Creativity Exercises
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Author | : Tom Kelley |
Publisher | : Crown Currency |
Total Pages | : 306 |
Release | : 2013-10-15 |
Genre | : Business & Economics |
ISBN | : 0385349378 |
IDEO founder and Stanford d.school creator David Kelley and his brother Tom Kelley, IDEO partner and the author of the bestselling The Art of Innovation, have written a powerful and compelling book on unleashing the creativity that lies within each and every one of us. Too often, companies and individuals assume that creativity and innovation are the domain of the "creative types." But two of the leading experts in innovation, design, and creativity on the planet show us that each and every one of us is creative. In an incredibly entertaining and inspiring narrative that draws on countless stories from their work at IDEO, the Stanford d.school, and with many of the world's top companies, David and Tom Kelley identify the principles and strategies that will allow us to tap into our creative potential in our work lives, and in our personal lives, and allow us to innovate in terms of how we approach and solve problems. It is a book that will help each of us be more productive and successful in our lives and in our careers.
Author | : Dora Hegyi |
Publisher | : National Geographic Books |
Total Pages | : 0 |
Release | : 2021-02-02 |
Genre | : Art |
ISBN | : 3956795520 |
A collection of texts, historical and contemporary, on radical pedagogy in the arts. How do people learn, what do they know, and how does it influence their personality, their behavior, and their position in society? These questions were the focus of the research project and exhibition series entitled "Creativity Exercises" between 2014 and 2016, which displayed historical and contemporary art projects experimenting with alternative forms of learning, spanning three exhibition stations: Galerie für Zeitgenössische Kunst Leipzig, tranzit.hu in Budapest, and the Museum of Modern Art in Warsaw. The book contextualizes the Creativity Exercises--an amateur art course led by neo-avant-garde artists Miklós Erdély and Dóra Maurer in Budapest from 1975 to 1977--within the postwar intellectual networks that connected artists, architects, educators, sociologists, and other socially engaged professionals, fostering the exchange of ideas and concepts and making connections between different fields of knowledge. The first part of the publication consists of historical texts translated into English for the first time, including the exercise descriptions that functioned as the curriculum for the Creativity Exercises, studies written on the methods employed in the Creativity Exercises course, and parallel models for progressive pedagogies and art education. In the second part of the book, newly commissioned essays offer historical and transnational context for the "case study" of the Creativity Exercises course. The impact that such "creativity exercises" had on aesthetic, educational and institutional concepts, and the impulses for participation, co-creation, knowledge production and exchange that they continue to give--even beyond the realm of art--are the central themes of the book. Contributors László Beke, Ildikó Enyedi, Miklós Erdély, Dóra Maurer, Ferenc Mérei and Tamás St. Auby, Éva Forgács, Janna Graham, Dóra Hegyi, Sándor Hornyik, Zsolt K. Horváth, Emese Kürti, Zsuzsa László, Marion von Osten, Axel Wieder
Author | : Whitney Sherman |
Publisher | : Rockport Publishers |
Total Pages | : 192 |
Release | : 2013-12-01 |
Genre | : Design |
ISBN | : 1610589459 |
DIVDrawing is the backbone of art and design; with all of the tantalizing wonders of the digital world, the best designers, illustrators and artists know that it’s good to step back occasionally and hit the refresh button on your hand and mind. Playing with Sketches is a hands-on, fun approach to exploring drawing principles. Beginning with an introduction to the philosophy of learning through the process of play, this book brings you through a series of basic warm-up exercises that can be combined with later projects. Then you’ll move quickly on to more challenging and engaging exercises, including word games, dimensional shapes, and inventive sketchbooks and letterforms, eventually creating a “toolkit� of ideas and skills developed through the process of play. This book features creative, adaptable ideas, and numerous examples of designers and artists responses to each exercise, giving you a peek into their way of thinking and seeing. /divDIVWith over 25 contributors, from high-profile designers, illustrators and artists to talented graduate students, you see work that will walk you step-by-step through a process or inspire by example. The book provides meaningful outcomes for your practice, including building an image archive, being exposed to new ways to use media and tools, inspiring you to break the rules, to collaborate, and much more!/div
Author | : Dorte Nielsen |
Publisher | : BIS Publishers |
Total Pages | : 112 |
Release | : 2017-02-28 |
Genre | : Psychology |
ISBN | : 9789063694388 |
A hands-on workbook with exercises that strengthen your creativity. How to train your ability to make connections others don't.
Author | : Arthur B. VanGundy |
Publisher | : John Wiley & Sons |
Total Pages | : 411 |
Release | : 2008-03-11 |
Genre | : Business & Economics |
ISBN | : 047036890X |
Employees who possess problem-solving skills are highly valued in today?s competitive business environment. The question is how can employees learn to deal in innovative ways with new data, methods, people, and technologies? In this groundbreaking book, Arthur VanGundy -- a pioneer in the field of idea generation and problem solving -- has compiled 101 group activities that combine to make a unique resource for trainers, facilitators, and human resource professionals. The book is filled with idea-generation activities that simultaneously teach the underlying problem-solving and creativity techniques involved. Each of the book?s 101 engaging and thought-provoking activities includes facilitator notes and advice on when and how to use the activity. Using 101 Activities for Teaching Creativity and Problem Solving will give you the information and tools you need to: Generate creative ideas to solve problems. Avoid patterned and negative thinking. Engage in activities that are guaranteed to spark ideas. Use proven techniques for brainstorming with groups. Order your copy today.
