Blender 3D for Jobseekers

Blender 3D for Jobseekers
Author: Laurie Annis
Publisher: BPB Publications
Total Pages: 343
Release: 2023-04-21
Genre: Computers
ISBN: 9355518110

A practical guide on how to prepare, animate, and render 3D models in Blender for real-world markets KEY FEATURES ● Understand the capabilities of Blender 3D and how to get started. ● Get familiar with the fundamentals of 3D creation, from modelling to production. ● Learn how to use Blender professionally to become a sought-after 3D creator. DESCRIPTION Learning how to create in 3D is a daunting and lengthy process, no matter which software is used. If you are a beginner or an aspiring 3D creator who wants to get familiar with the vast capabilities of Blender 3D, then this book is for you. Beginning with an overview of Blender’s capabilities and immediately launching into the installation and navigation of Blender’s interface, this book will help you become comfortable with thinking and working in the 3D space. Next, core concepts are de-mystified, clarifying the difference between polygonal modeling and sculpting, and when to choose one approach over the other. Once you are comfortable with creating 3D models, this book will teach you how to create and manipulate 3D objects, scenes, and experiences. By the end of the book, you will be prepared to begin fulfilling creative work making products that are in high demand in the vast, lucrative market of 3D. WHAT YOU WILL LEARN ● The features, installation, and navigation of Blender 3D. ● Understand core 3D concepts like poly modeling and sculpting. ● How to work with textures, materials, and shaders in 3D. ● An introduction to animation, effects and simulations. ● How to render images and video of 3D creations. ● How to use Blender for professional 3D work. WHO THIS BOOK IS FOR This book is for beginners and experienced 3D professionals who want to use Blender 3D for modeling, animating, and rendering their models. TABLE OF CONTENTS 1. Features of Blender 3D 2. Installation and Interface 3. General 3D Concepts 4. Polygonal Modeling 5. Poly Modeling Extras 6. 3D Sculpting 7. 3D Surfaces 8. 3D Animation 9. Effects and Simulations 10. Images and Video 11. 3D in Production

Blender For Dummies

Blender For Dummies
Author: Jason van Gumster
Publisher: John Wiley & Sons
Total Pages: 550
Release: 2011-04-04
Genre: Computers
ISBN: 1118075838

The exciting new book on the exciting new Blender 2.5! If you want to design 3D animation, here's your chance to jump in with both feet, free software, and a friendly guide at your side! Blender For Dummies, 2nd Edition is the perfect introduction to the popular, open-source, Blender 3D animation software, specifically the revolutionary new Blender 2.5. Find out what all the buzz is about with this easy-access guide. Even if you?re just beginning, you'll learn all the Blender 2.5 ropes, get the latest tips, and soon start creating 3D animation that dazzles. Walks you through what you need to know to start creating eye-catching 3D animations with Blender 2.5, the latest update to the top open-source 3D animation program Shows you how to get the very most out of Blender 2.5's new multi-window unblocking interface, new event system, and other exciting new features Covers how to create 3D objects with meshes, curves, surfaces, and 3D text; add color, texture, shades, reflections and transparency; set your objects in motion with animations and rigging; render your objects and animations; and create scenes with lighting and cameras If you want to start creating your own 3D animations with Blender, Blender For Dummies, 2nd Edition is where you need to start!

Game Character Creation with Blender and Unity

Game Character Creation with Blender and Unity
Author: Chris Totten
Publisher: John Wiley & Sons
Total Pages: 466
Release: 2012-06-01
Genre: Computers
ISBN: 1118237714

A complete guide to creating usable, realistic game characters with two powerful tools Creating viable game characters requires a combination of skills. This book teaches game creators how to create usable, realistic game assets using the power of an open-source 3D application and a free game engine. It presents a step-by-step approach to modeling, texturing, and animating a character using the popular Blender software, with emphasis on low polygon modeling and an eye for using sculpting and textures, and demonstrates how to bring the character into the Unity game engine. Game creation is a popular and productive pursuit for both hobbyists and serious developers; this guide brings together two effective tools to simplify and enhance the process Artists who are familiar with Blender or other 3D software but who lack experience with game development workflow will find this book fills important gaps in their knowledge Provides a complete tutorial on developing a game character, including modeling, UV unwrapping, sculpting, baking displacements, texturing, rigging, animation, and export Emphasizes low polygon modeling for game engines and shows how to bring the finished character into the Unity game engine Whether you're interested in a new hobby or eager to enter the field of professional game development, this book offers valuable guidance to increase your skills.

