Business Patterns For Software Developers
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Author | : Allan Kelly |
Publisher | : John Wiley & Sons |
Total Pages | : 330 |
Release | : 2012-04-10 |
Genre | : Computers |
ISBN | : 1119950724 |
A must-have recipe book for building software Perhaps you can relate to this all-too common scenario: you know all about your software product?but could do with some help in understanding the strategic side of things. If so, this book is the one-stop resource you'll need in order to become a successful software entrepreneur. Patterns expert Allan Kelly provides you with the step-by-step route that needs to be followed in order to understand business strategy and operations. Each chapter starts out with a solid introduction and theoretical overview, which is then further illustrated with patterns and case studies, all aimed at helping you move into the management of software. Teaches you the ropes of business strategy and operations for software Places special emphasis on the patterns for those who make software for sale Addresses patterns philosophy, patterns strategies, business strategy patterns, and software company lifecycle Shares practical tools, tips, and examples of best practices so you can see how each specific pattern fits in and needs to be implemented. Business Patterns for Software Development divulges strategies, operations, and structures for building successful software.
Author | : Pavel Hruby |
Publisher | : Springer Science & Business Media |
Total Pages | : 368 |
Release | : 2006-08-02 |
Genre | : Computers |
ISBN | : 3540303278 |
This book shows how to apply pattern ideas in business applications. It presents more than 20 structural and behavioral business patterns that use the REA (resources, events, agents) pattern as a common backbone. The developer working on business frameworks can use the patterns to derive the right abstractions and to design and ensure that the meta-rules are followed by the developers of the actual applications. The application developer can use these patterns to design a business application, to ensure that it does not violate the domain rules, and to adapt the application to changing requirements without the need to change the overall architecture.
Author | : Gregor Hohpe |
Publisher | : |
Total Pages | : 737 |
Release | : 2003 |
Genre | : |
ISBN | : 9788131741177 |
Author | : Erich Gamma |
Publisher | : Pearson Deutschland GmbH |
Total Pages | : 512 |
Release | : 1995 |
Genre | : Business & Economics |
ISBN | : 9783827328243 |
Software -- Software Engineering.
Author | : Michael Keeling |
Publisher | : Pragmatic Bookshelf |
Total Pages | : 449 |
Release | : 2017-10-18 |
Genre | : Computers |
ISBN | : 1680503448 |
Don't engineer by coincidence-design it like you mean it! Filled with practical techniques, Design It! is the perfect introduction to software architecture for programmers who are ready to grow their design skills. Lead your team as a software architect, ask the right stakeholders the right questions, explore design options, and help your team implement a system that promotes the right -ilities. Share your design decisions, facilitate collaborative design workshops that are fast, effective, and fun-and develop more awesome software! With dozens of design methods, examples, and practical know-how, Design It! shows you how to become a software architect. Walk through the core concepts every architect must know, discover how to apply them, and learn a variety of skills that will make you a better programmer, leader, and designer. Uncover the big ideas behind software architecture and gain confidence working on projects big and small. Plan, design, implement, and evaluate software architectures and collaborate with your team, stakeholders, and other architects. Identify the right stakeholders and understand their needs, dig for architecturally significant requirements, write amazing quality attribute scenarios, and make confident decisions. Choose technologies based on their architectural impact, facilitate architecture-centric design workshops, and evaluate architectures using lightweight, effective methods. Write lean architecture descriptions people love to read. Run an architecture design studio, implement the architecture you've designed, and grow your team's architectural knowledge. Good design requires good communication. Talk about your software architecture with stakeholders using whiteboards, documents, and code, and apply architecture-focused design methods in your day-to-day practice. Hands-on exercises, real-world scenarios, and practical team-based decision-making tools will get everyone on board and give you the experience you need to become a confident software architect.
