Computer Design
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Author | : Edward L. Braun |
Publisher | : Academic Press |
Total Pages | : 621 |
Release | : 2014-05-12 |
Genre | : Mathematics |
ISBN | : 1483275736 |
Digital Computer Design: Logic, Circuitry, and Synthesis focuses on the logical structure, electronic realization, and application of digital information processors. The manuscript first offers information on numerical symbols, fundamentals of computing aids, quantization, representation of numbers in an electronic digital computer, and computer applications. The text then ponders on the nature of automatic computation and Boolean algebra. Discussions focus on the advantages of a Boolean algebraic description of a digital computer; clock pulse generators and timing circuits; sequential switching networks; elements of information processing systems and types of digital computers; and automatic sequencing methods. The book elaborates on circuit descriptions of switching and storage elements and large capacity storage systems. Topics include static magnetic storage, dynamic delay line storage, cathode-ray storage, vacuum tube systems of circuit logic, and magnetic core systems of circuit logic. The publication also examines the system design of GP computers, digital differential analyzer, and the detection and correction of errors. The text is a valuable source of data for mathematicians and engineers interested in digital computer design.
Author | : Jerome H. Saltzer |
Publisher | : Morgan Kaufmann |
Total Pages | : 561 |
Release | : 2009-05-21 |
Genre | : Computers |
ISBN | : 0080959423 |
Principles of Computer System Design is the first textbook to take a principles-based approach to the computer system design. It identifies, examines, and illustrates fundamental concepts in computer system design that are common across operating systems, networks, database systems, distributed systems, programming languages, software engineering, security, fault tolerance, and architecture.Through carefully analyzed case studies from each of these disciplines, it demonstrates how to apply these concepts to tackle practical system design problems. To support the focus on design, the text identifies and explains abstractions that have proven successful in practice such as remote procedure call, client/service organization, file systems, data integrity, consistency, and authenticated messages. Most computer systems are built using a handful of such abstractions. The text describes how these abstractions are implemented, demonstrates how they are used in different systems, and prepares the reader to apply them in future designs.The book is recommended for junior and senior undergraduate students in Operating Systems, Distributed Systems, Distributed Operating Systems and/or Computer Systems Design courses; and professional computer systems designers. - Concepts of computer system design guided by fundamental principles - Cross-cutting approach that identifies abstractions common to networking, operating systems, transaction systems, distributed systems, architecture, and software engineering - Case studies that make the abstractions real: naming (DNS and the URL); file systems (the UNIX file system); clients and services (NFS); virtualization (virtual machines); scheduling (disk arms); security (TLS) - Numerous pseudocode fragments that provide concrete examples of abstract concepts - Extensive support. The authors and MIT OpenCourseWare provide on-line, free of charge, open educational resources, including additional chapters, course syllabi, board layouts and slides, lecture videos, and an archive of lecture schedules, class assignments, and design projects
Author | : |
Publisher | : |
Total Pages | : 0 |
Release | : 1999 |
Genre | : Computer engineering |
ISBN | : |
Author | : Sivarama P. Dandamudi |
Publisher | : Springer Science & Business Media |
Total Pages | : 1065 |
Release | : 2006-05-31 |
Genre | : Technology & Engineering |
ISBN | : 0387215662 |
A new advanced textbook/reference providing a comprehensive survey of hardware and software architectural principles and methods of computer systems organization and design. The book is suitable for a first course in computer organization. The style is similar to that of the author's book on assembly language in that it strongly supports self-study by students. This organization facilitates compressed presentation of material. Emphasis is also placed on related concepts to practical designs/chips. Topics: material presentation suitable for self- study; concepts related to practical designs and implementations; extensive examples and figures; details provided on several digital logic simulation packages; free MASM download instructions provided; and end-of-chapter exercises.
