Byte-Size Flash MX

Byte-Size Flash MX
Author: Keith Peters
Publisher: Apress
Total Pages: 341
Release: 2013-11-11
Genre: Computers
ISBN: 1430252073

Have you ever poured all your creativity into a Flash movie, but found your friends grumbling at the download size? Have you tried to use just one tiny picture in your movie, and seen the file size go through the roof? Is it possible to do anything remotely effective in a small file? More than you could possibly imagine! This collection shows you just exactly what can be done with tiny Flash files, using some of the hottest Flash designers around. These authors pull designs out of the top drawer and show you exactly how you can go about creating great SWFs with the smallest amount of download pain. We will look at: creating incredible generative designs -- so small you can use them for wallpaper producing 3D animations that roll in at under 5k in size creating sound toys in the smallest possible file space de-mystifying the use of JPEGs and photographs while keeping your Flash movies small strategic use of back-end technology to keep your delivery times down to nanoseconds! changing the boundaries to look at new ways of delivering entire sites! From the Publisher Who is this book for You've worked with Flash, but are wondering why people are getting tetchy at the download time. You're willing to start learning some ActionScript tricks to fight the file flab, and you're not afraid to become addicted to optimization! About the Author Genevieve Garand Conceived 3weeksinApril.com, an experimental web site that explores new ways of navigation and features an engaging narrative. David Hirmes is a Flash developer living in Brooklyn, New York. Kip Parker Works through his own company Hi-Rise Limited and in collaboration with Anthony Burrill as Friendchip, which was established in 1998. Keith Peters Found Flash to be the ideal medium for creating graphics with code. Robert Reich lives in Hamburg, Germany. Flash became his favourite besides normal HTML and serverside driven website creation. He is working as freelancer for several firms. Roy Tanck Currently employed in Hilversum, as part of a team that creates innovative e-learning solutions. Within this environment, Flash is a great tool.

ActionScript for Flash MX Pocket Reference

ActionScript for Flash MX Pocket Reference
Author: Colin Moock
Publisher: "O'Reilly Media, Inc."
Total Pages: 146
Release: 2003-03-19
Genre: Computers
ISBN: 0596008287

Flash MX developers who need instant on-the job reminders about the ActionScript language will find O'Reilly's new ActionScript for Flash MX Pocket Reference to be the ideal solution. This concise and easy-to-use reference is the portable companion to the Flash coder's essential resource, ActionScript for Flash MX: The Definitive Guide by Colin Moock. Completely up-to-date, including methods and properties added in the latest Flash Player, it is the indispensable quick reference for ActionScript programmers.The ActionScript for Flash MX Pocket Reference provides a complete summary of ActionScript, Flash MX's object-oriented programming language, covering the core objects' and classes' methods and properties. Also covered are ActionScript's global properties, global functions, operators, statements, keywords, and directives. This compact book also includes an excellent summary of ActionScript syntax and best practices, covering datatypes, variables, loops, conditionals, identifiers, event handling, and object-oriented programming in short order. For programmers coming from other languages, it offers a quick orientation to the most common Flash elements and operations including Movie Clips, loading and drawing graphics, text manipulation, data transfers, and XML parsing.O'Reilly's Pocket References have become a favorite among developers everywhere. By providing a wealth of important details in a concise, well-organized format, these handy books deliver just what you need to complete the task at hand. When you've reached a sticking point and need to get to the answer quickly, the new ActionScript for Flash MX Pocket Reference is the book you'll want close by.

Macromedia Flash MX for Windows and Macintosh

Macromedia Flash MX for Windows and Macintosh
Author: Katherine Ulrich
Publisher: Peachpit Press
Total Pages: 644
Release: 2002
Genre: Computers
ISBN: 9780201794816

Discusses topics including creating and modifying graphics, using non-Flash graphics, frame-by-frame animations, interactivity, and adding sound and video.

The Flash MX Project

The Flash MX Project
Author: Cheryl Brumbaugh-Duncan
Publisher: New Riders
Total Pages: 626
Release: 2002
Genre: Computers
ISBN: 9780735712836

This book is broken up into a collection of hands-on seminars that each focus on teaching a specific aspect of Flash MX. The author begins each seminar by teaching core concepts and techniques. Then, in the workshop, she takes the reader step by step through applying those concepts and techniques to an actual Flash movie. By working through the book cover to cover, you can build an entire Flash web site that includes compelling graphics and animation, audio and video, ActionScript-driven activities, games and personalization, components, and XML-driven forms.

Flash 3D Cheats Most Wanted

Flash 3D Cheats Most Wanted
Author: Gerald YardFace
Publisher: Apress
Total Pages: 268
Release: 2008-01-01
Genre: Computers
ISBN: 1430208147

Those who are quite comfortable with Flash MX and know a little ActionScript, will enjoy this book. It provides detailed step-by-step tutorials, and boasts complete technical support from the friends of ED website.

Flash MX Games

Flash MX Games
Author: Nik Lever
Publisher: CRC Press
Total Pages: 455
Release: 2012-10-12
Genre: Art
ISBN: 1136133186

Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Macromedia Flash MX Game Design Demystified

Macromedia Flash MX Game Design Demystified
Author: Jobe Makar
Publisher: Macromedia Press
Total Pages: 652
Release: 2003
Genre: Computers
ISBN: 9780201770216

So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.

Sams Teach Yourself Macromedia Flash MX in 24 Hours

Sams Teach Yourself Macromedia Flash MX in 24 Hours
Author: Phillip Kerman
Publisher: Sams Publishing
Total Pages: 626
Release: 2002
Genre: Computers
ISBN: 9780672323713

Updated and revised, this bestselling tutorial is a clearly written, well-organized introduction to Flash and gives the beginner an overview of the application's newest version.

Syndicating Web Sites with RSS Feeds For Dummies

Syndicating Web Sites with RSS Feeds For Dummies
Author: Ellen Finkelstein
Publisher: John Wiley & Sons
Total Pages: 363
Release: 2005-03-25
Genre: Computers
ISBN: 0764597558

So you have a business and you have a Web site. Bravo! You’re doing all the right things to be successful. But wait — the information on your Web site needs to be updated, and your customers need to know. Good heavens, didn’t you spend half of last week doing that? There’s got to be a quicker, easier way to keep your clientele informed, and while we’re at it, how about building your business too? RSS can come to your rescue, but first you need to know what it is and how to use it. Syndicating Web Sites With RSS Feeds For Dummies has what you need to know to get up and running fast—and with today’s flood of constantly-changing information, “fast” is a top priority. Here, in plain English, you’ll find out how to: Use RSS to drive traffic to your Web site and build brand awareness Choose and install the right software, set up RSS feeds, and decide on the format that meets your needs Create RSS feeds from scratch, or put a news reader on your Web site Improve your site’s ranking in search engines and build customer loyalty Enable your customers to choose when and how they receive updated information Tailor information for your audience and publish all your updates quickly and easily Promote your RSS feed and explain to your customers how to use it Provide added value for your customers Making the most of RSS can make life easier for both you and those who do business with you. Syndicating Web Sites With RSS Feeds For Dummies will help you maintain fresh content for your Web site, blog, or e-zine, promote your site and establish links to it, and even update vital documents like employee guides, price lists, and procedures manuals, quickly and easily.

Flash MX 2004 ActionScript Bible

Flash MX 2004 ActionScript Bible
Author: Robert Reinhardt
Publisher: John Wiley & Sons
Total Pages: 986
Release: 2004-04-28
Genre: Computers
ISBN: 076457129X

Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool