C++ How to Program (Early Objects Version)

C++ How to Program (Early Objects Version)
Author: Paul J. Deitel
Publisher: Pearson Higher Ed
Total Pages: 1279
Release: 2013-05-17
Genre: Computers
ISBN: 0133379299

NOTE: You are purchasing a standalone product; MyProgrammingLab does not come packaged with this content. If you would like to purchase both the physical text and MyProgrammingLab search for ISBN-10: 0133450732/ISBN-13: 9780133450736 . That package includes ISBN-10: 0133146146/ISBN-13: 9780133146141 and ISBN-10: 0133378713/ISBN-13: 9780133378719. MyProgrammingLab should only be purchased when required by an instructor For Introduction to Programming (CS1) and other more intermediate courses covering programming in C++. Also appropriate as a supplement for upper-level courses where the instructor uses a book as a reference for the C++ language. This best-selling comprehensive text is aimed at readers with little or no programming experience. It teaches programming by presenting the concepts in the context of full working programs and takes an early-objects approach. The authors emphasize achieving program clarity through structured and object-oriented programming, software reuse and component-oriented software construction. The Ninth Edition encourages students to connect computers to the community, using the Internet to solve problems and make a difference in our world. All content has been carefully fine-tuned in response to a team of distinguished academic and industry reviewers. MyProgrammingLab for C++ How to Program is a total learning package. MyProgrammingLab is an online homework, tutorial, and assessment program that truly engages students in learning. It helps students better prepare for class, quizzes, and exams—resulting in better performance in the course—and provides educators a dynamic set of tools for gauging individual and class progress. And, MyProgrammingLab comes from Pearson, your partner in providing the best digital learning experience. View the Deitel Buzz online to learn more about the newest publications from the Deitels.

C

C
Author: Paul J. Deitel
Publisher:
Total Pages: 950
Release: 2016
Genre: C (Computer program language)
ISBN: 9781323426456

C++ How to Program 10th Edition

C++ How to Program 10th Edition
Author: Procode Publishing
Publisher:
Total Pages: 352
Release: 2019-09-15
Genre:
ISBN: 9781693280993

C++ How to Program Have you always wanted to learn c programming but are afraid it'll be too difficult for you? Or perhaps you know other programming languages but are interested in learning the C++ programming language fast? This book is for you. You no longer have to waste your time and money learning C++ programming from boring books that are 600 pages long, expensive online courses or complicated C++ programming tutorials that just leave you more confused. What this book offers... C++ for Beginners Complex concepts are broken down into simple steps to ensure that you can easily master the C++ Programming language even if you have never coded before. Carefully Chosen C++ Programming Examples Examples are carefully chosen to illustrate all concepts. In addition, the output for all examples are provided immediately so you do not have to wait till you have access to your computer to test the examples. Careful selection of topics Topics are carefully selected to give you a broad exposure to C, while not overwhelming you with information overload. These topics include object-oriented programming concepts, error handling techniques, file handling techniques and more. Learn The C++ Programming Language Fast Concepts are presented in a "to-the-point" style to cater to the busy individual. With this book, you can learn C++ in just one day and start coding immediately. How is this book different... The best way to learn C++ programming is by doing. This book includes a unique examples. Working through the examples will not only give you an immense sense of achievement, it"ll also help you retain the knowledge and master the language. Are you ready to dip your toes into the exciting world of C++ coding? This book is for you. Click the BUY button and download it now. What you will learn in this book: -introduction to c++ -environment setup -program structure -basic syntax -data types -variables -operators -decision making -loops -arrays -much, much, more! Download your C++ Programming copy today Tags: ------------ C++ Programming, C++ programming tutorial, C++ programming book, learning C++ programming, C++ programming language, C++ coding, C++ programming for beginners, C++ for Dummies

C

C
Author: Paul J. Deitel
Publisher: Prentice Hall
Total Pages: 973
Release: 2016
Genre: Computers
ISBN: 9780133976892

For courses in computer programming C How to Program is a comprehensive introduction to programming in C. Like other texts of the Deitels' How to Program series, the book serves as a detailed beginner source of information for college students looking to embark on a career in coding, or instructors and software-development professionals seeking to learn how to program with C. The Eighth Edition continues the tradition of the signature Deitel "Live Code" approach--presenting concepts in the context of full-working programs rather than incomplete snips of code. This gives readers a chance to run each program as they study it and see how their learning applies to real world programming scenarios.

