Computer Graphics And Product Modeling For Cad Cam
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Author | : S. S. Pande |
Publisher | : Alpha Science International, Limited |
Total Pages | : 0 |
Release | : 2012 |
Genre | : Computers |
ISBN | : 9781842656907 |
Intro -- Title page -- Full title -- Copyright -- Dedication -- preface -- contents -- chapter 1 -- chapter 2 -- Chapter 3 -- Chapter 4 -- chapter 5 -- Chapter 6 -- chapter 7 -- chapter 8 -- chapter 9 -- Bibliography -- Index -- 1: Narosa -- 2: Alpha
Author | : Mamoru Hosaka |
Publisher | : Springer Science & Business Media |
Total Pages | : 364 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 364276598X |
1 Aims and Features of This Book The contents of t. his book were originally planned t. o be included in a book en titled Geometric lIIodeling and CAD/CAM to be written by M. Hosaka and F. Kimura, but since the draft. of my part of the book was finished much earlier than Kimura's, we decided to publish this part separately at first. In it, geometrically oriented basic methods and tools used for analysis and synthesis of curves and surfaces used in CAD/CAM, various expressions and manipulations of free-form surface patches and their connection, interference as well as their qualit. y eval uation are treated. They are important elements and procedures of geometric models. And construction and utilization of geometric models which include free-form surfaces are explained in the application examples, in which the meth ods and the techniques described in this book were used. In the succeeding book which Kimura is to write, advanced topics such as data structures of geometric models, non-manifold models, geometric inference as well as tolerance problems and product models, process planning and so on are to be included. Conse quently, the title of this book is changed to Modeling of Curves and Surfaces in CAD/CAM. Features of this book are the following. Though there are excellent text books in the same field such as G. Farin's Curves and Surfaces for CAD /CAM[l] and C. M.
Author | : S. S. Pande |
Publisher | : |
Total Pages | : 212 |
Release | : 2011 |
Genre | : CAD/CAM systems |
ISBN | : 9781783322497 |
Intro -- Title page -- Full title -- Copyright -- Dedication -- preface -- contents -- chapter 1 -- chapter 2 -- Chapter 3 -- Chapter 4 -- chapter 5 -- Chapter 6 -- chapter 7 -- chapter 8 -- chapter 9 -- Bibliography -- Index -- 1: Narosa -- 2: Alpha
Author | : Anupam Saxena |
Publisher | : Springer Science & Business Media |
Total Pages | : 410 |
Release | : 2007-12-08 |
Genre | : Technology & Engineering |
ISBN | : 1402038712 |
A new discipline is said to attain maturity when the subject matter takes the shape of a textbook. Several textbooks later, the discipline tends to acquire a firm place in the curriculum for teaching and learning. Computer Aided Engineering Design (CAED), barely three decades old, is interdisciplinary in nature whose boundaries are still expanding. However, it draws its core strength from several acknowledged and diverse areas such as computer graphics, differential geometry, Boolean algebra, computational geometry, topological spaces, numerical analysis, mechanics of solids, engineering design and a few others. CAED also needs to show its strong linkages with Computer Aided Manufacturing (CAM). As is true with any growing discipline, the literature is widespread in research journals, edited books, and conference proceedings. Various textbooks have appeared with different biases, like geometric modeling, computer graphics, and CAD/CAM over the last decade. This book goes into mathematical foundations and the core subjects of CAED without allowing itself to be overshadowed by computer graphics. It is written in a logical and thorough manner for use mainly by senior and graduate level students as well as users and developers of CAD software. The book covers (a) The fundamental concepts of geometric modeling so that a real understanding of designing synthetic surfaces and solid modeling can be achieved. (b) A wide spectrum of CAED topics such as CAD of linkages and machine elements, finite element analysis, optimization. (c) Application of these methods to real world problems.
Author | : Alberto Paoluzzi |
Publisher | : John Wiley & Sons |
Total Pages | : 1 |
Release | : 2018-01-30 |
Genre | : Computers |
ISBN | : 1119509122 |
Geometric Programming is currently of interest in CAD (Computer Aided Design) and related areas such as computer graphics, modeling and animation, scientific simulation and robotics. A growing interest towards gemotric programming is forecast in the next few years with respect to market specific CAD applications (e.g. for architecture and mechanical CAD) and web-based collaborative design environments. PLaSM is a general purpose functional language to compute with geometry which the authors use throughout their text. The PLaSM language output produces VRML (Virtual Reality Modelling Language) files which are used to create virtual worlds. PLaSM blends the powerful algebraic approach to programming developed at IBM research, with a dimension-independent approach to geometric data structures and algorithms, This book shows that such geometric code can be surprisingly compact and easy to write. It begins by introducing the basic programming with PLaSM and algebraic and geometric foundations of shape modeling, the foundations of computer graphics, solid modeling and geometric modeling of manifolds follows and finally discusses the application of geometric programming. For each topic, the mathematics is given, together with the PLaSM implementation (usually with a few lines of readable code) and some worked examples. Combines excellent coverage of the theory with well-developed examples Numerous applications eg. scientific stimulation, robotics, CAD, Virtual Reality Worked exercises for each topic Uses PLaSM language (supplied) throughout to illustrate techniques Supported with web presence Written for Industrial Practioners developing CAD software, mechanical engineers in Graphics, CAD and CAM, undergraduate and postgraduate courses in Computer Science and Mechanical Engineering,as well as programmers involved with developing visualization software.