Inside Softimage 3D

Inside Softimage 3D
Author: Anthony Rossano
Publisher: New Riders Publishing
Total Pages: 788
Release: 1998
Genre: Computers
ISBN: 9781562058852

One of the country's leading instructors of Softimage offers dozens of step-by-step exercises, secret techniques from notable experts in the sidebars, and fabulous imagery from great Softimage artists. Completely full color, the book provides the optimum learning environment for this complex software. The CD-ROM contains cross-platform NT/SGI IRIX and popular shareware plug-ins.

Learning Blender

Learning Blender
Author: Oliver Villar
Publisher: Addison-Wesley Professional
Total Pages: 513
Release: 2017-04-07
Genre: Computers
ISBN: 0134665155

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. Master the Newest Blender Techniques for Creating Amazing 3D Characters: From Design and Modeling to Video Compositing Now fully updated for Blender 2.78b and beyond, Learning Blender, Second Edition, walks you through every step of creating an outstanding 3D animated character with Blender, and then compositing it in a real video using a professional workflow. This edition covers the powerful new selection and modeling tools, as well as high-efficiency improvements related to other parts of the project such as texture painting, shading, rigging, rendering, and compositing. Still the only Blender tutorial to take you from preproduction to final result, this guide is perfect for both novices and those moving from other software to Blender (open source and free software). Author Oliver Villar provides full-color, hands-on chapters that cover every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animation, and rendering. He also walks you through integrating your animated character into a real-world video, using professional camera tracking, lighting, and compositing techniques. The rich companion website (blendtuts.com/learning-blender-files) will help you quickly master even the most complex techniques with bonus contents like video tutorials. By the time you’re done, you’ll be ready to create outstanding characters for all media–and you’ll have up-to-date skills for any 3D project, whether it involves characters or not. Learn Blender’s updated user interface, navigation, and selection techniques Create your first scene with Blender and the Blender Render and Cycles render engines Organize an efficient, step-by-step pipeline to streamline workflow in any project Master modeling, unwrapping, and texturing Bring your character to life with materials and shading Create your character’s skeleton and make it walk Use Camera Tracking to mix 3D objects into a real-world video Transform a raw rendered scene into the final result using Blender’s compositing nodes Register your product at informit.com/register for convenient access to downloads, updates, and corrections as they become available.

Blender 3D Basics

Blender 3D Basics
Author: Gordon Fisher
Publisher: Packt Publishing Ltd
Total Pages: 715
Release: 2012-06-22
Genre: Computers
ISBN: 184951691X

The complete novice's guide to 3D modeling and animation.

COREL DRAW TRAINING GUIDE

COREL DRAW TRAINING GUIDE
Author: Satish Jain/M.Geetha
Publisher: BPB Publications
Total Pages: 253
Release: 2018-06-02
Genre: Computers
ISBN: 9387284859

This guide is a step-by-step training manual for learning a very versatile and useful Graphic package namely CorelDRAW Graphics Suite X8.The book begins with the basics of CorelDRAW in Chapter 1 and 2. Chapter 3 explains the making of basic drawing, as well as the artistic media tools.Chapter 4 covers advanced drawing to work with basic tools and shapes such as grouping, ungrouping, aligning and distribute objects.Chapter 5 and 6 explain Paragraph text editing, artistic text and its formatting.Chapter 7 deals with Layers and Symbols.Chapter 8 and 9 describe the Outline tool and Fill tool. These tools are useful for giving different artistic impact to the graphic objects.Chapter 10 enables you to deal with Interactive tools and the way CorelDRAW Graphics Suite X8 manages them.Chapter 11 explains the power of editing and manipulating images with ease. Chapter 12 deals with page layout and last Chapter deals with printing and publishing a document.The notable features of this training guide are:Detailed exposition of basic and advanced tools available in this graphics package.Step-by-step description of various commands and managing long documents.Different types of text styles are described using different methods. Importing and Exporting of graphic documents are explained in detail.

