Career Building Through Digital Sampling and Remixing

Career Building Through Digital Sampling and Remixing
Author: Sahara Gisnash
Publisher: The Rosen Publishing Group, Inc
Total Pages: 72
Release: 2008-01-15
Genre: Business & Economics
ISBN: 9781404213555

Provides an overview of digital sound careers, including DJs, music producers, and recording engineers, and describes the knowledge, skills, and experience needed to pursue a career in these fields.

Career Building Through Machinima

Career Building Through Machinima
Author: Holly Cefrey
Publisher: The Rosen Publishing Group, Inc
Total Pages: 68
Release: 2008-01-15
Genre: Business & Economics
ISBN: 9781404213586

Machinima, meaning "machine cinema," is the technology of using computers to create cinematic features. This book teaches readers, who may be hobbyists in the art, how to use their talents to produce lifelong careers from what they love.

Career Building Through Fan Fiction Writing

Career Building Through Fan Fiction Writing
Author: Miriam Segall
Publisher: The Rosen Publishing Group, Inc
Total Pages: 68
Release: 2008-01-15
Genre: Business & Economics
ISBN: 9781404213562

Introduces readers to fan fiction writing, the creation of original stories based on characters and settings from popular fiction, television programs, films, or video games, and suggests ways that this creative activity might lead to a career in writing.

Career Building Through Skinning and Modding

Career Building Through Skinning and Modding
Author: Jeri Freedman
Publisher: The Rosen Publishing Group, Inc
Total Pages: 68
Release: 2008-01-15
Genre: Business & Economics
ISBN: 9781404213548

Introduces readers to skinning and modding, the practices of modifying the appearance or function of existing software, and suggests ways that these creative activities might lead to a career in web design or game programming.

Career Building Through Alternate Reality Gaming

Career Building Through Alternate Reality Gaming
Author: Meg Swaine
Publisher: The Rosen Publishing Group, Inc
Total Pages: 68
Release: 2008-01-15
Genre: Business & Economics
ISBN: 9781404213579

Provides an overview of alternate reality gaming, and describes the knowledge, skills, education, and experience needed to pursue a career in this field.

Career Building Through Social Networking

Career Building Through Social Networking
Author: Alex Goetchius
Publisher: The Rosen Publishing Group, Inc
Total Pages: 65
Release: 2007-08-15
Genre: Business & Economics
ISBN: 1435844033

Social networks are made up of people registering their identity online, usually in a personal profile like those found on MySpace, Facebook, or Friendster. This timely book traces the history of social networks on the Internet, and explains how they have become a great way to find other people, connect with them, and exchange ideas and share thoughts. The Internet has become a launching pad for careers in new industries and readers explore ways to build on their existing digital skills while thinking about how they can be applied to future careers. It includes useful information for promoting hobbies, skills, or products.

Remix Theory: The Aesthetics of Sampling

Remix Theory: The Aesthetics of Sampling
Author: Eduardo Navas
Publisher: Birkhäuser
Total Pages: 192
Release: 2014-11-04
Genre: Architecture
ISBN: 3990435000

No detailed description available for "Remix Theory: The Aesthetics of Sampling".

Sampling Media

Sampling Media
Author: David Laderman
Publisher: Oxford University Press
Total Pages: 289
Release: 2014-04
Genre: Law
ISBN: 019994931X

This work digs deep into sampling practices across audio-visual media, from found footage filmmaking to Internet 'memes' that repurpose music videos, trailers and news broadcasts. The book extends the conceptual boundaries of sampling by emphasizing its inter-medial dimensions, exploring its politics, and examining its historical and global scope.

Creative License

Creative License
Author: Kembrew McLeod
Publisher: Duke University Press
Total Pages: 337
Release: 2011-03-14
Genre: Crafts & Hobbies
ISBN: 0822348756

Draws on interviews with more than 100 musicians, managers, lawyers, journalists, and scholars to critique the music industrys approach to digital sampling.

Justifying Intellectual Property

Justifying Intellectual Property
Author: Robert P. Merges
Publisher: Harvard University Press
Total Pages: 422
Release: 2011-06-13
Genre: Law
ISBN: 0674266080

Why should a property interest exist in an intangible item? In recent years, arguments over intellectual property have often divided proponents—who emphasize the importance of providing incentives for producers of creative works— from skeptics who emphasize the need for free and open access to knowledge. In a wide-ranging and ambitious analysis, Robert P. Merges establishes a sophisticated rationale for the most vital form of modern property: IP rights. His insightful new book answers the many critics who contend that these rights are inefficient, unfair, and theoretically incoherent. But Merges’ vigorous defense of IP is also a call for appropriate legal constraints and boundaries: IP rights are real, but they come with real limits. Drawing on Kant, Locke, and Rawls as well as contemporary scholars, Merges crafts an original theory to explain why IP rights make sense as a reward for effort and as a way to encourage individuals to strive. He also provides a novel explanation of why awarding IP rights to creative people is fair for everyone else in society, by contributing to a just distribution of resources. Merges argues convincingly that IP rights are based on a solid ethical foundation, and—when subject to fair limits—these rights are an indispensable part of a well-functioning society.