Author | : Jim Simon Plumtree |
Publisher | : Addison-Wesley Professional |
Total Pages | : 1164 |
Release | : 2003-12-22 |
Genre | : Computers |
ISBN | : 0132702533 |
Enterprise Patterns and MDA teaches you how to customize any archetype pattern–such as Customer, Product, and Order–to reflect the idiosyncrasies of your own business environment. Because all the patterns work harmoniously together and have clearly documented relationships to each other, you’ll come away with a host of reusable solutions to common problems in business-software design. This book shows you how using a pattern or a fragment of a pattern can save you months of work and help you avoid costly errors. You’ll also discover how–when used in literate modeling–patterns can solve the difficult challenge of communicating UML models to broad audiences. The configurable patterns can be used manually to create executable code. However, the authors draw on their extensive experience to show you how to tap the significant power of MDA and UML for maximum automation. Not surprisingly, the patterns included in this book are highly valuable; a blue-chip company recently valued a similar, but less mature, set of patterns at hundreds of thousands of dollars. Use this practical guide to increase the efficiency of your designs and to create robust business applications that can be applied immediately in a business setting.
Author | : Eric Freeman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 694 |
Release | : 2004-10-25 |
Genre | : Computers |
ISBN | : 0596800746 |
Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.
Author | : Ravindra Sadaphule |
Publisher | : Createspace Independent Publishing Platform |
Total Pages | : 34 |
Release | : 2016-04-09 |
Genre | : |
ISBN | : 9781530979455 |
This book provides easy to understand way of grasping creational design patterns using Java. It contains real use cases with code examples to illustrate the design patterns. Creational design patterns are fundamental to object creation and has proved to be useful time and again in several applications. Design patterns enables reusability, extensibility and maintainability to software applications. As code base grows, design patterns comes handy to refactor the code and keep it sane for new comers.
Author | : Stephen Withall |
Publisher | : Pearson Education |
Total Pages | : 384 |
Release | : 2007-06-13 |
Genre | : Computers |
ISBN | : 0735646066 |
Learn proven, real-world techniques for specifying software requirements with this practical reference. It details 30 requirement “patterns” offering realistic examples for situation-specific guidance for building effective software requirements. Each pattern explains what a requirement needs to convey, offers potential questions to ask, points out potential pitfalls, suggests extra requirements, and other advice. This book also provides guidance on how to write other kinds of information that belong in a requirements specification, such as assumptions, a glossary, and document history and references, and how to structure a requirements specification. A disturbing proportion of computer systems are judged to be inadequate; many are not even delivered; more are late or over budget. Studies consistently show one of the single biggest causes is poorly defined requirements: not properly defining what a system is for and what it’s supposed to do. Even a modest contribution to improving requirements offers the prospect of saving businesses part of a large sum of wasted investment. This guide emphasizes this important requirement need—determining what a software system needs to do before spending time on development. Expertly written, this book details solutions that have worked in the past, with guidance for modifying patterns to fit individual needs—giving developers the valuable advice they need for building effective software requirements
Author | : Ron Jeffries |
Publisher | : Pragmatic Bookshelf |
Total Pages | : 264 |
Release | : 2015-02-19 |
Genre | : Computers |
ISBN | : 1680505084 |
You need to get value from your software project. You need it "free, now, and perfect." We can't get you there, but we can help you get to "cheaper, sooner, and better." This book leads you from the desire for value down to the specific activities that help good Agile projects deliver better software sooner, and at a lower cost. Using simple sketches and a few words, the author invites you to follow his path of learning and understanding from a half century of software development and from his engagement with Agile methods from their very beginning. The book describes software development, starting from our natural desire to get something of value. Each topic is described with a picture and a few paragraphs. You're invited to think about each topic; to take it in. You'll think about how each step into the process leads to the next. You'll begin to see why Agile methods ask for what they do, and you'll learn why a shallow implementation of Agile can lead to only limited improvement. This is not a detailed map, nor a step-by-step set of instructions for building the perfect project. There is no map or instructions that will do that for you. You need to build your own project, making it a bit more perfect every day. To do that effectively, you need to build up an understanding of the whole process. This book points out the milestones on your journey of understanding the nature of software development done well. It takes you to a location, describes it briefly, and leaves you to explore and fill in your own understanding. What You Need: You'll need your Standard Issue Brain, a bit of curiosity, and a desire to build your own understanding rather than have someone else's detailed ideas poured into your head.