Crazy 8s
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Author | : Monique Gray Smith |
Publisher | : Second Story Press |
Total Pages | : 197 |
Release | : 2018-10-09 |
Genre | : Fiction |
ISBN | : 1772600784 |
When Tilly receives an invitation to help drive eight elders on their ultimate bucket-list road trip, she impulsively says yes. Before she knows it, Tilly has said good-bye to her family and is on an adventure that will transform her in ways she could not predict, just as it will for the elders who soon dub themselves “the Crazy Eights.” The Crazy Eights each choose a stop—somewhere or something they’ve always wanted to experience—on the way to their ultimate goal, the Gathering of Nations Pow Wow in Albuquerque. Their plan is to travel to Las Vegas, Sedona, and the Redwood Forests, with each destination the inspiration for secrets and stories to be revealed. The trip proves to be powerful medicine as they laugh, heal, argue, and dream along the way. By the time their bus rolls to a stop in New Mexico, Tilly and the Crazy Eights, with friendships forged and hearts mended, feel ready for anything. But are they?
Author | : Joli Quentin Kansil |
Publisher | : |
Total Pages | : 338 |
Release | : 1999 |
Genre | : Card games |
ISBN | : 9781889752068 |
Author | : James Karantonis |
Publisher | : Black Rose Writing |
Total Pages | : 219 |
Release | : 2021-01-05 |
Genre | : Fiction |
ISBN | : 1684335531 |
It's 1967 during the Vietnam War. Zack Tonakis (White) is a young medic/psych tech who along with his buddy, Robert Turner, (Black) is assigned to the psychiatric ward of a stateside Army hospital. The ward houses young soldiers who are depressed; paranoid; obsessive-compulsive; a sociopath; and even a catatonic. Others, like Joker Berkowski who's described as "crazy funny," are there for a "failure to adjust" to Army life. A major, not of the medical profession, is brought in on temporary assignment while a qualified replacement is sought. The major, a short-timer, wants nothing to jeopardize his coming retirement. His right hand, Sergeant Helms, views patients as cowards and phonies. An inept ward psychiatrist is of little help to the patients. A patient escapes during a ball game prompting the major to shut down all outdoor activities. His mantra becomes: "Keep them invisible." The first story, "The Ball Game", introduces the soldiers who will have their own stories told in the collection. The main protagonist, psych tech Zack Tonakis, will follow the soldiers throughout the novel. Zack carries his own demons from the past.
Author | : Renee' Alina Barela Pontious |
Publisher | : Trafford Publishing |
Total Pages | : 73 |
Release | : 2012-08 |
Genre | : Art |
ISBN | : 1466907487 |
You can be an individual and have your own opinion on the way you like to dress or are like. If someone is different from you, accept them for who they are because it always comes back around to you. If someone is different, such as their race or handicap, maybe they have birth defects or have different parents than everyone else, or maybe they have tattoos and piercings. If they are different, it can be an interesting experience to get to know them. There are many different people in the world. If you are different and someone doesn't like you, don't worry and never let anyone bully you. Have confidence in yourself, that you are special, and don't let anyone make you feel bad. Being an individual means that you are different in a good way, and other people will appreciate you. Don't follow what other people like all the time. Have your own opinion, and maybe people will follow what you like. If not, it's good to be different, and it's fun to be creative. The world is your palette. You don't need Halloween to express yourself. You can express yourself any day of the year!
