Creativity

Creativity
Author: Robert W. Weisberg
Publisher: John Wiley & Sons
Total Pages: 553
Release: 2016-05-12
Genre: Psychology
ISBN: 1119239346

How cognitive psychology explains human creativity Conventional wisdom holds that creativity is a mysterious quality present in a select few individuals. The rest of us, the common view goes, can only stand in awe of great creative achievements: we could never paint Guernica or devise the structure of the DNA molecule because we lack access to the rarified thoughts and inspirations that bless geniuses like Picasso or Watson and Crick. Presented with this view, today's cognitive psychologists largely differ finding instead that "ordinary" people employ the same creative thought processes as the greats. Though used and developed differently by different people, creativity can and should be studied as a positive psychological feature shared by all humans. Creativity: Understanding Innovation in Problem Solving, Science, Invention, and the Arts presents the major psychological theories of creativity and illustrates important concepts with vibrant and detailed case studies that exemplify how to study creative acts with scientific rigor. Creativity includes: * Two in-depth case studies--Watson and Crick's modeling of the DNA structure and Picasso's painting of Guernica-- serve as examples throughout the text * Methods used by psychologists to study the multiple facets of creativity * The "ordinary thinking" or cognitive view of creativity and its challengers * How problem-solving and experience relate to creative thinking * Genius and madness and the relationship between creativity and psychopathology * The possible role of the unconscious in creativity * Psychometrics--testing for creativity and how personality factors affect creativity * Confluence theories that use cognitive, personality, environmental, and other components to describe creativity Clearly and engagingly written by noted creativity expert Robert Weisberg, Creativity: Understanding Innovation in Problem Solving, Science, Invention, and the Arts takes both students and lay readers on an in-depth journey through contemporary cognitive psychology, showing how the discipline understands one of the most fundamental and fascinating human abilities. "This book will be a hit. It fills a large gap in the literature. It is a well-written, scholarly, balanced, and engaging book that will be enjoyed by students and faculty alike." --David Goldstein, University of Toronto

Creative Convergence

Creative Convergence
Author: James Hutson
Publisher: Springer Nature
Total Pages: 254
Release: 2023-12-16
Genre: Computers
ISBN: 3031451279

Embark on a journey that transcends the boundaries of art and technology in the groundbreaking realm of Creative Convergence: The AI Renaissance in Art and Design. This isn't just another book on art and technology- it's a journey that sparks curiosity, fuels innovation, and challenges traditional artistic boundaries. Discover the power of generative Artificial Intelligence (AI) as it melds with human expression, propelling artistry into uncharted territories and redefining traditional notions of both originality and creativity. The text is not just about art or AI; it is about the fusion of both, catalyzing a creative revolution that challenges previous assumptions about human-machine collaboration and how ideation, conceptualization, process and execution are radically rethought. Have you ever wondered how/will AI revolutionize training, education and execution in art and design? Delve into this captivating treatment that contextualizes the disruptions we are experiencing today in the technological innovations and artistic responses and integrations of the past five hundred years. Human creativity has always struggled against technological advance, but ultimately integrated and redefined what "art" is in each era. As such, you will see how AI can be incorporated in various artistic disciplines in this study. Explore real-world case studies that showcase AI's practical impact on 3D design, drawing, digital art, and even web design. The book also addresses the controversial question: Can AI be a co-creator in the creative and artistic process, even assisting in creating an original, signature style? Brace yourself for revelations that will challenge your perceptions of traditional artistry.

The Paradox of Suicide and Creativity

The Paradox of Suicide and Creativity
Author: M.F. Alvarez
Publisher: Rowman & Littlefield
Total Pages: 205
Release: 2020-11-12
Genre: Psychology
ISBN: 1498523838

If creativity is the highest expression of the life impulse, why do creative individuals who have made lasting contributions to the arts and sciences so often end their lives? M.F. Alvarez addresses this central paradox by exploring the inner lives and works of eleven creative visionaries who succumbed to suicide. Through a series of case studies, Alvarez shows that creativity and suicide are both attempts to authenticate and resolve personal catastrophes that have called into question the most basic conditions of human existence.