WordPress for Kids

WordPress for Kids
Author: D.S Aman
Publisher: BPB Publications
Total Pages: 312
Release: 2022-01-04
Genre: Computers
ISBN: 9355510446

Build your website with custom designs, animations, and many awesome features! KEY FEATURES ● Simple illustrations, screenshots, and easy lessons to engage kids. ● Detailed instructions, code samples, and explanations for creating WordPress websites. ● Use of analogies, stories, and real-life examples to help develop websites easily. DESCRIPTION When kids are interested in technology and websites, WordPress for Kids will pique their interest in learning more. This book will help kids get first-hand experience in building a world-class site using WordPress. It's a lot easier if you have a lot of screenshots and examples to follow along with. Each section is written so that children are never overwhelmed by technical details. Instead, they are divided into stories, scenarios, and terms they can relate to. The book begins by helping you set up an account on WordPress.com and then walking you through the dashboard tab-by-tab. The book covers how to log in to WordPress, create and edit posts and pages, customize colors, fonts, the header and footer, the layout, and other design elements, as well as content and images. It helps explore plugins, widgets, and some eye-catching website themes. This book will help you get your website ranked on search engines like Google. Your very first website will be online by the end of this book. Without writing a single line of code, your website will be ready to be seen by millions of people. WHAT YOU WILL LEARN ● Become familiar with the fundamentals of web development. ● Create a WordPress account and configure your first website. ● Explore everything about Posts and Pages and how to create them. ● Learn to design your website with popular themes and how to customize them. ● Bring enhanced functionalities with widgets and plugins. ● Get website visitors by ranking your website on the Google Search Engine. WHO THIS BOOK IS FOR This book is for kids of 6th grade and above who wish to learn the art of building beautiful websites. Basic knowledge of computers and the Internet is a prerequisite for this book. TABLE OF CONTENTS 1. WordPress and Subway. Understanding WordPress with the Help of Sandwiches 2. Getting Started – Create Your Account and Start Exploring 3. Setting Up Your Site 4. Few Website Terminologies 5. Posts, Pages, and Your School Timetable 6. Creating your First Post 7. Comments, Categories, and Tags 8. Creating a Page 9. Themes – Your Personal Designer 10. Customizing Your Theme 11. Menus – The Map of Your Website 12. Being Widgety with WordPress 13. Going for a Paid Plan – Is It Required? 14. Introducing the Plugins 15. Rank Your Website. SEO with Plugin 16. Adding Animation and Interaction to Your Pages 17. Few More Popular Plugins 18. Launching Your Website and What to Do Next?

Visual Social Media Marketing

Visual Social Media Marketing
Author: Krista Neher
Publisher: Boot Camp Digital Publishing
Total Pages: 128
Release: 2013-01
Genre: Internet marketing
ISBN: 9780983028628

Visual Social Media Marketing is changing the way that we communicate online. This book will show you exactly how to harness the explosive growth of visual sites and social networks to get results for your business. Over the past few years, the web has become very crowded and social networks are even more cluttered. Visual images have emerged as an effective way to break through the clutter and reach your audience online. It isn't just about social media or social networks either. If you want your website or any of your online content to be shared or travel through the web, images should be at the forefront of your strategy. This book will share with you WHY images are so important as well as HOW to create a comprehensive image strategy for your business online. In addition, we'll also cover the key image tools and sites that can help your business grow. The tools that we'll cover in the book are: -Instagram: a leading mobile phone social network and image creation site -Image creation: strategies and tools to create amazing images Infographics: one of the best ways to share your story -Pinterest: the visual social sharing site that is taking the social media world by storm You will finish this book with not only a strategic understanding, but also a tactical plan for how you can grow your business by using visuals.

Introducing Character Animation with Blender

Introducing Character Animation with Blender
Author: Tony Mullen
Publisher: John Wiley & Sons
Total Pages: 840
Release: 2011-06-09
Genre: Computers
ISBN: 1118058569

Let this in-depth professional book be your guide to Blender, the powerful open-source 3D modeling and animation software that will bring your ideas to life. Using clear step-by-step instruction and pages of real-world examples, expert animator Tony Mullen walks you through the complexities of modeling and animating, with a special focus on characters. From Blender basics to creating facial expressions and emotion to rendering, you’ll jump right into the process and learn valuable techniques that will transform your movies. Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.