Computer Simulations with Mathematica

Computer Simulations with Mathematica
Author: Richard J. Gaylord
Publisher:
Total Pages: 330
Release: 1995
Genre: Computers
ISBN:

The study of natural phenomena using computer simulation is a major new research tool in the physical, chemical, biological and social sciences. It is useful for studying simple systems, and it is essential for the study of complex systems. Using Mathematica, an integrated software environment for scientific programming, numerical analysis and visualization, this book describes computer simulations applicable to a wide range of phenomena.

An Introduction to Programming with Mathematica®

An Introduction to Programming with Mathematica®
Author: Richard J. Gaylord
Publisher: Springer Science & Business Media
Total Pages: 467
Release: 2012-12-06
Genre: Computers
ISBN: 1461223229

Accompanying the book, as with all TELOS sponsored publications, is an electronic component. In this case it is a DOS-Diskette produced by one of the coauthors, Paul Wellin. This diskette consists of Mathematica notebooks and packages which contain the codes for all examples and exercises in the book, as well as additional materials intended to extend many ideas covered in the text. It is of great value to teachers, students, and others using this book to learn how to effectively program with Mathematica .

Mathematics for Computer Science

Mathematics for Computer Science
Author: Eric Lehman
Publisher:
Total Pages: 988
Release: 2017-03-08
Genre: Business & Economics
ISBN: 9789888407064

This book covers elementary discrete mathematics for computer science and engineering. It emphasizes mathematical definitions and proofs as well as applicable methods. Topics include formal logic notation, proof methods; induction, well-ordering; sets, relations; elementary graph theory; integer congruences; asymptotic notation and growth of functions; permutations and combinations, counting principles; discrete probability. Further selected topics may also be covered, such as recursive definition and structural induction; state machines and invariants; recurrences; generating functions.

Programming with Mathematica®

Programming with Mathematica®
Author: Paul Wellin
Publisher: Cambridge University Press
Total Pages: 731
Release: 2013-01-10
Genre: Computers
ISBN: 1107009464

This practical, example-driven introduction teaches the foundations of the Mathematica language so it can be applied to solving concrete problems.

Computer Science with MATHEMATICA ®

Computer Science with MATHEMATICA ®
Author: Roman Maeder
Publisher: Cambridge University Press
Total Pages: 414
Release: 2000-02-28
Genre: Computers
ISBN: 9780521663953

This introductory course shows scientists and engineers how Mathematica can be used to do scientific computations.

Think Julia

Think Julia
Author: Ben Lauwens
Publisher: "O'Reilly Media, Inc."
Total Pages: 301
Release: 2019-04-05
Genre: Computers
ISBN: 1492044989

If you’re just learning how to program, Julia is an excellent JIT-compiled, dynamically typed language with a clean syntax. This hands-on guide uses Julia 1.0 to walk you through programming one step at a time, beginning with basic programming concepts before moving on to more advanced capabilities, such as creating new types and multiple dispatch. Designed from the beginning for high performance, Julia is a general-purpose language ideal for not only numerical analysis and computational science but also web programming and scripting. Through exercises in each chapter, you’ll try out programming concepts as you learn them. Think Julia is perfect for students at the high school or college level as well as self-learners and professionals who need to learn programming basics. Start with the basics, including language syntax and semantics Get a clear definition of each programming concept Learn about values, variables, statements, functions, and data structures in a logical progression Discover how to work with files and databases Understand types, methods, and multiple dispatch Use debugging techniques to fix syntax, runtime, and semantic errors Explore interface design and data structures through case studies

An Introduction to Programming with Mathematica®

An Introduction to Programming with Mathematica®
Author: Paul R. Wellin
Publisher: Cambridge University Press
Total Pages: 580
Release: 2005-01-13
Genre: Computers
ISBN: 9780521846783

Ideal for those wishing a deeper understanding of Mathematica programming, with software support and solutions to exercises available on the web.

Mathematica

Mathematica
Author: Stephen Wolfram
Publisher:
Total Pages: 996
Release: 1991
Genre:
ISBN: 9780201515022

From Mathematics to Generic Programming

From Mathematics to Generic Programming
Author: Alexander A. Stepanov
Publisher: Addison-Wesley Professional
Total Pages: 311
Release: 2014-11-13
Genre: Computers
ISBN: 0133491781

In this substantive yet accessible book, pioneering software designer Alexander Stepanov and his colleague Daniel Rose illuminate the principles of generic programming and the mathematical concept of abstraction on which it is based, helping you write code that is both simpler and more powerful. If you’re a reasonably proficient programmer who can think logically, you have all the background you’ll need. Stepanov and Rose introduce the relevant abstract algebra and number theory with exceptional clarity. They carefully explain the problems mathematicians first needed to solve, and then show how these mathematical solutions translate to generic programming and the creation of more effective and elegant code. To demonstrate the crucial role these mathematical principles play in many modern applications, the authors show how to use these results and generalized algorithms to implement a real-world public-key cryptosystem. As you read this book, you’ll master the thought processes necessary for effective programming and learn how to generalize narrowly conceived algorithms to widen their usefulness without losing efficiency. You’ll also gain deep insight into the value of mathematics to programming—insight that will prove invaluable no matter what programming languages and paradigms you use. You will learn about How to generalize a four thousand-year-old algorithm, demonstrating indispensable lessons about clarity and efficiency Ancient paradoxes, beautiful theorems, and the productive tension between continuous and discrete A simple algorithm for finding greatest common divisor (GCD) and modern abstractions that build on it Powerful mathematical approaches to abstraction How abstract algebra provides the idea at the heart of generic programming Axioms, proofs, theories, and models: using mathematical techniques to organize knowledge about your algorithms and data structures Surprising subtleties of simple programming tasks and what you can learn from them How practical implementations can exploit theoretical knowledge