Deception By Design
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Author | : Robert W. Mitchell |
Publisher | : SUNY Press |
Total Pages | : 422 |
Release | : 1986-01-01 |
Genre | : Psychology |
ISBN | : 9780887061073 |
Mitchell and Thompson have compiled the first interdisciplinary study of deception and its manifestations in a variety of animal species. Deception is unique in that it presents detailed explorations of the broadest array of deceptive behavior, ranging from deceptive signaling in fireflies and stomatopods, to false-alarm calling by birds and foxes, to playful manipulating between people and dogs, to deceiving within intimate human relationships. It offers a historical overview of the problem of deception in related fields of animal behavior, philosophical analyses of the meaning and significance of deception in evolutionary and psychological theories, and diverse perspectives on deception--philosophical, ecological, evolutionary, ethological, developmental, psychological, anthropological, and historical. The contributions gathered herein afford scientists the opportunity to discover something about the formal properties of deception, enabling them to explore and evaluate the belief that one set of descriptive and perhaps explanatory structures is suitable for both biological and psychological phenomena.
Author | : Ignacio Cofone |
Publisher | : |
Total Pages | : 262 |
Release | : 2023-11-15 |
Genre | : Law |
ISBN | : 1009002740 |
Our privacy is besieged by tech companies. Companies can do this because our laws are built on outdated ideas that trap lawmakers, regulators, and courts into wrong assumptions about privacy, resulting in ineffective legal remedies to one of the most pressing concerns of our generation. Drawing on behavioral science, sociology, and economics, Ignacio Cofone challenges existing laws and reform proposals and dispels enduring misconceptions about data-driven interactions. This exploration offers readers a holistic view of why current laws and regulations fail to protect us against corporate digital harms, particularly those created by AI. Cofone then proposes a better response: meaningful accountability for the consequences of corporate data practices, which ultimately entails creating a new type of liability that recognizes the value of privacy.
Author | : Woodrow Hartzog |
Publisher | : Harvard University Press |
Total Pages | : 385 |
Release | : 2018-04-09 |
Genre | : Law |
ISBN | : 0674985109 |
Every day, Internet users interact with technologies designed to undermine their privacy. Social media apps, surveillance technologies, and the Internet of Things are all built in ways that make it hard to guard personal information. And the law says this is okay because it is up to users to protect themselves—even when the odds are deliberately stacked against them. In Privacy’s Blueprint, Woodrow Hartzog pushes back against this state of affairs, arguing that the law should require software and hardware makers to respect privacy in the design of their products. Current legal doctrine treats technology as though it were value-neutral: only the user decides whether it functions for good or ill. But this is not so. As Hartzog explains, popular digital tools are designed to expose people and manipulate users into disclosing personal information. Against the often self-serving optimism of Silicon Valley and the inertia of tech evangelism, Hartzog contends that privacy gains will come from better rules for products, not users. The current model of regulating use fosters exploitation. Privacy’s Blueprint aims to correct this by developing the theoretical underpinnings of a new kind of privacy law responsive to the way people actually perceive and use digital technologies. The law can demand encryption. It can prohibit malicious interfaces that deceive users and leave them vulnerable. It can require safeguards against abuses of biometric surveillance. It can, in short, make the technology itself worthy of our trust.
Author | : Xiaowen Fang |
Publisher | : Springer |
Total Pages | : 475 |
Release | : 2019-07-10 |
Genre | : Computers |
ISBN | : 3030226026 |
This book constitutes the refereed proceedings of the First International Conference on HCI in Games, HCI-Games 2019, held in July 2019 as part of HCI International 2019 in Orlando, FL, USA. HCII 2019 received a total of 5029 submissions, of which 1275 papers and 209 posters were accepted for publication after a careful reviewing process. The 34 papers presented in this volume are organized in topical sections named: Game Design; Gaming Experience; Serious Games; and Gamification.
Author | : Bruce B. Frey |
Publisher | : SAGE Publications |
Total Pages | : 3889 |
Release | : 2022-01-27 |
Genre | : Social Science |
ISBN | : 1071812106 |
The SAGE Encyclopedia of Research Design maps out how one makes decisions about research design, interprets data, and draws valid inferences, undertakes research projects in an ethical manner, and evaluates experimental design strategies and results. From A-to-Z, this four-volume work covers the spectrum of research design strategies and topics including, among other things: fundamental research design principles, ethics in the research process, quantitative versus qualitative and mixed-method designs, completely randomized designs, multiple comparison tests, diagnosing agreement between data and models, fundamental assumptions in analysis of variance, factorial treatment designs, complete and incomplete block designs, Latin square and related designs, hierarchical designs, response surface designs, split-plot designs, repeated measures designs, crossover designs, analysis of covariance, statistical software packages, and much more. Research design, with its statistical underpinnings, can be especially daunting for students and novice researchers. At its heart, research design might be described simply as a formalized approach toward problem solving, thinking, and acquiring knowledge, the success of which depends upon clearly defined objectives and appropriate choice of statistical design and analysis to meet those objectives. The SAGE Encyclopedia of Research Design will assist students and researchers with their work while providing vital information on research strategies.
