Big Game

Big Game
Author: Mark Leibovich
Publisher: Penguin
Total Pages: 402
Release: 2018-09-04
Genre: Sports & Recreation
ISBN: 0399185437

“A raucous, smash-mouth, first-person takedown of the National Football League." —Wall Street Journal The New York Times bestseller From the #1 New York Times bestselling author of This Town, an equally merciless probing of America's biggest cultural force, pro football, at a moment of peak success and high anxiety Like millions of Americans, Mark Leibovich has spent more of his life tuned into pro football than he'd care to admit. Being a lifelong New England Patriots fan meant growing up on a steady diet of lovable loserdom. That is, until the Tom Brady/Bill Belichick era made the Pats the most ruthlessly efficient and polarizing sports dynasty of the modern NFL, and its fans the most irritating in all of Pigskin America. Leibovich kept his obsession quiet, making a nice career for himself covering that other playground for rich and overgrown children, American politics. Still, every now and then Leibovich would reach out to Tom Brady to gauge his willingness to subject himself to a profile. He figured that the chances of Brady agreeing were a Hail Mary at best, but Brady returned Mark's call in summer 2014 and kept on returning his calls through epic Patriots Super Bowl victory and defeat, and a scandal involving Brady--Deflategate--whose grip on sports media was as profound as its true significance was ridiculous. So began a four-year odyssey that took Mark Leibovich deeper inside the NFL than anyone has gone before. From the owners' meeting to the draft to the sidelines of crucial games, he takes in the show at the elbow of everyone from Brady to big-name owners to the cordially despised NFL Commissioner, Roger Goodell. Ultimately, BIG GAME is a chronicle of "peak football"--the high point of the sport's economic success and cultural dominance, but also the time when the dark side began to show. It is an era of explosive revenue growth, but also one of creeping existential fear. Players have long joked that NFL stands for "not for long," but as the true impact of concussions becomes inescapable background noise, it's increasingly difficult to enjoy the simple glory of football without the buzz-kill of its obvious consequences. And that was before Donald Trump. In 2016, Mark's day job caught up with him, and the NFL slammed headlong into America's culture wars. Big Game is a journey through an epic storm. Through it all, Leibovich always keeps one eye on Tom Brady and his beloved Patriots, through to the 2018 Super Bowl. Pro football, this hilarious and enthralling book proves, may not be the sport America needs, but it is most definitely the sport we deserve.

Creating the Big Game

Creating the Big Game
Author: Wiley L. Umphlett
Publisher: Bloomsbury Publishing USA
Total Pages: 288
Release: 1992-10-26
Genre: Sports & Recreation
ISBN: 0313369372

John W. Heisman (1869-1936) was a man of many faces whose public image has suffered from a diffused, enigmatic, and mostly misunderstood private personality. Since his death the popular reception of the memorial trophy named in his honor has also obscured his identity. In singling out his many innovative contributions to the development of intercollegiate football, this book attempts to present a true picture of Heisman as both man and coach. Because he coached at schools throughout the country during some of the most eventful years in our history, Heisman's life relates to significant political, economic, and social developments that impacted on American society as well as sports. However, this book is much more than the story of John Heisman's 36-year coaching career. It is also the story of how an indigenous American public ritual--the Big Game---came about and how college football evolved into the complex, problematic, and highly structured big business that it is today.

Play Your Bigger Game

Play Your Bigger Game
Author: Rick Tamlyn
Publisher: Hay House, Inc
Total Pages: 225
Release: 2013-10-01
Genre: Self-Help
ISBN: 1401943691

Change the way you think about work, productivity, and creativity - and go from surviving to thriving! Play Your Bigger Game provides a philosophy and methodology that you can learn in just nine minutes, and it will serve you for the rest of your life. Self-empowerment expert Rick Tamlyn believes that life is all made up. So why not make it a game of your own design—one that excites, challenges, and allows you to fully express your talents and creativity? When you play your bigger game, you create a life that is dynamic, engaging, and wildly inspiring. This book is your antidote to inertia—you will never feel stuck again. Each and every day, it will motivate you to keep stretching, achieving, and thriving above and beyond any boundaries or limitations that might have held you back in the past. Play Your Bigger Game offers pathways, tools, and inspiring stories to feed the hunger in your soul, light the fires of your imagination, and build a fulfilling life and a lasting legacy. If you long to: • have a more positive impact within your family, your work, your community, or organization • make a change, but you aren’t sure what sort of change • create meaningful work • take responsibility and direct your destiny • make a difference or leave a legacy . . . then you should join thousands of others around the world and play your bigger game!