Author | : Sareen Kuldeep & Grewal Chandandeep |
Publisher | : S. Chand Publishing |
Total Pages | : 453 |
Release | : 2008 |
Genre | : Computers |
ISBN | : 8121928745 |
Introduction | Computer Hardware And Software| Computer Graphics | Geometric Modeling | Theory Of Geometric Modeling | Geometric Transformations | Visual Realism| Introduction To Nc, Cnc And Dnc | Cnc Tooling And Machine Tools | Cnc Part Programming | Group Technology | Flexible Manufacturing Systems| Computer Aided Process Planning | Automated Material Handling| Computer Integrated Manufacturing | Glossary Of Key Terms |Reference | Index
Author | : Charles M Eastman |
Publisher | : CRC Press |
Total Pages | : 424 |
Release | : 2018-02-06 |
Genre | : Technology & Engineering |
ISBN | : 1351462881 |
Building Product Models thoroughly presents the concepts, technology, and methods now used to work out what will become the building product model - a new, digital representation for architecture, civil engineering, and building construction. Organized into three sections (history, current tools and concepts, and existing efforts and research issues), this resource provides the field of building product modeling with a standard reference as well as a single, comprehensive text for university courses. Until now, all the efforts in building modeling have been reported in research journals and conference proceedings or been made available as draft standards on the Internet. Building Product Models is the only book available on this vital field, bringing together essential aspects of major efforts from the early 1970s to the present.
Author | : Gabriel Gambetta |
Publisher | : No Starch Press |
Total Pages | : 250 |
Release | : 2021-05-13 |
Genre | : Computers |
ISBN | : 1718500769 |
Computer Graphics from Scratch demystifies the algorithms used in modern graphics software and guides beginners through building photorealistic 3D renders. Computer graphics programming books are often math-heavy and intimidating for newcomers. Not this one. Computer Graphics from Scratch takes a simpler approach by keeping the math to a minimum and focusing on only one aspect of computer graphics, 3D rendering. You’ll build two complete, fully functional renderers: a raytracer, which simulates rays of light as they bounce off objects, and a rasterizer, which converts 3D models into 2D pixels. As you progress you’ll learn how to create realistic reflections and shadows, and how to render a scene from any point of view. Pseudocode examples throughout make it easy to write your renderers in any language, and links to live JavaScript demos of each algorithm invite you to explore further on your own. Learn how to: Use perspective projection to draw 3D objects on a 2D plane Simulate the way rays of light interact with surfaces Add mirror-like reflections and cast shadows to objects Render a scene from any camera position using clipping planes Use flat, Gouraud, and Phong shading to mimic real surface lighting Paint texture details onto basic shapes to create realistic-looking objects Whether you’re an aspiring graphics engineer or a novice programmer curious about how graphics algorithms work, Gabriel Gambetta’s simple, clear explanations will quickly put computer graphics concepts and rendering techniques within your reach. All you need is basic coding knowledge and high school math. Computer Graphics from Scratch will cover the rest.
Author | : Shi-Kuo Chang |
Publisher | : Springer |
Total Pages | : 552 |
Release | : 1985-11 |
Genre | : Business & Economics |
ISBN | : |
Two central ideas in the movement toward advanced automation systems are the office-of-the-future (or office automation system), and the factory of-the-future (or factory automation system). An office automation system is an integrated system with diversified office equipment, communication devices, intelligent terminals, intelligent copiers, etc., for providing information management and control in a dis tributed office environment. A factory automation system is also an inte grated system with programmable machine tools, robots, and other pro cess equipment such as new "peripherals," for providing manufacturing information management and control. Such advanced automation systems can be regarded as the response to the demand for greater variety, greater flexibility, customized designs, rapid response, and 'Just-in-time" delivery of office services or manufac tured goods. The economy of scope, which allows the production of a vari ety of similar products in random order, gradually replaces the economy of scale derived from overall volume of operations. In other words, we are gradually switching from the production of large volumes of standard products to systems for the production of a wide variety of similar products in small batches. This is the phenomenon of "demassification" of the marketplace, as described by Alvin Toffier in The Third Wave.
Author | : Tosiyasu L. Kunii |
Publisher | : Springer Science & Business Media |
Total Pages | : 373 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 4431681477 |
In order to capture the essential features of computer graphics, fundamental methods, concepts, and techniques have been integrated into generalized models through a process known as modeling. This volume outlines the progress made in computer graphic modeling and presents previously unpublished results and surveys which will help readers better understand the concepts and applications of this fascinating subject.