Classic Sudoku 9x9 17 Clues Volume 1 276 Puzzles
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Author | : Nick Snels |
Publisher | : PuzzleBooks.net |
Total Pages | : 181 |
Release | : 2015-03-31 |
Genre | : Games & Activities |
ISBN | : 1511537353 |
When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku 17 Clues is a fun and addicting logic puzzle game. This book is ideal for beginners to learn Sudoku 17 Clues. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Classic Sudoku 9x9 - 17 Clues is a collection of 276 puzzle: 216 Sudoku 17 Clues puzzle 60 extra logic puzzle The goal of Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. I guarantee that every logic puzzle in this Sudoku 17 Clues puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku 17 Clues is also known as Number Place, Nanpure, Su Doku.
Author | : Nick Snels |
Publisher | : PuzzleBooks.net |
Total Pages | : 181 |
Release | : 2014-09-27 |
Genre | : Games & Activities |
ISBN | : 1502531984 |
When you buy this book you get an electronic version (PDF file) of the interior of this book. You can play the puzzles in this book on your mobile phone! Sudoku is a fun and addicting logic puzzle game that has taken the world by storm. This book is ideal if you already know how to solve Sudoku puzzle, but you find our hard Sudoku puzzle too difficult. Once you pick up this book, you won't be able to put it back down. You have been warned! Only 1 large print puzzle per page, with lots of white space for scribbling. Mega Sudoku 16x16 - Medium is a collection of 276 puzzle: 216 medium Sudoku 16x16 puzzle 60 extra logic puzzle The goal of Sudoku is to fill in the empty cells, one number in each, so that each column, row, and region contains each number exactly once. I guarantee that every logic puzzle in this Sudoku puzzle book has been carefully checked to ensure that each puzzle has only 1 solution. None of the puzzle in this book will appear in any of the other English PuzzleBooks.net books. Sudoku is also known as Number Place, Nanpure, Su Doku. Quite often Sudoku is misspelled as Suduko, Soduko, Sodoku, Sudoko, Suduku or Soduku.
Author | : Anany Levitin |
Publisher | : OUP USA |
Total Pages | : 280 |
Release | : 2011-10-14 |
Genre | : Computers |
ISBN | : 0199740445 |
Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.
Author | : Antti Salonen |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 490 |
Release | : 2018-08-17 |
Genre | : |
ISBN | : 9781722834920 |
This book is aimed at readers who are interested in software development but have very little to no prior experience. The book focuses on teaching the core principles around software development. It uses several technologies to this goal (e.g. C, Python, JavaScript, HTML, etc.) but is not a book about the technologies themselves. The reader will learn the basics (or in some cases more) of various technologies along the way, but the focus is on building a foundation for software development. The book is your guided tour through the programming jungle, aiming to provide some clarity and build the foundation for software development skills. The book web site is https: //progbook.org/
Author | : Andy Rathbone |
Publisher | : John Wiley & Sons |
Total Pages | : 432 |
Release | : 2015-08-10 |
Genre | : Computers |
ISBN | : 1119049369 |
Illustrates the new features of Windows 10.
