Color And The Computer
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Author | : Haim Levkowitz |
Publisher | : Springer |
Total Pages | : 230 |
Release | : 2007-06-14 |
Genre | : Computers |
ISBN | : 0585284288 |
Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications deals with color vision and visual computing. This book provides an overview of the human visual system with an emphasis on color vision and perception. The book then goes on to discuss how human color vision and perception are applied in several applications using computer-generated displays, such as computer graphics and information and data visualization. Color Theory and Modeling for Computer Graphics, Visualization, and Multimedia Applications is suitable as a secondary text for a graduate-level course on computer graphics, computer imaging, or multimedia computing and as a reference for researchers and practitioners developing computer graphics and multimedia applications.
Author | : Carolyn L. Kane |
Publisher | : University of Chicago Press |
Total Pages | : 353 |
Release | : 2014-08-13 |
Genre | : Science |
ISBN | : 022600287X |
These days, we take for granted that our computer screens—and even our phones—will show us images in vibrant full color. Digital color is a fundamental part of how we use our devices, but we never give a thought to how it is produced or how it came about. Chromatic Algorithms reveals the fascinating history behind digital color, tracing it from the work of a few brilliant computer scientists and experimentally minded artists in the late 1960s and early ‘70s through to its appearance in commercial software in the early 1990s. Mixing philosophy of technology, aesthetics, and media analysis, Carolyn Kane shows how revolutionary the earliest computer-generated colors were—built with the massive postwar number-crunching machines, these first examples of “computer art” were so fantastic that artists and computer scientists regarded them as psychedelic, even revolutionary, harbingers of a better future for humans and machines. But, Kane shows, the explosive growth of personal computing and its accompanying need for off-the-shelf software led to standardization and the gradual closing of the experimental field in which computer artists had thrived. Even so, the gap between the bright, bold presence of color onscreen and the increasing abstraction of its underlying code continues to lure artists and designers from a wide range of fields, and Kane draws on their work to pose fascinating questions about the relationships among art, code, science, and media in the twenty-first century.
Author | : Roy Hall |
Publisher | : Springer Science & Business Media |
Total Pages | : 287 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 146123526X |
In a very broad sense the historical development of computer graphics can be considered in three phases, each a giant step down the road towards "realistic" computer generated images. The first, during the late 1960's and early 1970's, can perhaps be characterized as the "wire frame" era. Basically pictures were composed of lines. Considerable em phasis was placed on "real time" interactive manipulation of the model. As models became more complex and as raster technology developed, eliminating the hidden lines or hidden surfaces from the image became critical for visual understanding. This requirement resulted in the second phase of computer graphics, the "hidden surface" era, that developed during the 1970's and early 1980's. The names associated with hidden surface algorithms read like a who's who of computer graphics. The cul mination of the hidden surface era and the beginning of the current and third era in computer graphics, the "rendering" era, was Turner Whitted's incorporation of a global illumination model into the ray trac ing algorithm. Now the goal was not just to generate an image, but to generate a realistic appearing image.
Author | : Theo Gevers |
Publisher | : John Wiley & Sons |
Total Pages | : 0 |
Release | : 2012-09-04 |
Genre | : Technology & Engineering |
ISBN | : 9780470890844 |
While the field of computer vision drives many of today’s digital technologies and communication networks, the topic of color has emerged only recently in most computer vision applications. One of the most extensive works to date on color in computer vision, this book provides a complete set of tools for working with color in the field of image understanding. Based on the authors’ intense collaboration for more than a decade and drawing on the latest thinking in the field of computer science, the book integrates topics from color science and computer vision, clearly linking theories, techniques, machine learning, and applications. The fundamental basics, sample applications, and downloadable versions of the software and data sets are also included. Clear, thorough, and practical, Color in Computer Vision explains: Computer vision, including color-driven algorithms and quantitative results of various state-of-the-art methods Color science topics such as color systems, color reflection mechanisms, color invariance, and color constancy Digital image processing, including edge detection, feature extraction, image segmentation, and image transformations Signal processing techniques for the development of both image processing and machine learning Robotics and artificial intelligence, including such topics as supervised learning and classifiers for object and scene categorization Researchers and professionals in computer science, computer vision, color science, electrical engineering, and signal processing will learn how to implement color in computer vision applications and gain insight into future developments in this dynamic and expanding field.
Author | : Michael Rogondino |
Publisher | : |
Total Pages | : 108 |
Release | : 1990 |
Genre | : Color computer graphics |
ISBN | : 9780207168222 |
Author | : Michael Rogondino |
Publisher | : Chronicle Books |
Total Pages | : 108 |
Release | : 1990-07-01 |
Genre | : Design |
ISBN | : 9780877017394 |
Graphic designers, illustrators, artists, and printers in increasing numbers are turning to the creative possibilities of computer technology. Now there is a comprehensive reference guide specifically created to help these professionals keep pace with the rising demand for full-color, computer-generated graphics and illustrations. Full color throughout.
Author | : H. John Durrett |
Publisher | : |
Total Pages | : 350 |
Release | : 1987 |
Genre | : Computers |
ISBN | : |
Author | : Theresa-Marie Rhyne |
Publisher | : CRC Press |
Total Pages | : 206 |
Release | : 2016-10-14 |
Genre | : Computers |
ISBN | : 1498765505 |
This book provides an overview of the application of color theory concepts to digital media and visualization. It highlights specific color concepts like color harmony and shows how to apply the concept with case study examples and usage of actual online and mobile color tools. Color deficiencies are reviewed and discussed are color tools for examining how a specific color map design will look to someone with the deficiency. Other books on color examine artists' use of color, color management, or color science. This book applies fundamental color concepts to digital media and visualization solutions. It is intended for digital media and visualization content creators and developers. Presents Color Theory Concepts that can be applied to digital media and visualization problems over and over again Offers Comprehensive Review of the Historical Progression of Color Models Demonstrates actual case study implementations of color analyses tools Provides overview of Color Theory and Harmony Analytics in terms of online and mobile analysis tools Teaches the color theory language to use in interacting with color management professionals
Author | : Rogondino |
Publisher | : Chronicle Books (CA) |
Total Pages | : |
Release | : 1990-07-01 |
Genre | : |
ISBN | : 9780811893749 |
Author | : Richard Jackson |
Publisher | : Wiley |
Total Pages | : 256 |
Release | : 1994-09-27 |
Genre | : Computers |
ISBN | : 9780471933786 |
With the right software, anyone can create a colorful display on a computer. For a practical guide to getting it right, using color effectively?to communicate on screen, on different computers, or from computer to print?this book is ideal. It abounds with useful, jargon-free advice on the techniques and equipment, design and color choices faced by the programmer or software developer, computer novice or professional, using color in the presentation of computer-generated images. The authors give extensive information on how the eye sees color, how we describe and model color, and how the computer generates and displays it. Accessible, attractive, with color on every other page, numerous examples, line drawings, graphs and practical tips, this book will be invaluable to anyone wishing to use color on machines from humble PC to supercomputer. To demonstrate the true impact of color on screen the authors have also compiled a set of example illustrations available separately on CDI/Photo CD?. To order a copy simply return the reader-reply card in the book.