Author | : Nathan Baird |
Publisher | : John Wiley & Sons |
Total Pages | : 240 |
Release | : 2020-01-29 |
Genre | : Business & Economics |
ISBN | : 0730383660 |
Take a Design-led Approach to Innovation Innovation drives growth in organisations and entire economies. Yet innovation is hard, risky and rarely successful. Most innovations and startups fail because of a lack of focus on the front end of the innovation process where customer needs are researched, insights are distilled, solutions are ideated, prototyped and tested and business models are shaped. But innovation doesn’t have to be this way. In Innovator’s Playbook, author and leading Design Thinking expert Nathan Baird shares his 20 years of hands-on experience, tools and methods for developing a winning customer-centric approach to innovation. This book will teach you how to apply the design thinking method to innovation and help you to innovate better with five practical and proven stages: 1. Build the right team for innovation. 2. Better understand your customer through empathy. 3. Distill and refine customer-centric needs and insights. 4. Unleash your team’s creativity to create fresh new ideas to address customer needs. 5. Experiment and validate desirable, feasible and viable solutions. Innovator’s Playbook helps entrepreneurs, corporate teams, startups and leaders across all levels to use design-led methodologies for start-to-finish innovation success.
Author | : Shelley Goldman |
Publisher | : Routledge |
Total Pages | : 168 |
Release | : 2021-09-27 |
Genre | : Education |
ISBN | : 1000453952 |
Designed to apply across grade levels, Design Thinking for Every Classroom is the definitive teacher’s guide to learning about and working with design thinking. Addressing the common hurdles and pain points, this guide illustrates how to bring collaborative, equitable, and empathetic practices into your teaching. Learn about the innovative processes and mindsets of design thinking, how it differs from what you already do in your classroom, and steps for integrating design thinking into your own curriculum. Featuring vignettes from design thinking classrooms alongside sample lessons, assessments and starter activities, this practical resource is essential reading as you introduce design thinking into your classroom, program, or community.
Author | : Lisa Houde |
Publisher | : Rowman & Littlefield |
Total Pages | : 181 |
Release | : 2024-08-06 |
Genre | : Language Arts & Disciplines |
ISBN | : 1538176858 |
Foundations of Library Services and Programming for Children This book provides required foundational practices, both theoretical and practical. It gives students and working librarians the nuts- and- bolts foundation in providing programming and services for children. The book covers critical important elements needed for today’s librarian, thereby benefitting even the seasoned youth librarian. Chapter coverage includes: The Value of Library Services to Children Program Evaluation: Planning for Desired Results Children’s Programming Services and Resources for Children The Library as a Safe Space for All Administration of Children’s Services Looking Ahead: What’s Next in Library Services for Children? An Appendix provides practical resources such as a storytime format, programming planning outline, and program assessment tools. Special topics include issues of censorship attempts, the importance of providing library services to a diverse population, and the need to examine evaluative techniques for program offerings. Each chapter in this text includes multiple opportunities for learning and reflection as well as case-based learning that facilitates problem-solving and experiential learning opportunities.
Author | : Trink, Dan |
Publisher | : Human Kinetics |
Total Pages | : 352 |
Release | : 2014-09-12 |
Genre | : Sports & Recreation |
ISBN | : 1450455271 |
The perfect way to build muscle and shed fat, High-Intensity 300 features unique workouts that can be completed in only 30 minutes. Programs such as Ultimate Fat Loss, Getting Stronger, and Target Muscle Builders not only challenge you but also produce results. When you’re ready, 40 Toughest Workouts will raise the bar for maximum performance.
Author | : Emma Reilly |
Publisher | : Practical Inspiration Publishing |
Total Pages | : 158 |
Release | : 2024-02-26 |
Genre | : Business & Economics |
ISBN | : 178860508X |
Have you ever dreamed of developing the next big app like Airbnb or TikTok, but you don’t know your webhooks from your APIs? Do you have a software idea that could solve the world’s biggest problems but coding seems like a dark art? What was once a heavy barrier to most founders - creating a technical product - has now become simple and accessible thanks to the world of No-Code. The No-Code Startup is a play-by-play guide to launching your business by building just about any kind of app with No-Code tools. You’ll learn the basics of storing data, building automations and even implementing AI tools like GPT. By the end you will be able to test your product with real customers before continuing your journey as a true tech startup founder.
Author | : Jake Knapp |
Publisher | : Simon and Schuster |
Total Pages | : 288 |
Release | : 2016-03-08 |
Genre | : Business & Economics |
ISBN | : 1501121774 |
From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.