Big-Game: Everyday Objects

Big-Game: Everyday Objects
Author: Anniina Koivu
Publisher:
Total Pages: 160
Release: 2019-07
Genre:
ISBN: 9783037786048

Big-Game is a design studio based in Lausanne, Switzerland, founded in 2004 by Augustin Scott de Martinville, Grégoire Jeanmonod and Elric Petit. Based on a series of interviews with the founders, this book looks at 15 years of the group's industrial design work on everyday objects, by way of anecdotes about the inception of their most successful work. Illustrated with 200 diagrams and photographs made for this publication (which is published on the occasion of a retrospective at Lausanne's Mudac Museum), the book examines projects including wine bottles designed for supermarkets, a set of cutlery for an airline, a collaboration with Japanese potters and a piece of Ikea furniture. The design critic Anniina Koivu provides the main text, alongside an introduction by curator Susanne Hilpert Stuber situating the studio in the context of the Swiss art world.

Big Game Bigger Impact

Big Game Bigger Impact
Author: Pat Gallagher
Publisher: Motivational Press LLC
Total Pages: 0
Release: 2017-04-18
Genre: Business planning
ISBN: 9781628654097

In 2014, a small team of San Francisco Bay Area residents was assembled to work on what would be the biggest Super Bowl the NFL had ever staged - the milestone Super Bowl 50. The first Super Bowl in the Bay Area in more than 30 years, there was no municipal purse to tap, nor any roadmap to follow: this group had to develop its own playbook.In Big Game Bigger Impact authors Pat Gallagher and Stephanie Martin chronicle how the members of the San Francisco Bay Area Super Bowl 50 Host Committee came together with the region to not only host a Super Bowl, but also redefine the experience in the process. After the final whistle was blown, Super Bowl 50 was the most giving, most shared and most participatory Big Game to date. Former Host Committee colleagues, Gallagher and Martin provide an insider's look into lessons learned during the Host Committee's two-year run-up - lessons that could benefit any business - and how their culture helped to achieve a record-setting Super Bowl, both on and off the field.

Records of North American Big Game

Records of North American Big Game
Author: Eldon L. Buckner
Publisher: Boone & Crockett Club
Total Pages: 0
Release: 2011
Genre: Big game hunting
ISBN: 9780940864740

Records of North American Big Game is a one-of-a-kind big game records book that lives up to its longstanding reputation as "The Book" of native North American big game trophies. The original book was published over eighty years ago. This latest edition is filled with valuable information for today's hunters, outdoorsmen, and game managers. A total of thirty-eight categories are recognized and, as a testament to the success of today's conservation efforts, five new World's Records are featured. Along with the detailed listing of over 25,000 trophies ranked by their all-time scores, this book includes current topics of interest to sportsmen. Records of North American Big Game is much more than statistics--it is a history book of big game animals, making it an exceptional resource for hunters and sportsmen.

Making the Big Game

Making the Big Game
Author: Jeffrey Fekete
Publisher: Publish Green
Total Pages: 300
Release: 2009-03-09
Genre: Biography & Autobiography
ISBN: 193640107X

The Giants and Patriots are about to battle. Ten days before kickoff, one fan plans to watch the big game on TV, until a casual dinner conversation changes everything. Making The Big Game traces an unexpected and modern journey through the quirks of the Super Bowl Lottery, internet frauds, high-tech scalpers, and fan legacies. Jeffrey Fekete wraps a true story of life, work, and relationships around a frantic and often humorous countdown to game day and his pursuit of the ultimate game ticket.

Farmers' Bulletin

Farmers' Bulletin
Author: United States. Department of Agriculture
Publisher:
Total Pages: 734
Release: 1906
Genre: Agriculture
ISBN:

Making Great Games

Making Great Games
Author: Michael Wyman
Publisher: CRC Press
Total Pages: 225
Release: 2012-11-12
Genre: Computers
ISBN: 1136132384

Join videogame industry veteran Michael Thornton Wyman on a series of detailed, behind-the-scenes tours with the teams that have made some of the most popular and critically acclaimed videogames of the modern era. Drawing on insider's perspectives from a wide variety of teams, learn about the creation of a tiny, independent game project (World of Goo), casual game classics (Diner Dash, Bejeweled Twist), the world's most popular social game (FarmVille) as well as the world's most popular MMORPG (World of Warcraft), PC titles (Half Life 2) to AAA console games (Madden NFL 10), and modern-day masterpieces (Little Big Planet, Rock Band, Uncharted 2: Among Thieves). Hear directly from the creators about how these games were made, and learn from their stories from the trenches of videogames production. This book is an excellent resource for those working directly on game design or production, for those aspiring to work in the field, or for anyone who has wondered how the world's greatest videogames get made.