The Future of Post-Human Creative Thinking

The Future of Post-Human Creative Thinking
Author: Peter Baofu
Publisher: Cambridge Scholars Publishing
Total Pages: 390
Release: 2009-03-26
Genre: Art
ISBN: 1443807370

What exactly makes creative thinking so magical that, somehow, “everyone can be creative” and, by implication, creativity is a good thing to have—to the point that this popular view is fast becoming a fashionable nonsense in this day and age of ours? To put things in a historical perspective—this popular view contrasts sharply with the opposing view in the older days (e.g., during the Enlightenment and Romantic eras), when people used to think that creativity was primarily for the selected few with extraordinary abilities. Contrary to the respective conventional wisdom in each of the two opposing eras, neither of the two views is valid. Ours is no more so than theirs. This is not to imply, of course, that there are only a few instances of creativity in human history, or, in reverse, that creativity can be equally taught to everyone—and, for that matter, that there is absolutely nothing good about creativity. Obviously, extreme views like this are far from the truth. The point in this book, however, is to show an alternative (better) way to understand the nature of creative thinking, which goes beyond both convergent and divergent thinking, while learning from them. The current fashionable nonsense on creative thinking has tended to minimize its hidden downsides and exaggerate its overstated promises, as part of a new ideology in this age of ours. In addition, there is nothing intrinsically good (or bad) about “creative thinking”—just as there is nothing essentially good (or evil) about “God,” “the King,” “Motherland,” or the like, by analogy. They have all been used and misused in accordance to the interests and powers that be over the ages. If true, this seminal view will fundamentally change the way that we think about the nature of imagination and intuition, with its enormous implications for the future of invention and innovation, in a small sense, and what I originally called its “post-human” fate, in a large one.

Homo Problematis Solvendis–Problem-solving Man

Homo Problematis Solvendis–Problem-solving Man
Author: David H. Cropley
Publisher: Springer
Total Pages: 176
Release: 2019-02-05
Genre: Technology & Engineering
ISBN: 9811331014

This book presents the history of modern human creativity/innovation through examples of solutions to basic human needs that have been developed over time. The title – Homo problematis solvendis – is a play on the scientific classifications of humans (e.g. Homo habilis, Homo erectus, Homo sapiens), and is intended to suggest that a defining characteristic of modern humans is our fundamental ability to solve problems (i.e. problem- solving human = Homo problematis solvendis). The book not only offers new perspectives on the history of technology, but also helps readers connect the popular interest in creativity and innovation (in schools, in businesses) with their psychological underpinnings. It discusses why creativity and innovation are vital to societies, and how these key abilities have made it possible for societies to develop into what they are today.

Creativity, Psychology and the History of Science

Creativity, Psychology and the History of Science
Author: H.E. Gruber
Publisher: Springer Science & Business Media
Total Pages: 564
Release: 2005-09-22
Genre: Social Science
ISBN: 9781402034916

Creativity, Psychology, and the History of Science offers for the first time a comprehensive overview of the oeuvre of Howard E. Gruber, who is noted for his contributions both to the psychology of creativity and to the history of science. The present book includes papers from a wide range of topics. In the contributions to creativity research, Gruber proposes his key ideas for studying creative work. Gruber focuses on how the thinking, motivation and affect of extraordinarily creative individuals evolve and how they interact over long periods of time. Gruber’s approach bridges many disciplines and subdisciplines in psychology and beyond, several of which are represented in the present volume: cognitive psychology, developmental psychology, history of science, aesthetics, and politics. The volume thus presents a unique and comprehensive contribution to our understanding of the creative process. Many of Gruber's papers have not previously been easily accessible; they are presented here in thoroughly revised form.

Design for Social Innovation

Design for Social Innovation
Author: Mariana Amatullo
Publisher: Routledge
Total Pages: 487
Release: 2021-11-29
Genre: Architecture
ISBN: 1000464512

The United Nations, Australia Post, and governments in the UK, Finland, Taiwan, France, Brazil, and Israel are just a few of the organizations and groups utilizing design to drive social change. Grounded by a global survey in sectors as diverse as public health, urban planning, economic development, education, humanitarian response, cultural heritage, and civil rights, Design for Social Innovation captures these stories and more through 45 richly illustrated case studies from six continents. From advocating to understanding and everything in between, these cases demonstrate how designers shape new products, services, and systems while transforming organizations and supporting individual growth. How is this work similar or different around the world? How are designers building sustainable business practices with this work? Why are organizations investing in design capabilities? What evidence do we have of impact by design? Leading practitioners and educators, brought together in seven dynamic roundtable discussions, provide context to the case studies. Design for Social Innovation is a must-have for professionals, organizations, and educators in design, philanthropy, social innovation, and entrepreneurship. This book marks the first attempt to define the contours of a global overview that showcases the cultural, economic, and organizational levers propelling design for social innovation forward today.