Beginning C++ Programming

Beginning C++ Programming
Author: Richard Grimes
Publisher: Packt Publishing Ltd
Total Pages: 516
Release: 2017-04-24
Genre: Computers
ISBN: 1787129284

Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.

Microsoft Visual C# Step by Step

Microsoft Visual C# Step by Step
Author: John Sharp
Publisher: Microsoft Press
Total Pages: 2287
Release: 2015-10-28
Genre: Computers
ISBN: 1509301062

Your hands-on guide to Microsoft Visual C# fundamentals with Visual Studio 2015 Expand your expertise--and teach yourself the fundamentals of programming with the latest version of Visual C# with Visual Studio 2015. If you are an experienced software developer, you’ll get all the guidance, exercises, and code you need to start building responsive, scalable Windows 10 and Universal Windows Platform applications with Visual C#. Discover how to: Quickly start creating Visual C# code and projects with Visual Studio 2015 Work with variables, operators, expressions, and methods Control program flow with decision and iteration statements Build more robust apps with error, exception, and resource management Master the essentials of Visual C# object-oriented programming Use enumerations, structures, generics, collections, indexers, and other advanced features Create in-memory data queries with LINQ query expressions Improve application throughput and response time with asynchronous methods Decouple application logic and event handling Streamline development with new app templates Implement the Model-View-ViewModel (MVVM) pattern Build Universal Windows Platform apps that smoothly adapt to PCs, tablets, and Windows phones Integrate Microsoft Azure cloud databases and RESTful web services About You For software developers who are new to Visual C# or who are upgrading from older versions Readers should have experience with at least one programming language No prior Microsoft .NET or Visual Studio development experience required

Java how to Program

Java how to Program
Author: Paul J. Deitel
Publisher: Prentice Hall
Total Pages: 0
Release: 2015
Genre: Java (Computer program language)
ISBN: 9780132575652

Java How to Program (Late Objects), Tenth Edition is intended for use in the Java programming course. It also serves as a useful reference and self-study tutorial to Java programming. The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Java How to Program (Late Objects), Tenth Edition, teaches programming by presenting the concepts in the context of full working programs. The Late Objects Version delays coverage of class development, first presenting control structures, methods and arrays material in a non-object-oriented, procedural programming context. Teaching and Learning Experience This program presents a better teaching and learning experience--for you and your students. Teach Programming with the Deitels' Signature Live Code Approach: Java language features are introduced with thousands of lines of code in hundreds of complete working programs. Use a Late Objects Approach: The Late Objects Version begins with a rich treatment of procedural programming, including two full chapters on control statements and 200+ exercises. Keep Your Course Current: This edition can be used with Java SE 7 or Java SE 8, and is up-to-date with the latest technologies and advancements. Facilitate Learning with Outstanding Applied Pedagogy: Making a Difference exercise sets, projects, and hundreds of valuable programming tips help students apply concepts. Support Instructors and Students: Student and instructor resources are available to expand on the topics presented in the text.

A Complete Guide to Programming in C++

A Complete Guide to Programming in C++
Author: Ulla Kirch-Prinz
Publisher: Jones & Bartlett Learning
Total Pages: 852
Release: 2002
Genre: Computers
ISBN: 9780763718176

This guide was written for readers interested in learning the C++ programming language from scratch, and for both novice and advanced C++ programmers wishing to enhance their knowledge of C++. The text is organized to guide the reader from elementary language concepts to professional software development, with in depth coverage of all the C++ language elements en route.