Author | : Julia Cameron |
Publisher | : Penguin |
Total Pages | : 295 |
Release | : 2002-03-04 |
Genre | : Self-Help |
ISBN | : 1101156880 |
"With its gentle affirmations, inspirational quotes, fill-in-the-blank lists and tasks — write yourself a thank-you letter, describe yourself at 80, for example — The Artist’s Way proposes an egalitarian view of creativity: Everyone’s got it."—The New York Times "Morning Pages have become a household name, a shorthand for unlocking your creative potential"—Vogue Over four million copies sold! Since its first publication, The Artist's Way phenomena has inspired the genius of Elizabeth Gilbert and millions of readers to embark on a creative journey and find a deeper connection to process and purpose. Julia Cameron's novel approach guides readers in uncovering problems areas and pressure points that may be restricting their creative flow and offers techniques to free up any areas where they might be stuck, opening up opportunities for self-growth and self-discovery. The program begins with Cameron’s most vital tools for creative recovery – The Morning Pages, a daily writing ritual of three pages of stream-of-conscious, and The Artist Date, a dedicated block of time to nurture your inner artist. From there, she shares hundreds of exercises, activities, and prompts to help readers thoroughly explore each chapter. She also offers guidance on starting a “Creative Cluster” of fellow artists who will support you in your creative endeavors. A revolutionary program for personal renewal, The Artist's Way will help get you back on track, rediscover your passions, and take the steps you need to change your life.
Author | : Edward de Bono |
Publisher | : Random House |
Total Pages | : 192 |
Release | : 2012-05-31 |
Genre | : Games & Activities |
ISBN | : 1407030094 |
Everybody wants to be creative. Creativity makes life more fun, more interesting and more full of achievement, but too many people believe that creativity is something you are born with and cannot be learned. In How to Have Creative Ideas Edward de Bono - the leading authority on creative thinking - outlines 62 different games and exercises, built around random words chosen from a list, to help encourage creativity and lateral thinking. For example, if the task were to provide an idea for a new restaurant and the random word chosen was 'cloak', ideas generated might be: a highwayman theme; a Venetian theme with gondolas; masked waiters and waitresses. Or, if asked to make a connection between the two random words 'desk' and 'shorts', readers may come up with: both are functional; desks have 'knee holes' and shorts expose the knees; traditionally they were both male-associated items. All the exercises are simple, practical and fun, and can be done by anyone.
Author | : Michael Michalko |
Publisher | : Ten Speed Press |
Total Pages | : 418 |
Release | : 2010-12-01 |
Genre | : Business & Economics |
ISBN | : 0307757900 |
Rethink the Way You Think In hindsight, every great idea seems obvious. But how can you be the person who comes up with those ideas? In this revised and expanded edition of his groundbreaking Thinkertoys, creativity expert Michael Michalko reveals life-changing tools that will help you think like a genius. From the linear to the intuitive, this comprehensive handbook details ingenious creative-thinking techniques for approaching problems in unconventional ways. Through fun and thought-provoking exercises, you’ll learn how to create original ideas that will improve your personal life and your business life. Michalko’s techniques show you how to look at the same information as everyone else and see something different. With hundreds of hints, tricks, tips, tales, and puzzles, Thinkertoys will open your mind to a world of innovative solutions to everyday and not-so-everyday problems.
Author | : Alena Hennessy |
Publisher | : Quarry Books |
Total Pages | : 126 |
Release | : 2012-07-01 |
Genre | : Self-Help |
ISBN | : 161058418X |
Cultivating Your Creative Life: Exercises, Activities, and Inspiration for Finding Balance, Beauty, and Success as an Artist is a multi-faceted book where creativity and wonder intermingle to show how to live a creative and balanced life while moving toward your goals. You’ll find ideas for keeping your creative well full, an illustrated guide to healing herbs and plants, basic yoga poses and breathing exercises, and tips for moving your artistic career forward. Alena Hennessy's illustration style combines nature, whimsey, delicacy, and a modern sensibility; vibrant pen and ink illustrations accompany relevant quotes ofinspiration, tips, and creative journal exercises. Cultivating Your Creative Life is not only an interactive creativity guide; it is a work of art, in itself—a beautiful, collectible volume—to save and to savor, or to give as a gift to the special creative person in your life.
Author | : Matt Madden |
Publisher | : Penguin |
Total Pages | : 210 |
Release | : 2005-10-25 |
Genre | : Language Arts & Disciplines |
ISBN | : 1596090782 |
99 Ways to Tell a Story is a series of engrossing one-page comics that tell the same story ninety-nine different ways. Inspired by Raymond Queneau’s 1947 Exercises in Style, a mainstay of creative writing courses, Madden’s project demonstrates the expansive range of possibilities available to all storytellers. Readers are taken on an enlightening tour—sometimes amusing, always surprising—through the world of the story. Writers and artists in every media will find Madden’s collection especially useful, even revelatory. Here is a chance to see the full scope of opportunities available to the storyteller, each applied to a single scenario: varying points of view, visual and verbal parodies, formal reimaginings, and radical shuffling of the basic components of the story. Madden’s amazing series of approaches will inspire storytellers to think through and around obstacles that might otherwise prevent them from getting good ideas onto the page. 99 Ways to Tell a Story provides a model that will spark productive conversations among all types of creative people: novelists, screenwriters, graphic designers, and cartoonists.