Cartography

Cartography
Author: Borden D. Dent
Publisher: McGraw-Hill Science, Engineering & Mathematics
Total Pages: 417
Release: 2002
Genre: Science
ISBN: 9780072822021

This introductory textbook introduces students to the different types of map projections, map design, and map production.Cartography is generally a sophomore or junior level course for geography majors and many professors are beginning to introduce computer cartography throughout the course. A CD-ROM containing 120-day time-limited version of ArcView GIS, including text specific exercises, is packaged free with every text.

Qgis Map Design

Qgis Map Design
Author: Anita Graser
Publisher:
Total Pages: 210
Release: 2018-11-20
Genre: Computers
ISBN: 9780998547749

Learn how to use QGIS 3 to take your cartographic products to the highest level. QGIS 3.4 opens up exciting new possibilities for creating beautiful and compelling maps! Building on the first edition, the authors take you step-by-step through the process of using the latest map design tools and techniques in QGIS 3. With numerous new map designs and completely overhauled workflows, this second edition brings you up to speed with current cartographic technology and trends. See how QGIS continues to surpass the cartographic capabilities of other geoware available today with its data-driven overrides, flexible expression functions, multitudinous color tools, blend modes, and atlasing capabilities. A prior familiarity with basic QGIS capabilities is assumed. All example data and project files are included. Written by two of the leading experts in the realm of open source mapping, Anita and Gretchen are experienced authors who pour their wealth of knowledge into the book. Get ready to launch into the next generation of map design!

Web Cartography

Web Cartography
Author: Ian Muehlenhaus
Publisher: CRC Press
Total Pages: 254
Release: 2013-12-10
Genre: Computers
ISBN: 1439876231

Web mapping technologies continue to evolve at an incredible pace. Technology is but one facet of web map creation, however. Map design, aesthetics, and user-interactivity are equally important for effective map communication. From interactivity to graphical user interface design, from symbolization choices to animation, and from layout to typeface

Principles of Map Design

Principles of Map Design
Author: Judith A. Tyner
Publisher: Guilford Press
Total Pages: 259
Release: 2017-09-12
Genre: Technology & Engineering
ISBN: 1609180313

This authoritative, reader-friendly text presents core principles of good map design that apply regardless of production methods or technical approach. The book addresses the crucial questions that arise at each step of making a map: Who is the audience? What is the purpose of the map? Where and how will it be used? Students get the knowledge needed to make sound decisions about data, typography, color, projections, scale, symbols, and nontraditional mapping and advanced visualization techniques. Pedagogical Features: *Over 200 illustrations (also available at the companion website as PowerPoint slides), including 23 color plates *Suggested readings at the end of each chapter. *Recommended Web resources. *Instructive glossary

GIS Cartography

GIS Cartography
Author: Gretchen N. Peterson
Publisher: CRC Press
Total Pages: 322
Release: 2014-05-23
Genre: Technology & Engineering
ISBN: 1482220679

In the five years since the publication of the first edition of A Guide to Effective Map Design, cartography and software have become further intertwined. However, the initial motivation for publishing the first edition is still valid: many GISers enter the field without so much as one hour of design instruction in their formal education. Yet they are then tasked with creating one the most effective, easily recognized communication tools: a map. See What’s New in the Second Edition Projection theory Hexagonal binning Big Data point density maps Scale dependent map design 3D building modeling Digital cartography and its best practices Updated graphics and references Study questions and lab exercises at the end of each chapter In this second edition of a bestseller, author Gretchen Peterson takes a "don’t let the technology get in the way" approach to the presentation, focusing on the elements of good design, what makes a good map, and how to get there, rather than specific software tools. She provides a reference that you can thumb through time and again as you create your maps. Copiously illustrated, the second edition explores novel concepts that kick-start your pursuit of map-making excellence. The book doesn’t just teach you how to design and create maps, it teaches you how to design and create better maps.

