Building Android Apps With Html Css And Javascript 2nd Edition
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Author | : Jonathan Stark |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 188 |
Release | : 2010-01-08 |
Genre | : Computers |
ISBN | : 1449382916 |
What people are saying about Building iPhone Apps w/ HTML, CSS, and JavaScript "The future of mobile development is clearly web technologies like CSS, HTML and JavaScript. Jonathan Stark shows you how to leverage your existing web development skills to build native iPhone applications using these technologies." --John Allsopp, author and founder of Web Directions "Jonathan's book is the most comprehensive documentation available for developing web applications for mobile Safari. Not just great tech coverage, this book is an easy read of purely fascinating mobile tidbits in a fun colloquial style. Must have for all PhoneGap developers." -- Brian LeRoux, Nitobi Software It's a fact: if you know HTML, CSS, and JavaScript, you already have the tools you need to develop your own iPhone apps. With this book, you'll learn how to use these open source web technologies to design and build apps for the iPhone and iPod Touch on the platform of your choice-without using Objective-C or Cocoa. Device-agnostic mobile apps are the wave of the future, and this book shows you how to create one product for several platforms. You'll find guidelines for converting your product into a native iPhone app using the free PhoneGap framework. And you'll learn why releasing your product as a web app first helps you find, fix, and test bugs much faster than if you went straight to the App Store with a product built with Apple's tools. Build iPhone apps with tools you already know how to use Learn how to make an existing website look and behave like an iPhone app Add native-looking animations to your web app using jQTouch Take advantage of client-side data storage with apps that run even when the iPhone is offline Hook into advanced iPhone features -- including the accelerometer, geolocation, and vibration -- with JavaScript Submit your applications to the App Store with Xcode This book received valuable community input through O'Reilly's Open Feedback Publishing System (OFPS).
Author | : Jonathan Stark |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 177 |
Release | : 2012-01-23 |
Genre | : Computers |
ISBN | : 1449316417 |
Presents instructions for creating Android applications with HTML, CSS, and JavaScript, with information on such topics as styling, animation, client-side data storage, using PhoneGap, testing, and debugging.
Author | : William Harrel |
Publisher | : John Wiley & Sons |
Total Pages | : 454 |
Release | : 2011-09-13 |
Genre | : Computers |
ISBN | : 1118026225 |
Master the art of designing web pages for mobile devices--a site for small screens! When designing a web page for mobile devices, the big thing is--think small! Your objective is to provide what the mobile user wants without losing the "wow" in your website. This book shows you how to do it using three key technologies. Soon you'll be building mobile pages with forms, quizzes, appropriate graphics, shopping carts, and more! Think mobile--consider screen size, lack of a mouse, duel orientation screens, and mobile browsers. Know your audience--understand how people use the mobile web and how their habits differ from those of desktop users Get interactive--optimize multimedia files and develop contact forms that encourage visitors to interact with your site. Latest and greatest--maximize the new features of HTML5 and CSS3, automate your site with JavaScript, and use WebKit Extensions. Be sure they find you--make your mobile site both easily searchable and search engine-friendly. Open the book and find: Why you should know WURFL ; A system for keeping your site up to date ; All about bitmap and vector images ; Easy ways to adjust your site for different devices ; Powerful SEO ideas to get your site noticed ; Tips for creating a mobile shopping cart ; How to take your blog theme mobile ; Ten mobile CSS-friendly apps and widgets Learn to: Use standard web tools to build sites for iPhone, iPad, BlackBerry, and Android platforms ; Optimize sites for all mobile devices ; Accommodate different mobile browsers and security features ; Take advantage of HTML5--back cover.
Author | : Maximiliano Firtman |
Publisher | : O'Reilly Media |
Total Pages | : 512 |
Release | : 2010-07-23 |
Genre | : Computers |
ISBN | : 9780596807788 |
Today's market for mobile apps goes beyond the iPhone to include BlackBerry, Nokia, Windows Phone, and smartphones powered by Android, webOS, and other platforms. If you're an experienced web developer, this book shows you how to build a standard app core that you can extend to work with specific devices. You'll learn the particulars and pitfalls of building mobile apps with HTML, CSS, and other standard web tools. You'll also explore platform variations, finicky mobile browsers, Ajax design patterns for mobile, and much more. Before you know it, you'll be able to create mashups using Web 2.0 APIs in apps for the App Store, App World, OVI Store, Android Market, and other online retailers. Learn how to use your existing web skills to move into mobile development Discover key differences in mobile app design and navigation, including touch devices Use HTML, CSS, JavaScript, and Ajax to create effective user interfaces in the mobile environment Learn about technologies such as HTML5, XHTML MP, and WebKit extensions Understand variations of platforms such as Symbian, BlackBerry, webOS, Bada, Android, and iOS for iPhone and iPad Bypass the browser to create offline apps and widgets using web technologies
Author | : Nizamettin Gok |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 224 |
Release | : 2013-07-23 |
Genre | : Computers |
ISBN | : 1449361870 |
Build HTML5-based hybrid applications for Android with a mix of native Java and JavaScript components, without using third-party libraries and wrappers such as PhoneGap or Titanium. This concise, hands-on book takes you through the entire process, from setting up your development environment to deploying your product to an app store. Learn how to create apps that have access to native APIs, such as location, vibrator, sensors, and the camera, using a JavaScript/Java bridge—and choose the language that gives you better performance for each task. If you have experience with HTML5 and JavaScript, you’ll quickly discover why hybrid app development is the wave of the future. Set up a development environment with HTML, CSS, and JavaScript tools Create your first hybrid Android project, using Eclipse IDE Use the WebView control to host your hybrid application Explore hybrid application architecture, including JavaScript/Java communication Build single-page applications, using JavaScript libraries such as Backbone and Underscore Get optimization tips and useful snippets for CSS, DOM, and JavaScript Distribute your application to Google Play and the Amazon Appstore