Author | : James Elkins |
Publisher | : Routledge |
Total Pages | : 322 |
Release | : 2013 |
Genre | : Art |
ISBN | : 0415877938 |
This forward-thinking collection brings together over sixty essays that invoke images to summon, interpret, and argue with visual studies and its neighboring fields such as art history, media studies, visual anthropology, critical theory, cultural studies, and aesthetics. The product of a multi-year collaboration between graduate students from around the world, spearheaded by James Elkins, this one-of-a-kind anthology is a truly international, interdisciplinary point of entry into cutting-edge visual studies research. The book is fluid in relation to disciplines; it is frequently inventive in relation to guiding theories; it is unpredictable in its allegiance and interest in the past of the discipline--reflecting the ongoing growth of visual studies.
Author | : Sushil Jajodia |
Publisher | : Springer |
Total Pages | : 314 |
Release | : 2016-07-15 |
Genre | : Computers |
ISBN | : 3319326996 |
This edited volume features a wide spectrum of the latest computer science research relating to cyber deception. Specifically, it features work from the areas of artificial intelligence, game theory, programming languages, graph theory, and more. The work presented in this book highlights the complex and multi-facted aspects of cyber deception, identifies the new scientific problems that will emerge in the domain as a result of the complexity, and presents novel approaches to these problems. This book can be used as a text for a graduate-level survey/seminar course on cutting-edge computer science research relating to cyber-security, or as a supplemental text for a regular graduate-level course on cyber-security.
Author | : Sabine Trepte |
Publisher | : Taylor & Francis |
Total Pages | : 349 |
Release | : 2023-06-27 |
Genre | : Computers |
ISBN | : 1000896455 |
This volume provides the basis for contemporary privacy and social media research and informs global as well as local initiatives to address issues related to social media privacy through research, policymaking, and education. Renowned scholars in the fields of communication, psychology, philosophy, informatics, and law look back on the last decade of privacy research and project how the topic will develop in the next decade. The text begins with an overview of key scholarship in online privacy, expands to focus on influential factors shaping privacy perceptions and behaviors – such as culture, gender, and trust – and continues with specific examinations of concerns around vulnerable populations such as children and older adults. It then looks at how privacy is managed and the implications of interacting with artificial intelligence, concluding by discussing feasible solutions to some of the more pressing questions surrounding online privacy. This handbook will be a valuable resource for advanced students, scholars, and policymakers in the fields of communication studies, digital media studies, psychology, and computer science. Chapter 22 and Chapter 30 of this book are freely available as downloadable Open Access PDFs at http://www.taylorfrancis.com under a Creative Commons Attribution-Non Commercial-No Derivatives (CC-BY-NC-ND) 4.0 license.
Author | : Lindell Theodore Bates |
Publisher | : |
Total Pages | : 170 |
Release | : 1918 |
Genre | : Anti-submarine warfare |
ISBN | : |
Author | : Per Mollerup |
Publisher | : MIT Press |
Total Pages | : 219 |
Release | : 2019-04-23 |
Genre | : Design |
ISBN | : 0262039486 |
How some design appears to be something that it is not—by beautifying, amusing, substituting, or deceiving. Pretense design pretends to be something that it is not. Pretense design includes all kinds of designed objects: a pair of glasses that looks like a fashion accessory rather than a medical necessity, a hotel in Las Vegas that simulates a Venetian ambience complete with canals and gondolas, boiler plates that look like steel but are vinyl. In this book, Danish designer Per Mollerup defines and describes a ubiquitous design category that until now has not had a name: designed objects with an intentional discrepancy between surface and substance, between appearance and reality. Pretense design, he shows us, is a type of material rhetoric; it is a way for physical objects to speak persuasively, most often to benefit users but sometimes to deceive them. After explaining the means and the meanings of pretense design, Mollerup describes four pretense design applications, providing a range of examples for each: beautification, amusement, substitution, and deception. Beautification, he explains, includes sunless tanning, high heels, and even sporty accessories for a family car. Amusement includes forms of irrational otherness—columns that don't hold anything up, an old building's façade that hides a new building, a new Chinese town that mimics an old European town. Substitution pretends to be a natural thing: plastic laminate is a substitute for wood, Corian a substitute for marble, and prosthetics substitute for human organs. Deception doesn't just bend the truth; it suspends it. Soldiers wear camouflage to hide; hunters use decoys to attract their prey; malware hides in a harmless program only to wreak havoc on a user's computer. With Pretense Design, Per Mollerup adds a new concept to design thinking.