D20 Weapons Locker

D20 Weapons Locker
Author: Keith Potter
Publisher:
Total Pages: 0
Release: 2004
Genre: Fantasy games
ISBN: 9780786931323

Over 500 firearms are fully illustrated in this extensive library of firearmsfor the d20 Modern roleplaying game.

D20 Modern Roleplaying Game

D20 Modern Roleplaying Game
Author: Jeff Grubb
Publisher:
Total Pages: 0
Release: 2002
Genre: Fantasy games
ISBN: 9780786928361

This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.

D20 Future

D20 Future
Author: Christopher Perkins
Publisher:
Total Pages: 0
Release: 2004
Genre: Fantasy games
ISBN: 9780786934232

This new supplement provides new rules and modules for running a futuristic d20 Modern campaign. The wealth of information covers new character traits, advanced classes, starting occupations, gear, starships, monsters, and more.

Modern Backdrops

Modern Backdrops
Author: Carrie Baize
Publisher: Wizards of the Coast
Total Pages: 96
Release: 2004-06-01
Genre: Fantasy games
ISBN: 9780974306704

"Requires the use of the d20 Modern Roleplaying Game published by Wizard of the Coast, Inc."--Cover.

D20 Critical Locations

D20 Critical Locations
Author: Eric Cagle
Publisher:
Total Pages: 0
Release: 2005-11
Genre: Fantasy games
ISBN: 9780786939145

This title features 40 full-color maps of interesting modern locations, valuable to any d20 Modern campaign. Each map comes with adventure hooks and pre-generated supporting characters. Some maps appeared previously in "Polyhedron( Magazine," but most are new.

Urban Arcana

Urban Arcana
Author: Bill Slavicsek
Publisher:
Total Pages: 0
Release: 2003-05
Genre: Fantasy games
ISBN: 9780786926596

Explosive action and epic adventure fill the modern world when fantasy and reality collide. In Urban Arcana, heroes armed with swords, spells, shotguns, and cell phones dive headlong into trouble with monsters, mobsters, cabals, and corporations. Take a deep breath, and discover the realms of fantasy within the griffy shadows of the modern world. To use this product, you also need the d20 Mooern Roleplaying Game core rulebook. For players and Gamemasters, this product is compatible with other d20 System roleplaying games. Book jacket.

D20 Future Tech

D20 Future Tech
Author: Rodney Thompson
Publisher:
Total Pages: 0
Release: 2006
Genre: Fantasy games
ISBN: 9780786939497

This extensive collection of high-tech items for use by players and Gamemasters presents new gear and options for characters, vehicles, starships, and mecha.

D20 Dark Matter

D20 Dark Matter
Author: Wolfgang Baur
Publisher:
Total Pages: 0
Release: 2006
Genre: Fantasy games
ISBN: 9780786943494

Fresh update to a favorite campaign setting. d20 Dark•Matteris a 160-page d20 Modern® supplement that updates the originalDark•Matter Campaign Setting(created for the Alternity® Science Fiction Roleplaying Game), making it fully compatible with the d20 Modern rules. It also includes some new content. d20 Dark•Matterpresents a world where devious organizations scheme for world domination, otherworldly forces infiltrate our power structures, and creatures from our nightmares lurk in the shadows. Working for a clandestine organization called the Hoffmann Institute, heroes explore hidden mysteries while eluding forces — both human and alien — that scheme to control the truth. AUTHOR INFORMATION WOLFGANG BAUR began his gaming career writing articles forDungeon® andDragon® magazines and eventually joined the magazine staff as an editor. He later worked as a game designer for TSR, Inc. and Wizards of the Coast, Inc. In 1998, he left Wizards to work at Microsoft. He currently freelances for Wizards and other RPG publishing companies. MONTE COOK worked at TSR, Inc. and Wizards of the Coast, Inc. as a game designer before leaving to found his own game company, Malhavoc Press. He co-designed the 3rd-Edition Dungeons & Dragons® game and wrote theDungeon Master’s Guide™. He also writes a regular Dungeon Master advice column inDungeonmagazine.

D20 Cyberscape

D20 Cyberscape
Author: Owen K. C. Stephens
Publisher:
Total Pages: 0
Release: 2005-09
Genre: Fantasy games
ISBN: 9780786936953

New rules for running a d20 Modern or d20 Future(TM) campaign with a cyberpunk twist. This new rules supplement provides everything players and Gamemasters need to create and run campaigns featuring cybernetics in the post-modern realm of cyberpunk fiction. Building on the "d20 Future" cybernetic rules, "d20 Cyberscape" includes rules for installing cybernetics and playing cyborgs, as well as new advanced classes and enhancements. "d20 Cyberscape" also features rules for magical and psionic cybernetics and virtual reality networks.