Dark Ground 3 The Nightmare Game
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Author | : Gillian Cross |
Publisher | : Penguin |
Total Pages | : 272 |
Release | : 2007-11-01 |
Genre | : Young Adult Fiction |
ISBN | : 1101525355 |
The thrilling conclusion of a groundbreaking trilogy has arrived. Robert journeyed through a strange parallel world with the help of a tiny band of fellow survivors. Now home, Robert, with his best friend, Tom, and sister, Emma, are desperate to save the others before winter sets in and cold destroys their fragile existence. But the three friends discover a sinister connection between their own and the parallel world?a darkness that will test their courage, their friendship, and their hope for the future. Seamlessly blending fantasy with a hard-hitting tale of love and survival, Gillian Cross weaves the final tale in a startlingly original, spellbinding series.
Author | : Gillian Cross |
Publisher | : Dutton Juvenile |
Total Pages | : 0 |
Release | : 2007 |
Genre | : Kidnapping |
ISBN | : 9780525479239 |
In this thrilling conclusion of a groundbreaking trilogy, Robert and his friends discover a sinister connection between their own and the parallel world--darkness that will test their courage, their friendship, and their hope for the future.
Author | : James Hogwood |
Publisher | : Random House Digital, Inc. |
Total Pages | : 146 |
Release | : 2005-09-06 |
Genre | : Games & Activities |
ISBN | : 0761550941 |
Victory is in the cards! ·Solutions for all in-game puzzles ·Tips and tactics for building an unstoppable Deck ·Exposes all 38 Duelists' Decks and strategies ·Easy-to-use card catalog organizes all 1,000+ cards into Monster, Spell, and Trap types ·Complete index sorts cards by their types for easy referencing
Author | : |
Publisher | : |
Total Pages | : 324 |
Release | : 2008 |
Genre | : |
ISBN | : |
Author | : Matt Fox |
Publisher | : McFarland |
Total Pages | : 385 |
Release | : 2013-01-17 |
Genre | : Games & Activities |
ISBN | : 078647257X |
The Video Games Guide is the world's most comprehensive reference book on computer and video games. Presented in an A to Z format, this greatly expanded new edition spans fifty years of game design--from the very earliest (1962's Spacewar) through the present day releases on the PlayStation 3, Xbox 360, Wii and PC. Each game entry includes the year of release, the hardware it was released on, the name of the developer/publisher, a one to five star quality rating, and a descriptive review which offers fascinating nuggets of trivia, historical notes, cross-referencing with other titles, information on each game's sequels and of course the author's views and insights into the game. In addition to the main entries and reviews, a full-color gallery provides a visual timeline of gaming through the decades, and several appendices help to place nearly 3,000 games in context. Appendices include: a chronology of gaming software and hardware, a list of game designers showing their main titles, results of annual video game awards, notes on sourcing video games, and a glossary of gaming terms.
Author | : Gillian Cross |
Publisher | : |
Total Pages | : 0 |
Release | : 2005 |
Genre | : Jungle survival |
ISBN | : 9780192753816 |
Robert is alone in the middle of a thick jungle with no idea of how he arrived there - He last remembers being in an aeroplane.
Author | : Library of Congress |
Publisher | : |
Total Pages | : 1704 |
Release | : 2005 |
Genre | : Subject headings, Library of Congress |
ISBN | : |
Author | : Library of Congress. Cataloging Policy and Support Office |
Publisher | : |
Total Pages | : 1598 |
Release | : 2003 |
Genre | : Subject headings, Library of Congress |
ISBN | : |
Author | : |
Publisher | : |
Total Pages | : 908 |
Release | : 2007 |
Genre | : American literature |
ISBN | : |
Author | : Michael E. Lomax |
Publisher | : Syracuse University Press |
Total Pages | : 520 |
Release | : 2014-06-27 |
Genre | : Sports & Recreation |
ISBN | : 0815652828 |
As the companion volume to Black Baseball Entrepreneurs, 1860–1901: Operating by Any Means Necessary, Lomax’s new book continues to chronicle the history of black baseball in the United States. The first volume traced the development of baseball from an exercise in community building among African Americans in the pre–Civil War era to a commercialized amusement and a rare and lucrative opportunity for entrepreneurship within the black community. In this book, Lomax takes a closer look at the marketing and promotion of the Negro Leagues by black baseball magnates. He explores how race influenced black baseball’s institutional development and shaped the business relationship with white clubs and managers. Lomax analyzes the decisions that black baseball magnates made to insulate themselves from outside influences. He explains how this insulation may have distorted their perceptions and ultimately led to the Negro Leagues’ demise. The collapse of the Negro Leagues by 1931 was, Lomax argues, “a dream deferred in the overall African American pursuit for freedom and self-determination.”