Chess and Checkers : the Way to Mastership

Chess and Checkers : the Way to Mastership
Author: Edward Lasker
Publisher: Good Press
Total Pages: 191
Release: 2021-05-19
Genre: Fiction
ISBN:

A well-written and easy-to-follow beginner's guide to Chess and Checkers by German-American chess and Go player Edward Lasker who FIDE awarded the title of International Master of Chess. In the first section, Lasker attempted to present the principles of chess in a simple way so that anyone can learn and enjoy it without memorizing more than the rules according to which the players move. In explaining the game of Checkers, which is the second part of the book, Lasker has tried to design general principles of strategy instead of offering a mere categorization of the examined lines of play, which the reader would have to remember in order to be able to compete with professionals. Content includes: Introduction The History of Chess the History of Checkers The Game of Chess- The Rules of the Game Elementary Tactics General Principles of Chess Strategy Illustrative Games Problems The Game of Checkers- The Rules of the Game Elementary Tactics The Five Fundamental Positions General Principles and Illustrative Games Problems

Chess and Checkers : the Way to Mastership

Chess and Checkers : the Way to Mastership
Author: Edward Lasker
Publisher: DigiCat
Total Pages: 184
Release: 2022-06-02
Genre: Fiction
ISBN:

A well-written and easy-to-follow beginner's guide to Chess and Checkers by German-American chess and Go player Edward Lasker who FIDE awarded the title of International Master of Chess. In the first section, Lasker attempted to present the principles of chess in a simple way so that anyone can learn and enjoy it without memorizing more than the rules according to which the players move. In explaining the game of Checkers, which is the second part of the book, Lasker has tried to design general principles of strategy instead of offering a mere categorization of the examined lines of play, which the reader would have to remember in order to be able to compete with professionals. Content includes: Introduction The History of Chess the History of Checkers The Game of Chess- The Rules of the Game Elementary Tactics General Principles of Chess Strategy Illustrative Games Problems The Game of Checkers- The Rules of the Game Elementary Tactics The Five Fundamental Positions General Principles and Illustrative Games Problems

The Psychology of Chess

The Psychology of Chess
Author: Fernand Gobet
Publisher: Routledge
Total Pages: 148
Release: 2018-09-14
Genre: Business & Economics
ISBN: 1315441861

Do you need to be a genius to be good at chess? What does it take to become a Grandmaster? Can computer programmes beat human intuition in gameplay? The Psychology of Chess is an insightful overview of the roles of intelligence, expertise, and human intuition in playing this complex and ancient game. The book explores the idea of ‘practice makes perfect’, alongside accounts of why men perform better than women in international rankings, and why chess has become synonymous with extreme intelligence as well as madness. When artificial intelligence researchers are increasingly studying chess to develop machine learning, The Psychology of Chess shows us how much it has already taught us about the human mind.

Understanding Information Systems

Understanding Information Systems
Author: Lee Ratzan
Publisher: American Library Association
Total Pages: 274
Release: 2004
Genre: Computers
ISBN: 9780838908686

In a world awash in data, information systems help provide structure and access to information. Since libraries build, manage, and maintain information systems, librarians and LIS students are often propelled onto the front lines of interactions between library users and technology. But what do librarians need to know to best meet their patron's needs? What exactly are information systems and how do they work? Information expert Ratzan uses plain language, humor, and everyday examples like baseball and arithmetic to make sense of information systems (computer hardware, software, databases, the Internet). He also explores their characteristics, uses, abuses, advantages, and shortcomings for your library. Fun exercises and appendixes are provided to illustrate key points in the book and measure understanding. You can be a technophobe and still learn about systems and subsystems to represent, organize, retrieve, network, secure, conceal, measure, and manage information. This basic introduction addresses both theoretical and practical issues, including: What questions to ask technology vendors to meet your library's needs; When technology may not be the solution to a problem; Secrets

How to Get Better at Chess

How to Get Better at Chess
Author: Larry Evans
Publisher: Summit Publishing Group
Total Pages: 274
Release: 1991
Genre: Games & Activities
ISBN:

Chess masters on the art of philosophy & chess, showing the essence of each player's style, strengths & weaknesses.

Author catalog

Author catalog
Author: Cleveland Public Library. John G. White Department
Publisher:
Total Pages: 642
Release: 1964
Genre: Checkers
ISBN:

A Gamut of Games

A Gamut of Games
Author: Sid Sackson
Publisher: Courier Corporation
Total Pages: 242
Release: 1992
Genre: Games & Activities
ISBN: 0486273474

An expert on game history selects 38 of his favorite amusements, all of which can be played by children or adults with common items such as cards, dice, checkerboards, and pencil and paper.