Designing Better Maps

Designing Better Maps
Author: Cynthia A. Brewer
Publisher: Esri Press
Total Pages: 238
Release: 2005
Genre: Computers
ISBN:

Describing how to build balanced map layouts suited to varied mapping goals, this guide focuses on export options that suit different media and can be edited in other applications. The wide range of text characteristics needed for expert map design as well as how to improve map readability with type effects such as character spacing, leading, callouts, shadows, and halos is detailed. Tips are included for using font tools in the Windows operating system, such as creating special characters in map text, as is information on using text characteristics to indicate feature locations, categories, and hierarchies on maps. How cartographic conventions guide placement of labels for point, line, and area features are also explained.

Cartography

Cartography
Author: Kenneth Field
Publisher: ESRI Press
Total Pages: 0
Release: 2018
Genre: Computers
ISBN: 9781589485020

Winner of the 2019 International Cartographic Conference - Educational Products award: A comprehensive, one-stop-shop cartography guide, Cartography. serves as a reference and an inspiration for anyone who is required to make a map, but it does so using a modern visual style.

GIS Cartography

GIS Cartography
Author: Gretchen N. Peterson
Publisher: CRC Press
Total Pages: 396
Release: 2020-11-24
Genre: Technology & Engineering
ISBN: 1000225917

Since the publication of the bestselling second edition 5 years ago, vast and new globally-relevant geographic datasets have become available to cartography practitioners, and with this has come the need for new ways to visualize them in maps as well as new challenges in ethically disseminating the visualizations. With new features and significant updates that address these changes, this edition remains faithful to the original vision that cartography instruction should be software agnostic. Discussing map design theory and technique rather than map design tools, this book focuses on digital cartography and its best practices. This third edition has completely new sections on how to deal with maps that go viral and the ethics therein; new presentation ideas; new features such as amenities, climate data, and hazards; the new Equal Earth projection; and vector tile design considerations. All chapters are thoroughly updated with new illustrations and new sections for datasets that didn’t exist when the second edition was published, as well as new techniques and trends in cartography. New in the third edition: A true textbook, written with a friendly style and excellent examples explaining everything from layout design to fonts and colors, to specific design considerations for individual feature types, to static and dynamic cartography issues. Thoroughly updated with new features such as points of interest, climate data, hazards, and buildings; new projections such as the Equal Earth projection and the Spilhaus projection; and vector tile design considerations such as label placement techniques and tricks for making world-class basemaps. Includes over 70 new map examples that display the latest techniques in cartography. Reflects on new developments in color palettes; visualization patterns; datums; and non-static output media such as animation, interaction, and large-format cinematic techniques, that weren’t available for the second edition. Defines and illustrates new terms that have made their way into the profession over the last few years such as story maps, flow maps, Dorling cartograms, spec sheets, bivariate choropleths, firefly cartography, Tanaka contours, and value-by-alpha. In this third edition, author Gretchen Peterson takes a "don’t let the technology get in the way" approach to the presentation, focusing on the elements of good design, what makes a good map, and how to get there, rather than specific software tools. She provides a reference that you can thumb through time and again as you create your maps. Copiously illustrated, the third edition explores novel concepts that kick-start your pursuit of map-making excellence. The book doesn’t just teach you how to design and create good maps, it teaches you how to design and create superior maps.

Sprint

Sprint
Author: Jake Knapp
Publisher: Simon and Schuster
Total Pages: 288
Release: 2016-03-08
Genre: Business & Economics
ISBN: 1501121774

From inside Google Ventures, a unique five-day process for solving tough problems, proven at thousands of companies in mobile, e-commerce, healthcare, finance, and more. Entrepreneurs and leaders face big questions every day: What’s the most important place to focus your effort, and how do you start? What will your idea look like in real life? How many meetings and discussions does it take before you can be sure you have the right solution? Now there’s a surefire way to answer these important questions: the Design Sprint, created at Google by Jake Knapp. This method is like fast-forwarding into the future, so you can see how customers react before you invest all the time and expense of creating your new product, service, or campaign. In a Design Sprint, you take a small team, clear your schedules for a week, and rapidly progress from problem, to prototype, to tested solution using the step-by-step five-day process in this book. A practical guide to answering critical business questions, Sprint is a book for teams of any size, from small startups to Fortune 100s, from teachers to nonprofits. It can replace the old office defaults with a smarter, more respectful, and more effective way of solving problems that brings out the best contributions of everyone on the team—and helps you spend your time on work that really matters.