Computer Engineering for Babies

Computer Engineering for Babies
Author: Chase Roberts
Publisher:
Total Pages: 0
Release: 2021-10-20
Genre:
ISBN: 9781735208701

An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

How Computers Work

How Computers Work
Author: Nancy Dickmann
Publisher: Gareth Stevens Publishing LLLP
Total Pages: 34
Release: 2019-12-15
Genre: Juvenile Nonfiction
ISBN: 1538252600

Computers are everywhere. Even a smartphone is a mini computer. With digital technologies so prevalent in today's world, it's important for young learners to know how they work. This book introduces kids to the design and function of the hardware and networks that digitally connect us. Utilizing colorful infographics and simple language, this book discusses the history of the first computers, different types of computers, and the important parts that make a computer run. It makes learning about computers easy for young readers, and it will inspire your budding engineers.

Computational Fairy Tales

Computational Fairy Tales
Author: Jeremy Kubica
Publisher: Jeremy Kubica
Total Pages: 199
Release: 2012
Genre: Computers
ISBN:

"Introduces principles of computational thinking, illustrating high-level computer science concepts, the motivation behind them, and their application in a non-computer fairy tale domain."--Amazon.com.

Computer Apps for Kids with Microsoft Office 2010, 2nd Edition

Computer Apps for Kids with Microsoft Office 2010, 2nd Edition
Author: Sandra Gaiser
Publisher: Lulu.com
Total Pages: 262
Release: 2013-08-01
Genre: Computers
ISBN: 0985723173

A 34-week course for the classroom or at home teaching kids computer programming by making fun games using the Scratch programming language. Weekly projects and quizzes are provided.

Coding as a Playground

Coding as a Playground
Author: Marina Umaschi Bers
Publisher: Routledge
Total Pages: 169
Release: 2020-10-05
Genre: Education
ISBN: 1000194523

Coding as a Playground, Second Edition focuses on how young children (aged 7 and under) can engage in computational thinking and be taught to become computer programmers, a process that can increase both their cognitive and social-emotional skills. Learn how coding can engage children as producers—and not merely consumers—of technology in a playful way. You will come away from this groundbreaking work with an understanding of how coding promotes developmentally appropriate experiences such as problem-solving, imagination, cognitive challenges, social interactions, motor skills development, emotional exploration, and making different choices. Featuring all-new case studies, vignettes, and projects, as well as an expanded focus on teaching coding as a new literacy, this second edition helps you learn how to integrate coding into different curricular areas to promote literacy, math, science, engineering, and the arts through a project-based approach and a positive attitude to learning.

Young Children, Videos and Computer Games

Young Children, Videos and Computer Games
Author: Jack Sanger
Publisher: Routledge
Total Pages: 228
Release: 2019-06-19
Genre: Education
ISBN: 1135403694

Debate ranges over the effects of the growing utilization by the young of interactive screen-based technologies and the effects of these on vulnerable young chldren. This text is based on two years' research on 100 children, with entertainment screen technology in their homes, following them from home to school and examining the difference in culture in the two environments. The question is asked whether children are developing the necessary IT and other skills required from the maturing learner as we approach the 21st century. Issues such as gender, parenting, violence, censorship and the educational consequences of their screen-based experiences are at the forefront of the text's coverage.

Computers, Phones, and the Internet

Computers, Phones, and the Internet
Author: Robert Kraut
Publisher: Oxford University Press
Total Pages: 341
Release: 2006-07-06
Genre: Computers
ISBN: 0195179633

During the past decade, technology has become more pervasive, encroaching more and more on our lives. Computers, cell phones, and the internet have an enormous influence not only on how we function at work, but also on how we communicate and interact outside the office. Researchers have been documenting the effect that these types of technology have on individuals, families, and other social groups. Their work addresses questions that relate to how people use computers, cell phones, and the internet, how they integrate their use of new technology into daily routines, and how family function, social relationships, education, and socialization are changing as a result. This research is being conducted in a number of countries, by scientists from a variety of disciplines, who publish in very different places. The result is that it is difficult for researchers and students to get a current and coherent view of the research literature. This book brings together the leading researchers currently investigating the impact of information and communication technology outside of the workplace. Its goal is to develop a consolidated view of what we collectively know in this fast-changing area, to evaluate approaches to data collection and analysis, and to identify future directions for research. The book will appeal to professionals and students in social psychology, human-technology interaction, sociology, and communication.

Beyond Technology's Promise

Beyond Technology's Promise
Author: Joseph B. Giacquinta
Publisher: Cambridge University Press
Total Pages: 264
Release: 1993
Genre: Computers
ISBN: 9780521407847

This book, first published in 1994, examines how children use home computers, and proposes steps to facilitate a better educational use of available technology.