Book For The Electronic Arts
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Author | : Joe Funk |
Publisher | : Prima Games |
Total Pages | : 176 |
Release | : 2007-12-28 |
Genre | : Games & Activities |
ISBN | : 9780761558392 |
• This photo-rich, high-quality coffee table book will take a visually intensive look at the first 25 years of the world's leading entertainment software publisher, and will include exclusive photos, ads, and box art from EA's company archives. • DVD featuring studio visits, executive interviews, "making of" vignettes, and much more. • Old-school gamers will appreciate the history. Young gamers will learn how EA became EA. • Superior production values ensure fans will want to keep this handsome volume for years to come.
Author | : Arjen Mulder |
Publisher | : V2_ publishing |
Total Pages | : 188 |
Release | : 2000 |
Genre | : Art and electronics |
ISBN | : 906617255X |
Author | : Edward A. Shanken |
Publisher | : Phaidon |
Total Pages | : 312 |
Release | : 2009-02-21 |
Genre | : Art |
ISBN | : |
A landmark survey examining the pivotal role of new technologies in recent artistic innovation.
Author | : Ronald Pellegrino |
Publisher | : Van Nostrand Reinhold Company |
Total Pages | : 296 |
Release | : 1983 |
Genre | : Music |
ISBN | : |
Author | : Richard A. Lanham |
Publisher | : University of Chicago Press |
Total Pages | : 302 |
Release | : 2010-06-15 |
Genre | : Language Arts & Disciplines |
ISBN | : 0226469123 |
The personal computer has revolutionized communication, and digitized text has introduced a radically new medium of expression. Interactive, volatile, mixing word and image, the electronic word challenges our assumptions about the shape of culture itself. This highly acclaimed collection of Richard Lanham's witty, provocative, and engaging essays surveys the effects of electronic text on the arts and letters. Lanham explores how electronic text fulfills the expressive agenda of twentieth-century visual art and music, revolutionizes the curriculum, democratizes the instruments of art, and poses anew the cultural accountability of humanism itself. Persuading us with uncommon grace and power that the move from book to screen gives cause for optimism, not despair, Lanham proclaims that "electronic expression has come not to destroy the Western arts but to fulfill them." The Electronic Word is also available as a Chicago Expanded Book for your Macintosh®. This hypertext edition allows readers to move freely through the text, marking "pages," annotating passages, searching words and phrases, and immediately accessing annotations, which have been enhanced for this edition. In a special prefatory essay, Lanham introduces the features of this electronic edition and gives a vividly applied critique of this dynamic new edition.
Author | : Paul Horowitz |
Publisher | : |
Total Pages | : 1227 |
Release | : 2021 |
Genre | : Electronic circuit design |
ISBN | : |
Author | : Omar Kholeif |
Publisher | : |
Total Pages | : 0 |
Release | : 2016 |
Genre | : Art |
ISBN | : 9780854882465 |
Accompanying a landmark exhibition at the Whitechapel Gallery, this catalogue explores the impact of computer and networked technologies on artists from the mid-1960s to the present day.
Author | : Richard Hughes Gibson |
Publisher | : Page and Screen |
Total Pages | : 216 |
Release | : 2021-10-29 |
Genre | : Literary Criticism |
ISBN | : 9781625346001 |
The field of electronic literature has a familiar catchphrase, "You can't do it on paper." But the field has in fact never gone paperless. Reaching back to early experiments with digital writing in the mainframe era and then moving through the personal computer and Internet revolutions, this book traces the changing forms of paper on which e-lit artists have drawn, including continuous paper, documentation, disk sleeves, packaging, and even artists' books. Paper Electronic Literature attests that digital literature's old media elements have much to teach us about the cultural and physical conditions in which we compute; the creativity that new media artists have shown in their dealings with old media; and the distinctively electronic issues that confront digital artists. Moving between avant-garde works and popular ones, fiction writing and poetry generation, Richard Hughes Gibson reveals the diverse ways in which paper has served as a component within electronic literature, particularly in facilitating interactive experiences for users. This important study develops a new critical paradigm for appreciating the multifaceted material innovation that has long marked digital literature.
Author | : Elsie Olson |
Publisher | : Bellwether Media |
Total Pages | : 32 |
Release | : 2024-08-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 1644879379 |
Electronic Arts makes some of the most popular video games today! This title introduces readers to the history of the company, from its origins to the present day, through leveled text and crisp photos. Along the way, fun facts offer high-interest information, while special features map the companyÕs headquarters, profile an EA leader, highlight top-selling EA games, and more. Gamers will enjoy learning the history of this top gaming company!
Author | : Carla Mooney |
Publisher | : ABDO |
Total Pages | : 115 |
Release | : 2023-08-01 |
Genre | : Juvenile Nonfiction |
ISBN | : 1098276779 |
This book introduces readers to Electronic Arts, the publisher behind hit franchises such as Madden NFL, FIFA, and The Sims. Readers will explore the company's history, its dominance of the sports video game landscape, and how the company continues to innovate today. Features include infographics, a glossary, references, websites, source notes, and an index. Aligned to Common Core Standards and correlated to state standards. Essential Library is an imprint of Abdo Publishing, a division of ABDO.