Author | : Fabrizio Romano |
Publisher | : Packt Publishing Ltd |
Total Pages | : 779 |
Release | : 2018-12-21 |
Genre | : Computers |
ISBN | : 1789950880 |
A comprehensive guide to Python programming for web development using the most popular Python web framework - Django Key FeaturesLearn the fundamentals of programming with Python and building web appsBuild web applications from scratch with DjangoCreate real-world RESTful web services with the latest Django frameworkBook Description If you want to develop complete Python web apps with Django, this Learning Path is for you. It will walk you through Python programming techniques and guide you in implementing them when creating 4 professional Django projects, teaching you how to solve common problems and develop RESTful web services with Django and Python. You will learn how to build a blog application, a social image bookmarking website, an online shop, and an e-learning platform. Learn Web Development with Python will get you started with Python programming techniques, show you how to enhance your applications with AJAX, create RESTful APIs, and set up a production environment for your Django projects. Last but not least, you’ll learn the best practices for creating real-world applications. By the end of this Learning Path, you will have a full understanding of how Django works and how to use it to build web applications from scratch. This Learning Path includes content from the following Packt products: Learn Python Programming by Fabrizio RomanoDjango RESTful Web Services by Gastón C. HillarDjango Design Patterns and Best Practices by Arun RavindranWhat you will learnExplore the fundamentals of Python programming with interactive projectsGrasp essential coding concepts along with the basics of data structures and control flowDevelop RESTful APIs from scratch with Django and the Django REST FrameworkCreate automated tests for RESTful web servicesDebug, test, and profile RESTful web services with Django and the Django REST FrameworkUse Django with other technologies such as Redis and CeleryWho this book is for If you have little experience in coding or Python and want to learn how to build full-fledged web apps, this Learning Path is for you. No prior experience with RESTful web services, Python, or Django is required, but basic Python programming experience is needed to understand the concepts covered.
Author | : Frans Coenen |
Publisher | : Springer |
Total Pages | : 372 |
Release | : 2008-12-02 |
Genre | : Computers |
ISBN | : 9781848821705 |
The papers in this volume are the refereed technical papers presented at AI-2008, the Twenty-eighth SGAI International Conference on Innovative Techniques and Applications of Artificial Intelligence, held in Cambridge in December 2008. They present new and innovative developments in the field, divided into sections on CBR and Classification, AI Techniques, Argumentation and Negotiation, Intelligent Systems, From Machine Learning To E-Learning and Decision Making. The volume also includes the text of short papers presented as posters at the conference. This is the twenty-fifth volume in the Research and Development series. The series is essential reading for those who wish to keep up to date with developments in this important field. The Application Stream papers are published as a companion volume under the title Applications and Innovations in Intelligent Systems XVI.
Author | : Miodrag Petkovi_ |
Publisher | : American Mathematical Soc. |
Total Pages | : 346 |
Release | : 2009-09-02 |
Genre | : Mathematics |
ISBN | : 0821848143 |
This entertaining book presents a collection of 180 famous mathematical puzzles and intriguing elementary problems that great mathematicians have posed, discussed, and/or solved. The selected problems do not require advanced mathematics, making this book accessible to a variety of readers. Mathematical recreations offer a rich playground for both amateur and professional mathematicians. Believing that creative stimuli and aesthetic considerations are closely related, great mathematicians from ancient times to the present have always taken an interest in puzzles and diversions. The goal of this book is to show that famous mathematicians have all communicated brilliant ideas, methodological approaches, and absolute genius in mathematical thoughts by using recreational mathematics as a framework. Concise biographies of many mathematicians mentioned in the text are also included. The majority of the mathematical problems presented in this book originated in number theory, graph theory, optimization, and probability. Others are based on combinatorial and chess problems, while still others are geometrical and arithmetical puzzles. This book is intended to be both entertaining as well as an introduction to various intriguing mathematical topics and ideas. Certainly, many stories and famous puzzles can be very useful to prepare classroom lectures, to inspire and amuse students, and to instill affection for mathematics.
Author | : Frank Longo |
Publisher | : Puzzlewright |
Total Pages | : 0 |
Release | : 2011-09 |
Genre | : Games & Activities |
ISBN | : 9781402780707 |
"If you have to ask, IT'S TOO HARD FOR YOU"--Cover.
Author | : Victoria and Albert Museum |
Publisher | : |
Total Pages | : 370 |
Release | : 2007 |
Genre | : Art |
ISBN | : |
Surrealism, one of the influential movements of the 20th century, had a profound impact on all forms of culture. Containing over 350 illustrations, this book examines its impact in the wider fields of design and the decorative arts and its sometimes uneasy relationship with the commercial world.