Problem Solving with C++

Problem Solving with C++
Author: Walter J. Savitch
Publisher: Addison-Wesley Longman
Total Pages: 0
Release: 2004-05
Genre: C++ (Computer program language)
ISBN: 9780321288332

Walter Savitch's Problem Solving with C++, Fifth Edition is available with Savitch's Visual C++ 6.0 Companion, providing everything needed to learn to write and run C++ programs in the Visual C++ environment. Problem Solving with C++ teaches programming techniques and the C++ language, while the Visual C++ 6.0 Companion discusses Visual C++ C++ language enhanced by Microsoft with an editor, a compiler, and a debugger which is designed to accommodate and take full advantage of the Windows operating system. A CD-ROM featuring the Visual C++ language is also included. This book brings the best-selling text book for introducing C++ to fully embrace the most up-to-date C++ standards. Suitable for beginning students, the text covers C++ and basic programming techniques. Students will elarn how to define their own classes whilel gaining a solid understanding of basic tools such as simple control structures and function definitions. By defining their own classes early, students are getting a hands-on experience unrivaled by any other text on the market. Flexible by design, the order in which chapters and sections are covered can easily be changed without any loss on continuity in reading. Instructors can therefore mold this text around the way they want to teach rather than have the text dictate their course's organization.

Starting Out with C++

Starting Out with C++
Author: Tony Gaddis
Publisher: Pearson Higher Education
Total Pages: 1376
Release: 2019-02-18
Genre: C++ (Computer program language)
ISBN: 9780135235003

Introduce students to the basics of C++ programming Written in clear, friendly, easy-to-understand language. The material is written specifically for beginner students, and thoroughly explains important concepts. Teaches C++ in a step-by-step fashion. Each chapter covers a major set of topics and builds knowledge as the student progresses through the book. Although the chapters can be easily taught in their existing sequence, flexibility is also provided. New and Updated - New features of the C++11 standard have been added or expanded throughout the text. New or Revised - Many topics have had material revised or added, for example, alternate forms of variable initialization, Boolean expressions and variables, and character conversion and testing. New and Updated - The material on the Standard Template Library (STL) has been moved to its own dedicated chapter and rewritten with expanded information. Revised - The bubble sort algorithm (Chapter 9) has been completely rewritten for better student comprehension. New - Information on increasing this algorithm''s efficiency has been added. New - Thirteen new figures illustrate both the bubble sort and selection sort functions. New and Updated - Figures throughout the book have been added and improved to help students visualize important concepts. Features for student success Hundreds of Example Programs are used, each designed to highlight specific programming topics. In most cases, these are practical, real-world examples. Source code for these programs is provided so that students can run the programs themselves. Concept Statements, Checkpoints, Notes, Tips and Warnings all call out important pieces of information for the student Case studies appear in many chapters throughout the text and additional case studies are provided on the book''s companion site (www.pearson.com/gaddis). A thorough and diverse set of Review Questions, such as fill-in-the-blank and short answer, check students'' mastery of the basic material presented in each chapter. These are followed by exercises requiring problem solving and analysis, such as the Algorithm Workbench, Predict the Output, and Find the Errors sections. Programming Challenges presented in each chapter are designed to solidify students'' knowledge of the topics, typically through real-world problems to be solved. New and Updated - Programs, checkpoint questions, end-of-chapter questions and exercises, and programming challenge problems have been added and updated throughout the book. Also available with MyLab Programming By combining trusted author content with digital tools and a flexible platform, MyLab [or Mastering] personalizes the learning experience and improves results for each student.With MyLab Programming, students work through hundreds of short, auto-graded coding exercises and receive immediate and helpful feedback based on their work. Note: You are purchasing a standalone product; MyLab Programming does not come packaged with this content. Students, if interested in purchasing this title with MyLab Programming, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.