ThePenPilot AI: AI Ghostwriter

ThePenPilot AI: AI Ghostwriter
Author: Thomas A.Q.T. Truong
Publisher: Thomas A.Q.T. Truong
Total Pages: 141
Release: 2024-08-17
Genre: Computers
ISBN:

"The Future of Writing Has Arrived" In a world where creativity meets cutting-edge technology, "ThePenPilot AI: AI Ghostwriter" unveils the revolutionary app that's shaking the foundations of content creation. Dive into the mind-bending realm where artificial intelligence can produce bestsellers, screenplays, and academic works in mere minutes. Invented by Thomas A.Q.T. Truong, an MIT Technology Review's Innovator Under 35 in AI, this groundbreaking tool harnesses the power of GPT-4o and proprietary algorithms to transform the way we think about authorship. From romance novels to patent applications, ThePenPilot AI is redefining the boundaries of what's possible in writing. Inside this compelling exploration, you'll discover: - The astonishing capabilities of AI in generating 200-page documents across multiple genres - How ThePenPilot AI is democratizing content creation for writers, entrepreneurs, and academics alike - The ethical dilemmas and legal considerations surrounding AI-generated literature - A glimpse into the future of creativity and the potential obsolescence of human authors Delve deeper into the technological marvel that is ThePenPilot AI: - Uncover the advanced AI technologies powering the app, including on-device and cloud processing, AI-driven web research, and neural machine translation - Learn about the user-friendly three-step process that turns ideas into fully-fledged content - Explore the versatile applications across various fields, from bestselling novels to PhD theses - Understand the flexible pricing structure, from one-time purchases to subscription options - Discover the app's availability across multiple Apple platforms, including iPhone, iPad, Mac, and Vision Pro This book also addresses the provocative questions surrounding AI authorship: - Can AI truly replicate human creativity and emotional depth in writing? - How will the publishing industry adapt to AI-generated bestsellers? - What are the implications for copyright and intellectual property rights? - How can writers and content creators leverage AI to enhance their work rather than be replaced by it? Whether you're an aspiring writer, a tech enthusiast, or simply curious about the intersection of AI and creativity, this book offers an unparalleled look at the tool that's poised to disrupt the literary world. Gain insights into the marketing strategies behind ThePenPilot AI and the viral discussions it has sparked in the creative community. Are human authors truly becoming obsolete? Or is this the dawn of a new era of human-AI collaboration? Dive into "ThePenPilot AI: AI Ghostwriter" and judge for yourself. The future of writing is here – are you ready to embrace it?

Research and Practice on the Theory of Inventive Problem Solving (TRIZ)

Research and Practice on the Theory of Inventive Problem Solving (TRIZ)
Author: Leonid Chechurin
Publisher: Springer
Total Pages: 278
Release: 2016-09-12
Genre: Business & Economics
ISBN: 3319317822

This book clarifies the common misconception that there are no systematic instruments to support ideation, heuristics and creativity. Using a collection of articles from professionals practicing the Theory of Inventive Problem Solving (TRIZ), this book presents an overview of current trends and enhancements within TRIZ in an international context, and shows its different roles in enhancing creativity for innovation in research and practice. Since its first introduction by Genrikh Saulovich Altshuller in 1956 in the USSR, the TRIZ method has been widely used by inventors, design engineers and has become a standard element of innovation support tools in many Fortune 500 companies. However, TRIZ has only recently entered the domain of scientific publications and discussion. This collection of articles is meant as a record of scientific discussion on TRIZ that reflects the most interesting talking points, research interests, results and expectations. Topics such as Creative and Inventive Design, Patent Mining, and Knowledge Harvesting are also covered in this book.

Modeling Creativity

Modeling Creativity
Author: Tom De Smedt
Publisher: University Press Antwerp
Total Pages: 168
Release: 2013-02-01
Genre: Computers
ISBN: 9057182602

Modeling Creativity (doctoral thesis, 2013) explores how creativity can be represented using computational approaches. Our aim is to construct computer models that exhibit creativity in an artistic context, that is, that are capable of generating or evaluating an artwork (visual or linguistic), an interesting new idea, a subjective opinion. The research was conducted in 2008–2012 at the Computational Linguistics Research Group of the University of Antwerp. Modeling Creativity examines creativity in a number of different perspectives: from its origins in nature, which is essentially blind, to humans and machines, and from generating creative ideas to evaluating and learning their novelty and usefulness. We will use a hands-on approach with case studies and examples in the Python programming language.