Computer Images
Author | : Time-Life Books |
Publisher | : Time Life Medical |
Total Pages | : 128 |
Release | : 1991 |
Genre | : Computers |
ISBN | : 9780809475582 |
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Author | : Time-Life Books |
Publisher | : Time Life Medical |
Total Pages | : 128 |
Release | : 1991 |
Genre | : Computers |
ISBN | : 9780809475582 |
Author | : Jacob Gaboury |
Publisher | : MIT Press |
Total Pages | : 323 |
Release | : 2021-08-03 |
Genre | : Computers |
ISBN | : 0262045036 |
How computer graphics transformed the computer from a calculating machine into an interactive medium, as seen through the histories of five technical objects. Most of us think of computer graphics as a relatively recent invention, enabling the spectacular visual effects and lifelike simulations we see in current films, television shows, and digital games. In fact, computer graphics have been around as long as the modern computer itself, and played a fundamental role in the development of our contemporary culture of computing. In Image Objects, Jacob Gaboury offers a prehistory of computer graphics through an examination of five technical objects--an algorithm, an interface, an object standard, a programming paradigm, and a hardware platform--arguing that computer graphics transformed the computer from a calculating machine into an interactive medium. Gaboury explores early efforts to produce an algorithmic solution for the calculation of object visibility; considers the history of the computer screen and the random-access memory that first made interactive images possible; examines the standardization of graphical objects through the Utah teapot, the most famous graphical model in the history of the field; reviews the graphical origins of the object-oriented programming paradigm; and, finally, considers the development of the graphics processing unit as the catalyst that enabled an explosion in graphical computing at the end of the twentieth century. The development of computer graphics, Gaboury argues, signals a change not only in the way we make images but also in the way we mediate our world through the computer--and how we have come to reimagine that world as computational.
Author | : Alan H. Watt |
Publisher | : Addison Wesley |
Total Pages | : 826 |
Release | : 1998 |
Genre | : Computers |
ISBN | : |
The Computer Image is a unique book and CD-ROM package which provides a comprehensive overview of three converging areas of the computer image - computer graphics, image processing and computer vision.
Author | : Paul M. Mather |
Publisher | : John Wiley & Sons |
Total Pages | : 350 |
Release | : 2004-06-25 |
Genre | : Computers |
ISBN | : 9780470849187 |
Remotely-sensed images of the Earth provide information about the geographical distribution of natural and cultural features, as well as a record of changes in environmental conditions over time. This text offers technical guidance to those involved in processing and classifying such data.
Author | : Ernest Hall |
Publisher | : Elsevier |
Total Pages | : 613 |
Release | : 1979-01-01 |
Genre | : Technology & Engineering |
ISBN | : 0323144802 |
Computer Image Processing and Recognition
Author | : |
Publisher | : |
Total Pages | : 520 |
Release | : 1991-05-14 |
Genre | : |
ISBN | : |
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Author | : |
Publisher | : |
Total Pages | : 400 |
Release | : 1990-05-15 |
Genre | : |
ISBN | : |
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.
Author | : S. G. Hoggar |
Publisher | : Cambridge University Press |
Total Pages | : 896 |
Release | : 2006-09-14 |
Genre | : Computers |
ISBN | : 9781139451352 |
Compression, restoration and recognition are three of the key components of digital imaging. The mathematics needed to understand and carry out all these components are explained here in a style that is at once rigorous and practical with many worked examples, exercises with solutions, pseudocode, and sample calculations on images. The introduction lists fast tracks to special topics such as Principal Component Analysis, and ways into and through the book, which abounds with illustrations. The first part describes plane geometry and pattern-generating symmetries, along with some on 3D rotation and reflection matrices. Subsequent chapters cover vectors, matrices and probability. These are applied to simulation, Bayesian methods, Shannon's information theory, compression, filtering and tomography. The book will be suited for advanced courses or for self-study. It will appeal to all those working in biomedical imaging and diagnosis, computer graphics, machine vision, remote sensing, image processing and information theory and its applications.
Author | : D. Clark |
Publisher | : Elsevier |
Total Pages | : 167 |
Release | : 2014-06-28 |
Genre | : Computers |
ISBN | : 1483294633 |
Computers for Image-Making tells the computer non-expert all he needs to know about Computer Animation. In the hands of expert computer engineers, computer picture-drawing systems have, since the earliest days of computing, produced interesting and useful images. As a result of major technological developments since then, it no longer requires the expert's skill to draw pictures; anyone can do it, provided they know how to use the appropriate machinery. This collection of specially commissioned articles reflects the diversity of user applications in this expanding field
Author | : |
Publisher | : |
Total Pages | : 520 |
Release | : 1991-05-14 |
Genre | : |
ISBN | : |
PCMag.com is a leading authority on technology, delivering Labs-based, independent reviews of the latest products and services. Our expert industry analysis and practical solutions help you make better buying decisions and get more from technology.