Build Your Own Z80 Computer

Build Your Own Z80 Computer
Author: Steve Ciarcia
Publisher: Circuit Cellar
Total Pages: 356
Release: 1981
Genre: Computers
ISBN: 9780070109629

Teaches How to Build a Working Computer Based on the Z80 Microprocessor. Parts & Hardware Sources are Listed

Ciarcia's Circuit Cellar

Ciarcia's Circuit Cellar
Author: Steve Ciarcia
Publisher: Circuit Cellar
Total Pages: 228
Release: 1981
Genre: Computers
ISBN: 9780070109636

Discusses Uses for the Microcomputer, Including Projects & Methods for Interfacing the Personal Computer with Its Environment

Forrest Mims Engineer's Notebook

Forrest Mims Engineer's Notebook
Author: Forrest Mims
Publisher: Newnes
Total Pages: 172
Release: 1992-08
Genre: Technology & Engineering
ISBN: 9781878707031

The book features: carefully hand-drawn circuit illustrations hundreds of fully tested circuits tutorial on electronics basics tips on part substitutions, design modifications, and circuit operation All covering the following areas: Review of the Basics Digital Integrated Circuits MOS/CMOS Integrated Circuits TTL/LS Integrated Circuits Linear Integrated Circuits Index of Integrated Circuits Index of Circuit Applications

Robert Lacoste's The Darker Side

Robert Lacoste's The Darker Side
Author: Robert Lacoste
Publisher: Newnes
Total Pages: 366
Release: 2009-11-27
Genre: Technology & Engineering
ISBN: 008096205X

Robert Lacoste's The Darker Side column has quickly become a must read among Circuit Cellar devotees. His column provides readers with succinct theoretical concepts and practical applications on topics as far reaching as digital modulation to antenna basics. Difficult concepts are demystified as Robert shines a light on complex topics within electronic design.This book collects sixteen Darker Side articles that have been enriched with new, exclusive content from the author. An intro into The Darker Side will give examples of material that can enhance and optimize the way you design. A Scilab tutorial along with Scilab software and all project material will be included with this package so that all projects can be tackled hands-on. It's time to stop being afraid of the dark, let this book easily guide you through the time-draining, problematic elements of your application design. - Tips and tricks to enhance design performance - Practical advice on topics from digital signal design to electromagnetic interference

Tricks of the Windows Game Programming Gurus

Tricks of the Windows Game Programming Gurus
Author: André LaMothe
Publisher: Sams Publishing
Total Pages: 1092
Release: 2002
Genre: Computers
ISBN: 9780672323690

"Tricks of the Windows Game Programmin Gurus, 2E" takes the reader through Win32 programming, covering all the major components of DirectX including DirectDraw, DirectSound, DirectInput (including Force Feedback), and DirectMusic. Andre teaches the reader 2D graphics and rasterization techniques. Finally, Andre provides the most intense coverage of game algorithms, multithreaded programming, artificial intelligence (including fuzzy logic, neural nets, and genetic algorithms), and physics modeling you have ever seen in a game book.

Ciarcia's Circuit Cellar

Ciarcia's Circuit Cellar
Author: Steve Ciarcia
Publisher: Circuit Cellar
Total Pages: 244
Release: 1979
Genre: Computers
ISBN: 9780070109667

Offers Projects Such as a Computer Controlled Weather Station & a Text-to-Speech Synthesizer. Includes Schematics & Building Tips

How Open Source Ate Software

How Open Source Ate Software
Author: Gordon Haff
Publisher: Apress
Total Pages: 189
Release: 2018-08-21
Genre: Computers
ISBN: 148423894X

Learn how free software became open source and how you can sell open source software. This book provides a historical context of how open source has thoroughly transformed how we write software, how we cooperate, how we communicate, how we organize, and, ultimately, how we think about business values. You’ll look at project and community examples including Linux, BSD, Apache, and Kubernetes, understand the open source development model, and how open source has influenced approaches more broadly, even proprietary software, such as open betas. You'll also examine the flipside, the "Second Machine Age," and the challenges of open source-based business models. Today, open source serves as shorthand for much broader trends and behaviors. It’s not just about a free (in all senses of the word) alternative to commercial software. It increasingly is the new commercial software. How Open Source Ate Software reveals how open source has much in common, and is often closely allied, with many other trends in business and society. You'll see how it enables projects that go beyond any individual company. That makes open source not just a story about software, but a story about almost everything. What You'll Learn Understand open source opportunities and challenges Sell software if you’re giving it away Apply open source principles more broadly to openorg, devops, etc. Review which organizational incentives you can implement Who This Book Is For Anyone who has an interest in what is happening in open source and the open source community, and anyone who is contemplating making a business that involves open source.