Author | : David A. Patterson |
Publisher | : Morgan Kaufmann |
Total Pages | : 700 |
Release | : 2017-05-12 |
Genre | : Computers |
ISBN | : 0128122765 |
The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud
Author | : Thomas J. Santner |
Publisher | : Springer |
Total Pages | : 446 |
Release | : 2019-01-08 |
Genre | : Mathematics |
ISBN | : 1493988476 |
This book describes methods for designing and analyzing experiments that are conducted using a computer code, a computer experiment, and, when possible, a physical experiment. Computer experiments continue to increase in popularity as surrogates for and adjuncts to physical experiments. Since the publication of the first edition, there have been many methodological advances and software developments to implement these new methodologies. The computer experiments literature has emphasized the construction of algorithms for various data analysis tasks (design construction, prediction, sensitivity analysis, calibration among others), and the development of web-based repositories of designs for immediate application. While it is written at a level that is accessible to readers with Masters-level training in Statistics, the book is written in sufficient detail to be useful for practitioners and researchers. New to this revised and expanded edition: • An expanded presentation of basic material on computer experiments and Gaussian processes with additional simulations and examples • A new comparison of plug-in prediction methodologies for real-valued simulator output • An enlarged discussion of space-filling designs including Latin Hypercube designs (LHDs), near-orthogonal designs, and nonrectangular regions • A chapter length description of process-based designs for optimization, to improve good overall fit, quantile estimation, and Pareto optimization • A new chapter describing graphical and numerical sensitivity analysis tools • Substantial new material on calibration-based prediction and inference for calibration parameters • Lists of software that can be used to fit models discussed in the book to aid practitioners
Author | : David Harris |
Publisher | : Elsevier |
Total Pages | : 715 |
Release | : 2012-08-24 |
Genre | : Computers |
ISBN | : 0123978165 |
Digital Design and Computer Architecture, Second Edition, takes a unique and modern approach to digital design, introducing the reader to the fundamentals of digital logic and then showing step by step how to build a MIPS microprocessor in both Verilog and VHDL. This new edition combines an engaging and humorous writing style with an updated and hands-on approach to digital design. It presents new content on I/O systems in the context of general purpose processors found in a PC as well as microcontrollers found almost everywhere. Beginning with digital logic gates and progressing to the design of combinational and sequential circuits, the book uses these fundamental building blocks as the basis for the design of an actual MIPS processor. It provides practical examples of how to interface with peripherals using RS232, SPI, motor control, interrupts, wireless, and analog-to-digital conversion. SystemVerilog and VHDL are integrated throughout the text in examples illustrating the methods and techniques for CAD-based circuit design. There are also additional exercises and new examples of parallel and advanced architectures, practical I/O applications, embedded systems, and heterogeneous computing, plus a new appendix on C programming to strengthen the connection between programming and processor architecture. This new edition will appeal to professional computer engineers and to students taking a course that combines digital logic and computer architecture. - Updated based on instructor feedback with more exercises and new examples of parallel and advanced architectures, practical I/O applications, embedded systems, and heterogeneous computing - Presents digital system design examples in both VHDL and SystemVerilog (updated for the second edition from Verilog), shown side-by-side to compare and contrast their strengths - Includes a new chapter on C programming to provide necessary prerequisites and strengthen the connection between programming and processor architecture - Companion Web site includes links to Xilinx CAD tools for FPGA design, lecture slides, laboratory projects, and solutions to exercises - Instructors can also register at textbooks.elsevier.com for access to: Solutions to all exercises (PDF), Lab materials with solutions, HDL for textbook examples and exercise solutions, Lecture slides (PPT), Sample exams, Sample course syllabus, Figures from the text (JPG, PPT)
Author | : John L. Hennessy |
Publisher | : |
Total Pages | : |
Release | : 2000 |
Genre | : Computer engineering |
ISBN | : 9789814033589 |
Author | : Richard S. Sandige |
Publisher | : |
Total Pages | : 716 |
Release | : 2012 |
Genre | : Digital electronics |
ISBN | : 9781283391184 |
Author | : Matthias Felleisen |
Publisher | : MIT Press |
Total Pages | : 793 |
Release | : 2018-05-25 |
Genre | : Computers |
ISBN | : 0262344122 |
A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.