Author | : Jeanine Meyer |
Publisher | : Apress |
Total Pages | : 445 |
Release | : 2011-12-14 |
Genre | : Computers |
ISBN | : 1430240334 |
HTML5 and JavaScript Projects shows you how to build on your basic knowledge of HTML5 and JavaScript to create substantial HTML5 applications. Through the many interesting projects you can build in this book, you'll build your HTML5 skills for your future projects, and extend the core skills you may have learned with its companion book, The Essential Guide to HTML5. HTML5 and JavaScript Projects covers the most important areas of HTML5 that you'll want to know how to program, including: video, and audio, databases, localStorage, and geolocation. The projects have been carefully selected to help you build your HTML5 and JavaScript programming skills. You'll build games and applications, such as video jigsaws, recipe archives, paper dolls, and many more captivating examples. Each project starts out with an introduction to the basic HTML5 and JavaScript concepts covered and then includes specific, appealing examples explained step-by-step. You'll also discover line-by-line explanations for every single line of code—we'll make sure that you can fully understand what each line of code does, so that you can easily take that understanding and apply it to your own HTML5 projects. HTML5 and JavaScript Projects: Shows how to produce applications combining Canvas drawings, photos, and videos Explains how to incorporate Google Maps and geolocation into your projects Reveals how to build applications requiring persistent data, storing the information locally or on a database on the server
Author | : Brian Messenlehner |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 459 |
Release | : 2014-04-08 |
Genre | : Computers |
ISBN | : 1449364802 |
WordPress is much more than a blogging platform. As this practical guide clearly demonstrates, you can use WordPress to build web apps of any type—not mere content sites, but full-blown apps for specific tasks. If you have PHP experience with a smattering of HTML, CSS, and JavaScript, you’ll learn how to use WordPress plugins and themes to develop fast, scalable, and secure web apps, native mobile apps, web services, and even a network of multiple WordPress sites. The authors use examples from their recently released SchoolPress app to explain concepts and techniques throughout the book. All code examples are available on GitHub. Compare WordPress with traditional app development frameworks Use themes for views, and plugins for backend functionality Get suggestions for choosing WordPress plugins—or build your own Manage user accounts and roles, and access user data Build asynchronous behaviors in your app with jQuery Develop native apps for iOS and Android, using wrappers Incorporate PHP libraries, external APIs, and web service plugins Collect payments through ecommerce and membership plugins Use techniques to speed up and scale your WordPress app
Author | : Adrian Kosmaczewski |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 169 |
Release | : 2012-06-18 |
Genre | : Computers |
ISBN | : 1449327818 |
When developing apps for the latest smartphones, you’re faced with several vexing questions. How many platforms do you need to accommodate? What level of support do mobile browsers provide? To help you address these and many other key issues, this guide provides a hands-on tour of the most powerful JavaScript frameworks available today. You’ll build sample apps with jQuery Mobile, Sencha Touch, and PhoneGap to learn the unique advantages—and disadvantages—of each framework. From there, you can determine which one is best for your project. This book is ideal for web developers familiar with JavaScript, HTML, and CSS. Experience the simplicity of jQuery Mobile for building cross-browser applications Learn how Sencha Touch’s architecture, widgets, and blazing-fast rendering engine makes it a good choice for enterprise software Use PhoneGap to package your web app into a native iOS, Android, or Windows Phone application Discover the impact of various HTML5 features on mobile app development Pick up JavaScript productivity tips as you delve into its object orientation, closures, and coding conventions Test and debug your app with a collection of tips, tricks, and tools
Author | : Joshua Marinacci |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 85 |
Release | : 2012-03-09 |
Genre | : Computers |
ISBN | : 1449333265 |
Do you want to develop mobile apps with Java—and have them work on a variety of devices powered by iOS and Android? You’ve come to the right place. This project-driven book shows you how to build portable apps with two amazing open source frameworks, Google Web Tools (GWT) and PhoneGap. With these tools, you’ll use learn how to write Java code that compiles into cross-platform Javascript and HTML, and discover how to take advantage of features in several popular devices, such as the camera, accelerometer, and GPS. Get started with GWT by building an example Twitter search app Build a example web app and adapt it for mobile with CSS Add touch centric controls with the GWT Mobile UI library Develop a working wine journal app that tracks a user’s GPS location Use techniques to make a mobile version of your web or desktop app Work with HTML5 Canvas to build a mobile video game Package your apps for iOS, webOS, and Android with PhoneGap
Author | : Bonnie Eisenman |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 241 |
Release | : 2017-10-23 |
Genre | : Computers |
ISBN | : 1491989092 |
Get a practical introduction to React Native, the JavaScript framework for writing and deploying fully featured mobile apps that render natively. The second edition of this hands-on guide shows you how to build applications that target iOS, Android, and other mobile platforms instead of browsers—apps that can access platform features such as the camera, user location, and local storage. Through code examples and step-by-step instructions, web developers and frontend engineers familiar with React will learn how to build and style interfaces, use mobile components, and debug and deploy apps. You’ll learn how to extend React Native using third-party libraries or your own Java and Objective-C libraries. Understand how React Native works under the hood with native UI components Examine how React Native’s mobile-based components compare to basic HTML elements Create and style your own React Native components and applications Take advantage of platform-specific APIs, as well as modules from the framework’s community Incorporate platform-specific components into cross-platform apps Learn common pitfalls of React Native development, and tools for dealing with them Combine a large application’s many screens into a cohesive UX Handle state management in a large app with the Redux library