Cultures Engine
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Author | : S. Chris Edmonds |
Publisher | : John Wiley & Sons |
Total Pages | : 276 |
Release | : 2014-09-22 |
Genre | : Business & Economics |
ISBN | : 1118947320 |
An organizational "North Star," codifying valued behaviors for optimal performance The Culture Engine shows leaders how to create a high performing, values aligned culture through the creation of an organizational constitution. With practical step-by-step guidance, readers learn how to define their organization's culture, delineate the behaviors that contribute to greater performance and greater engagement, and draft a document that codifies those behaviors into a constitution that guides behavior towards an ideal: a safe, inspiring workplace. The discussion focuses on people, including who should be involved at the outset and how to engage employees from start to finish, while examples of effective constitutions provide guidance toward drafting a document that can actualize an organization's potential. Culture drives everything that happens in an organization day to day, including focus, priorities, and the treatment of employees and customers. A great culture drives great performance, and can help attract and retain great talent. But a great culture isn't something that evolves naturally. The Culture Engine is a guide to strategically planning a culture by compiling the company's guiding principles and behaviors into an organizational constitution. Decide which behaviors and attitudes are desired in the organization Secure leader commitment to planning, drafting, and implementing the document Learn the most effective way to socialize the draft statement and get everyone on board Model desired behaviors to boost employee engagement throughout the process Organizational culture is not an amorphous thing – it comes down from the top, inspired and exemplified by the leadership. It can steer a company up or down, keep it on mission or force it off-course. For an organization to fulfill its potential, the culture must be on-point, truly reflecting the heart of the company from leaders to team members across the company. The Culture Engine helps leaders define the playing field, pushing performance to the next level.
Author | : Benjamin Nicoll |
Publisher | : Springer Nature |
Total Pages | : 128 |
Release | : 2019-08-22 |
Genre | : Social Science |
ISBN | : 3030250121 |
Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached an unprecedented level of dominance in the global videogame industry. In particular, the Unity game engine has penetrated all scales of videogame development, from the large studio to the hobbyist bedroom, such that over half of all new videogames are reportedly being made with Unity. This book provides an urgently needed critical analysis of Unity as ‘cultural software’ that facilitates particular production workflows, design methodologies, and software literacies. Building on long-standing methods in media and cultural studies, and drawing on interviews with a range of videogame developers, Benjamin Nicoll and Brendan Keogh argue that Unity deploys a discourse of democratization to draw users into its ‘circuits of cultural software’. For scholars of media production, software culture, and platform studies, this book provides a framework and language to better articulate the increasingly dominant role of software tools in cultural production. For videogame developers, educators, and students, it provides critical and historical grounding for a tool that is widely used yet rarely analysed from a cultural angle.
Author | : Jon Dovey |
Publisher | : McGraw-Hill Education (UK) |
Total Pages | : 184 |
Release | : 2006-05-16 |
Genre | : Sports & Recreation |
ISBN | : 0335224873 |
This book introduces the critical concepts and debates that are shaping the emerging field of game studies. Exploring games in the context of cultural studies and media studies, it analyses computer games as the most popular contemporary form of new media production and consumption. The book: Argues for the centrality of play in redefining reading, consuming and creating culture Offers detailed research into the political economy of games to generate a model of new media production Examines the dynamics of power in relation to both the production and consumption of computer games This is key reading for students, academics and industry practitioners in the fields of cultural studies, new media, media studies and game studies, as well as human-computer interaction and cyberculture.
Author | : David Thoms |
Publisher | : Routledge |
Total Pages | : 297 |
Release | : 2016-12-05 |
Genre | : History |
ISBN | : 1351885464 |
This is a multidisciplinary analysis of the relationship between the motor car and popular culture in the 20th century, which brings together original essays by academics in the UK, North America and Australia. The contributors write from a wide range of disciplinary perspectives, including semiotics, social history, literary and film criticism, and musicology. Three main themes are addressed: the car as a cultural image; its impact on leisure and entertainment; and the cultural significance of the processes of manufacturing and selling cars.
Author | : Jim Hinckley |
Publisher | : Motorbooks International |
Total Pages | : 336 |
Release | : 2005 |
Genre | : Business & Economics |
ISBN | : 9780760319659 |
With the powerful, rhythmic sounds of Aboriginal English and Kokatha language woven through the narrative, Mazin Grace is the inspirational story of a feisty girl who refuses to be told who she is, determined to uncover the truth for herself. Growing up on the Mission isn’t easy for clever Grace Oldman. When her classmates tease her for not having a father, she doesn’t know what to say. Pappa Neddy says her dad is the Lord God in Heaven, but that doesn’t help when the Mission kids call her a bastard. As Grace slowly pieces together clues that might lead to answers, she struggles to find a place in a community that rejects her for reasons she doesn’t understand. In this novel, author Dylan Coleman fictionalizes her mother’s childhood at the Koonibba Lutheran Mission in South Australia in the 1940s and 1950s.
Author | : Robert G. Reynolds |
Publisher | : Springer |
Total Pages | : 112 |
Release | : 2018-05-02 |
Genre | : Computers |
ISBN | : 3319741713 |
The author first introduces the basic framework for cultural algorithms and he then explains the social structure of a cultural system as a mechanism for the distribution of problem-solving information throughout a population. Three different models for social organizations are presented: the homogeneous (nuclear family), heterogeneous (expanded family), and subculture (descent groups) social models. The chapters that follow compare the learning capabilities of these social organizations relative to problems of varying complexity. The book concludes with a discussion of how the results can impact our understanding of social evolution.
Author | : Patrick Carroll |
Publisher | : Univ of California Press |
Total Pages | : 291 |
Release | : 2006-10-02 |
Genre | : Business & Economics |
ISBN | : 0520247531 |
Author | : Leslie A White |
Publisher | : Routledge |
Total Pages | : 701 |
Release | : 2016-06-16 |
Genre | : Political Science |
ISBN | : 1315424444 |
This lost classic by famous anthropological theorist Leslie A. White, published now for the first time, represents twenty-five years of his scholarship on the anthropology of modern capitalism. Drawing out his now classic formulations of social organization, cultural evolution, and the relationship between technology, ecology, and culture, this major theoretical work traces a vast expanse of history from the earliest forms of capitalism to the detailed inner workings of contemporary democratic institutions. A substantial foreword by Burton J. Brown, Benjamin Urish, and Robert Carneiro both situates this posthumous work within the history of anthropological theory and shows its importance to contemporary debates within the discipline.
Author | : Eric Freedman |
Publisher | : Routledge |
Total Pages | : 276 |
Release | : 2020-04-07 |
Genre | : Social Science |
ISBN | : 0429784406 |
With its unique focus on video game engines, the data-driven architectures of game development and play, this innovative textbook examines the impact of software on everyday life and explores the rise of engine-driven culture. Through a series of case studies, Eric Freedman lays out a clear methodology for studying the game development pipeline, and uses the video game engine as a pathway for media scholars and practitioners to navigate the complex terrain of software practice. Examining several distinct software ecosystems that include the proprietary efforts of Amazon, Apple, Capcom, Epic Games and Unity Technologies, and the unique ways that game engines are used in non-game industries, Freedman illustrates why engines matter. The studies bind together designers and players, speak to the labors of the game industry, value the work of both global and regional developers, and establish critical connection points between software and society. Freedman has crafted a much-needed entry point for students new to code, and a research resource for scholars and teachers working in media industries, game development and new media.
Author | : |
Publisher | : |
Total Pages | : 870 |
Release | : 1887 |
Genre | : Bee Culture |
ISBN | : |