Complete Checkers

Complete Checkers
Author: Richard Pask
Publisher: Createspace Independent Publishing Platform
Total Pages: 734
Release: 2017-01-27
Genre:
ISBN: 9781542464369

Complete Checkers is the definitive guide to 3-move ballot checkers, a reference for the 21st century and beyond. Grandmaster Richard Pask has combined the wisdom of the great past masters with his own deep insights, supported by modern computer tools. The result is an authoritative guide that every serious checker player will want to own.

Checkers for the Novice

Checkers for the Novice
Author: Richard Pask
Publisher: Createspace Independent Publishing Platform
Total Pages: 170
Release: 2018-06-11
Genre:
ISBN: 9781986847070

Think checkers is a simple game? Are you ready to discover the incredibly deep inner game of checkers?Want to play checkers at a level you've never even dreamed of?Checkers for the Novice is definitive modern guide for the beginning Anglo-American checkers/draughts player who wishes to reach the upper 1% of the playing population and is willing to do the necessary study and training. Starting with notation and basic rules, the book takes the ambitious novice through elementary tactics and strategy, basic endgames, and a solid freestyle opening repertoire. After mastering this book a player will be a fledgling expert and well prepared for advanced study.Author Richard Pask is a grandmaster with a gift for teaching and this book is clear, lucid, and thorough. Prepare to be amazed at what a deep game checkers truly is --- and how well you're going to be playing it.

Win at Checkers

Win at Checkers
Author: Millard Hopper
Publisher: Courier Corporation
Total Pages: 146
Release: 2012-04-30
Genre: Games & Activities
ISBN: 0486137279

Improve your game with tips from the former Unrestricted World Checker Champion! More than 100 detailed questions and answers discuss basic principles, standard openings and end games, and other maneuvers.

24 Games You Can Play on a Checker Board

24 Games You Can Play on a Checker Board
Author: Carol Lynch Williams
Publisher: Gibbs Smith
Total Pages: 68
Release: 2007
Genre: Juvenile Nonfiction
ISBN: 9781423600114

Directions for twenty-four games that can be played on a checkerboard.

Basic Checkers

Basic Checkers
Author: Richard L. Fortman
Publisher: CreateSpace
Total Pages: 504
Release: 2010-06-01
Genre:
ISBN: 9781453619698

Richard L. Fortman's classic 3-move checkers textbook revolutionized tournament and match play, and is still a standard reference for the serious player three decades later. This special reissue corrects typos in the original, using modern typesetting tools not available to Mr. Fortman in his day to achieve a clean and readable presentation.

Blockade Checkers

Blockade Checkers
Author: Sir. Dave Nash 1st
Publisher:
Total Pages: 130
Release: 2011-07
Genre:
ISBN: 9780578087245

The BlockadeCHECKERS.com Instructions Book features games for Solitaire or 2 or 4 Players. Blockade CHECKERS introduces a new concept in gaming to the 8X8 Checkers board. Game pieces are not Captured and removed from the game! 3 Easy to apply concepts make these "No Capture" games possible. The Backward move Option, and the Blockade and Vacate rules make the games interesting, a challenge, and fun! Determine the Winner with Point System Scoring. The Game Book has every example and Illustration needed for playing Blockade CHECKERS games on any Checker board. A section for Single move, Jumping move, 4 Player games, and over 100 simplified examples with Illustrations that have Arrows are in the book. The complete 128 page book makes learning how to play Fun and Easy! Full sets of Tounament grade Rules with Illustrated definitions are provided, game theory and playability variations are featured, Foul and Scoring procedures complete the book! Nothing is left to the imagination! Try some of the BLOCKADE Checkers games and Options on your game board during a 30 Day Trial Period! Most of the familiar Checker Board games operate through the standard war mechanisms of attack and capture. After a few captures the games can become less competitive and one sided. Instead, Blockade CHECKERS focuses on strategy and maneuvering skills. There are No Captures. To Win a game of Blockade CHECKERS apply strategies that control an opponent's ability to maneuver and position game pieces, cause Blockades, and set Vacating Traps. An offensive strategy must also provide good game piece positioning options or else game pieces will not assemble in their VISITORS area effectively! Consistent, efficient and effective game piece positioning and maneuvering techniques are required throughout a game of Blockade CHECKERS that is being played with or without the presence of an opponent's strategy tactics. Maneuvering game pieces from HOME to VISITORS becomes a planning and problem solving strategy puzzle during games with either 2 or 4 players and also during Solitaire games. Tan moves first. A Brown game piece is moved after every move that is made with a Tan game piece. To Win a game of Solitaire complete the occupying of Tan's VISITORS area. The Solitaire game is Won when Brown's VISITORS area is also occupied during Brown's game ending last move. A Solitaire Win is also a Two Player Draw or Tie! Solitaire games and casual 2 player games will not require the "Make a Vacating Move" command and rules.