Create A Home Of Learning
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Author | : Jodi Dee |
Publisher | : Jodi Dee Publishing |
Total Pages | : 184 |
Release | : 2021-04-15 |
Genre | : Education |
ISBN | : 9780998527758 |
Children learn while they play! Transform your home into a home of learning- using materials and concepts offered in our online masters class and training materials. This content has been developed and used by early childhood practitioners and educators for generations, now available to you with your children!By leveraging combined experience, knowledge, and practical application typically used and implemented in accredited preschool settings you can create your own home of learning!Understanding how children play and the right toys to provide, will transform the life of your children and open the world of learning and discovery right in your home. Each person who cares for a child can set up and facilitate a rich environment and use the simple techniques offered in this class.Review by Cecile Tousignant, M.Ed (30 years experience in early childhood) "An incredible resource for any caregiver with a young child. Author Jodi Dee took decades of research and knowledge and condensed it into a simple to follow format to implement in a home setting. Such a rich guide with beautiful authentic pictures, easy to follow instructions, lists of materials and activities! A timeless and powerful resource."
Author | : Seymour A Papert |
Publisher | : Basic Books |
Total Pages | : 256 |
Release | : 2020-10-06 |
Genre | : Education |
ISBN | : 154167510X |
In this revolutionary book, a renowned computer scientist explains the importance of teaching children the basics of computing and how it can prepare them to succeed in the ever-evolving tech world. Computers have completely changed the way we teach children. We have Mindstorms to thank for that. In this book, pioneering computer scientist Seymour Papert uses the invention of LOGO, the first child-friendly programming language, to make the case for the value of teaching children with computers. Papert argues that children are more than capable of mastering computers, and that teaching computational processes like de-bugging in the classroom can change the way we learn everything else. He also shows that schools saturated with technology can actually improve socialization and interaction among students and between students and teachers. Technology changes every day, but the basic ways that computers can help us learn remain. For thousands of teachers and parents who have sought creative ways to help children learn with computers, Mindstorms is their bible.
Author | : Fynn Sor |
Publisher | : World Scientific |
Total Pages | : 560 |
Release | : 2020-06-26 |
Genre | : Games & Activities |
ISBN | : 9811224188 |
Your home is the perfect place for learning, fun, and sibling bonding!The Happy Learning Book for Siblings features 50 hands-on activities you can conduct in the comfort of your home. They are divided into five learning areas (Literacy, Numeracy, Discovery of the World, Motor Skills and Sensory Play, Arts and Crafts), and are scaled for children of different ages to experience together. Spark hours of joyful learning and playful moments for your children, from toddlers to preschoolers and school-aged kids!
Author | : Sherri Linsenbach |
Publisher | : Simon and Schuster |
Total Pages | : 385 |
Release | : 2015-08-14 |
Genre | : Education |
ISBN | : 1440590702 |
An accessible guide for fun and stress-free homeschooling! When you homeschool your children, you can shape their education according to your own standards, values, and ideas. In The Everything Guide to Homeschooling, homeschooler Sherri Linsenbach provides you with all the information, inspiration, and encouragement you need to easily and successfully homeschool your children from grades K–12. This complete guide contains information on: The Common Core standards and how they impact families Creating plans for typical homeschool days, including schedules and activities Utilizing curriculum resources, strategies, and methods Managing specific learning styles and special needs This guide is packed full of ideas to make homeschooling your child easy, affordable, and, most of all, fun. With ideas for tackling social issues and motivating your child, this is the only reference you'll need to keep home education exciting and ensure your child’s success!
Author | : Grant P. Wiggins |
Publisher | : ASCD |
Total Pages | : 383 |
Release | : 2005 |
Genre | : Education |
ISBN | : 1416600353 |
What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.
Author | : Marcia L. Conner |
Publisher | : Cambridge University Press |
Total Pages | : 378 |
Release | : 2004-06-17 |
Genre | : Business & Economics |
ISBN | : 9780521537179 |
Creating a Learning Culture features insightful essays from industry observers and revealing case studies of prominent corporations. Each chapter revolves around creating an environment where learning takes place each day, all day - fundamentally changing the way we think about how, what, and when we learn, and how we can apply learning to practice. For the first time contemporary work on this subject appears in one volume. Three sections address key aspects of learning culture: the modern business context and the importance of learning at every juncture; the organic and adaptive approaches organizational leaders can take to design enduring success; and the expanding role of individuals within organizations and the implications for business leaders, educators, technologists, and learners. Identifying the steps companies must take to remain competitive for years to come, this book explains how learning strategies applied to all aspects of every job can provide swift returns and lasting results.
