Clanbook, Nosferatu

Clanbook, Nosferatu
Author: Robert Hatch
Publisher: White Wolf Games Studio
Total Pages: 76
Release: 1993
Genre: Comics & Graphic Novels
ISBN:

Horrifyingly ugly and relegated to the sewers and darkness by their beautiful brethren, these undead have created an entire world beneath the domain of mortals.

Clanbook, Ventrue

Clanbook, Ventrue
Author: Andrew Greenberg
Publisher: White Wolf Games Studio
Total Pages: 76
Release: 1994
Genre: Comics & Graphic Novels
ISBN:

The last of the Camarilla Clanbooks is reserved for the Ventrue, the most powerful and influential of all vampires.

Lasombra

Lasombra
Author: Richard E. Dansky
Publisher: White Wolf Games Studio
Total Pages: 76
Release: 1996
Genre: Comics & Graphic Novels
ISBN:

Masters of deception and intrigue, the Lasombra consider themselves the leaders of the Sabbat. No other Kindred so fully embrace what it means to be a vampire.

Clan Novel Malkavian

Clan Novel Malkavian
Author: Stewart Wieck
Publisher: Crossroad Press
Total Pages: 201
Release: 2019-04-08
Genre: Fiction
ISBN:

The Vampire the Masquerade Clan Novel Saga is a thirteen-volume masterpiece, presenting the war between the established Camarilla leadership and the growing power of the brutal Sabbat on the East Coast of the United States. Each novel is told from the perspective of one of the thirteen clans, intertwining with the others, and filling in missing pieces artfully as we follow battle after battle, intrigue after intrigue—and the appearance of a strange artifact that falls into the hands of a solitary Toreador sculptor. Clan Novel Malkavian is the ninth novel in the series. For hundreds of years, Anatole has sought clues and answers to the riddles about the time called Gehenna, when the ancient vampires called the Antediluvians will rise and destroy all the Kindred on earth. Anatole is alternately thought mad because of his Malkavian blood or blessed by God with a true faith, but few deny that he sees and comprehends many of the mysteries of the World of Darkness. Now, as the millennium draws to a close, Anatole finds a means to finally gain the ultimate answers he desires. Through visions of an ancient Eye and a young Kindred named Leopold, Anatole seeks to forge a connection between himself and one of the few resources for answers about the great mystery of Gehenna: the very source of the coming destruction! This series is a monumental, 13-novel exploration of the forbidden world of the Kindred. What began in Clan Novel: Toreador continues here, and its ending will determine the fate of every human — and inhuman — being in the world.

Clanbook

Clanbook
Author: Andrew Greenberg
Publisher: White Wolf Games Studio
Total Pages: 74
Release: 1997
Genre: Comics & Graphic Novels
ISBN:

Clanbook: Malkavian presents this special clan in all its demented glory.

Brujah

Brujah
Author: Justin Achilli
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 2000-05
Genre: Fantasy games
ISBN: 9781565042674

This sourcebook for Vampire: the masquerade includes an updated look at one of the Camarill'a most important clans, details on history and current interests, and more.

Nosferatu in the 21st Century

Nosferatu in the 21st Century
Author: Simon Bacon
Publisher: Liverpool University Press
Total Pages: 280
Release: 2022-12-15
Genre: Performing Arts
ISBN: 1800855176

‘Nosferatu’ in the 21st Century is a celebration and a critical study of F. W. Murnau’s seminal vampire film Nosferatu, eine Symphonie des Grauens on the 100th anniversary of its release in 1922.The movie remains a dark mirror to the troubled world we live in seeing it as striking and important in the 2020s as it was a century ago. The unmistakable image of Count Orlok has traveled from his dilapidated castle in old world Transylvania into the futuristic depths of outerspace in Star Trek and beyondas the all-consuming shadow of the vampire spreads ever wider throughout contemporary popular culture. This innovative collection of essays, with a foreword by renowned Dracula expert Gary D. Rhodes, brings together experts in the field alongside creative artists to explore the ongoing impact of Murnau’s groundbreaking movie as it has been adapted, reinterpreted, and recreated across multiple mediums from theatre, performance and film, to gaming, music and even drag. As such, ‘Nosferatu’ in the 21st Century is not only a timely and essential book about Murnau’s film but also illuminates the times that produced it and the world it continues to influence.

Clanbook, Giovanni

Clanbook, Giovanni
Author: Justin Achilli
Publisher: White Wolf Games Studio
Total Pages: 76
Release: 1997
Genre: Comics & Graphic Novels
ISBN:

Bury Yourself in This Foul Book... The final Clanbook Is reserved for the Giovanni, who are final in so many things. Baptized in blood and treachery, this sinister clan of incestuous necromancers worms its way through the Jyhad while freigning noninvolvement. Whether gutting companies or animating corpses, the Giovanni is a power to be reckoned with. It's an Offer You Can't Refuse! Clanbook: Giovanni provides players and Storytellers with all the pertinent details of this clan, from its bloody history to its shadowy ultimate goals, from its connections in the Mafia to its powers over the world of the dead.

Tremere

Tremere
Author: Jess Heinig
Publisher: White Wolf Publishing
Total Pages: 0
Release: 2000-11
Genre: Vampire (Game)
ISBN: 9781565042544

From her first night among the Kindred, the neonate Tremere leads a double unlife. As part of the revised lineup of clanbooks, "Tremere" takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts.

Dark Ages Clan Novel Nosferatu - Book 1 of the Dark Ages Clan Novel Saga

Dark Ages Clan Novel Nosferatu - Book 1 of the Dark Ages Clan Novel Saga
Author: Gherbod Fleming
Publisher: Crossroad Press
Total Pages: 240
Release: 2019-05-28
Genre: Fiction
ISBN:

The Dark Ages Clan Novel Saga is a 13-volume series of novels set in the world of Dark Ages: Vampire, released by White Wolf from 2002 to the end of 2004. The series begins with Dark Ages Clan Novel 1: Nosferatu and ends with Dark Ages Clan Novel 13: Tzimisce. Inspired by the original modern-day Clan Novel Saga for Vampire: The Masquerade, this series begins with the end of the original Vampire: The Dark Ages era and continued into the time-frame of Dark Ages: Vampire. The 13 novels are written from the POV of one clan each during the turbulence that swept through the mortal and Cainite societies of Europe following the fall of Constantinople in the Fourth Crusade. These novels, unlike the original Clan Novel Series, are chronological, happening one after the other rather than overlapping. Dark Ages Clan Novel #1 Nosferatu: An Epic Begins It is the year 1204, and the city of Constantinople burns. For the immortal monsters who have spent eternity in it's shadows, it is both a cataclysm and a call for vengeance. Malachite, leader of the city's Nosferatu, hunts through the ashes and dodges crusaders to find the Patriarch Michael, the vampire who founded the city is the expression of his immortal dreams. Malachite's search brings him beyond the city walls and sets him on a quest that will restore the Patriarch's dream – or damn it forever. Dark Ages Nosferatu begins the epic thirteen part series of Dark Age Clan Novels, chronicling a vast conflict among the vampires of the Middle Ages. The War of Princes begins here.