to ensure dependable computing will find helpful information to support their efforts. With the support of practical case studies and use cases from both academia and real-world deployments, the book provides a journey of developments that include the impact of artificial intelligence and machine learning on this ever-growing field. This book offers a single compendium that spans the myriad areas in which dependability has been applied, providing theoretical concepts and applied knowledge with content that will excite a beginner, and rigor that will satisfy an expert. Accompanying the book is an online repository of problem sets and solutions, as well as slides for instructors, that span the chapters of the book.