Author | : Dale Lane |
Publisher | : No Starch Press |
Total Pages | : 290 |
Release | : 2021-01-19 |
Genre | : Computers |
ISBN | : 1718500572 |
A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered games and applications using the Scratch programming language. Machine learning (also known as ML) is one of the building blocks of AI, or artificial intelligence. AI is based on the idea that computers can learn on their own, with your help. Machine Learning for Kids will introduce you to machine learning, painlessly. With this book and its free, Scratch-based, award-winning companion website, you'll see how easy it is to add machine learning to your own projects. You don't even need to know how to code! As you work through the book you'll discover how machine learning systems can be taught to recognize text, images, numbers, and sounds, and how to train your models to improve their accuracy. You'll turn your models into fun computer games and apps, and see what happens when they get confused by bad data. You'll build 13 projects step-by-step from the ground up, including: • Rock, Paper, Scissors game that recognizes your hand shapes • An app that recommends movies based on other movies that you like • A computer character that reacts to insults and compliments • An interactive virtual assistant (like Siri or Alexa) that obeys commands • An AI version of Pac-Man, with a smart character that knows how to avoid ghosts NOTE: This book includes a Scratch tutorial for beginners, and step-by-step instructions for every project. Ages 12+
Author | : Alex Shevrin Venet |
Publisher | : Taylor & Francis |
Total Pages | : 210 |
Release | : 2023-09-01 |
Genre | : Education |
ISBN | : 1003845118 |
Educators must both respond to the impact of trauma, and prevent trauma at school. Trauma-informed initiatives tend to focus on the challenging behaviors of students and ascribe them to circumstances that students are facing outside of school. This approach ignores the reality that inequity itself causes trauma, and that schools often heighten inequities when implementing trauma-informed practices that are not based in educational equity. In this fresh look at trauma-informed practice, Alex Shevrin Venet urges educators to shift equity to the center as they consider policies and professional development. Using a framework of six principles for equity-centered trauma-informed education, Venet offers practical action steps that teachers and school leaders can take from any starting point, using the resources and influence at their disposal to make shifts in practice, pedagogy, and policy. Overthrowing inequitable systems is a process, not an overnight change. But transformation is possible when educators work together, and teachers can do more than they realize from within their own classrooms.
Author | : Natalie Wexler |
Publisher | : Penguin |
Total Pages | : 354 |
Release | : 2020-08-04 |
Genre | : Education |
ISBN | : 0735213569 |
The untold story of the root cause of America's education crisis--and the seemingly endless cycle of multigenerational poverty. It was only after years within the education reform movement that Natalie Wexler stumbled across a hidden explanation for our country's frustrating lack of progress when it comes to providing every child with a quality education. The problem wasn't one of the usual scapegoats: lazy teachers, shoddy facilities, lack of accountability. It was something no one was talking about: the elementary school curriculum's intense focus on decontextualized reading comprehension "skills" at the expense of actual knowledge. In the tradition of Dale Russakoff's The Prize and Dana Goldstein's The Teacher Wars, Wexler brings together history, research, and compelling characters to pull back the curtain on this fundamental flaw in our education system--one that fellow reformers, journalists, and policymakers have long overlooked, and of which the general public, including many parents, remains unaware. But The Knowledge Gap isn't just a story of what schools have gotten so wrong--it also follows innovative educators who are in the process of shedding their deeply ingrained habits, and describes the rewards that have come along: students who are not only excited to learn but are also acquiring the knowledge and vocabulary that will enable them to succeed. If we truly want to fix our education system and unlock the potential of our neediest children, we have no choice but to pay attention.
Author | : Katie Martin |
Publisher | : Impress, LP |
Total Pages | : 356 |
Release | : 2018-02-06 |
Genre | : Education |
ISBN | : 9781948334150 |
When we tell kids to complete an assignment, we get compliance. When we empower learners to explore and learn how to make an impact on the world, we inspire problem solvers and innovators.