Black Furies Tribebook

Black Furies Tribebook
Author: James Kiley
Publisher: White Wolf Publishing
Total Pages: 0
Release: 2001-09
Genre:
ISBN: 9781565043893

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Tribebooks contain vital character information for players and Storytellers.

Silent Striders and Black Furies

Silent Striders and Black Furies
Author: Carl Bowen
Publisher: White Wolf Publishing
Total Pages: 0
Release: 2001
Genre: Fantasy fiction, American
ISBN: 9781565048836

The Garou confront a dangerous beast in the heart of Serbia and find they must gain information on the beast through blighted lands.

Black Furies

Black Furies
Author: Joe Gentile
Publisher:
Total Pages: 0
Release: 2002-02-27
Genre: Comic books, strips, etc
ISBN: 9780971293724

Werewolf: Black Furies:In White Wolf's noir/goth universe, the world of Werewolf isdying. Their own numbers are decreasing, while the enemy growsstronger. This book focuses on the Black Fury tribe: warrior-womenhell bent on protecting the enviroment and women's rights. They say you can never go home again. Libra, her packleader, makes that her first mistake. She finds that her human sister is in anabusive relationship with a worthless human male. The pack hunts down the scum,ignorant to the dangers their prey may be leading them to. This is a tale ofrevenge, tragedy, and hope, breathed into life by the emotion-laden atmosphericpainting skill of Eddy Newell!

Tribebook

Tribebook
Author: Brian Campbell
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 2001-12
Genre:
ISBN: 9781588463005

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads.Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage.Tribebooks contain vital character information for players and Storytellers.

Tribebook

Tribebook
Author: James Comer
Publisher: White Wolf Publishing
Total Pages: 0
Release: 2002
Genre: Werewolf (Game)
ISBN: 9781588463036

The Hand That Offers Peace There is no peace in the World of Darkness "RM," but the Children of Gaia would change that. From the tribe's origins in Mesopotamia to their hidden efforts in the war-torn modern world, the Children have always tried to promote healing and unity. As werewolves, they know it's their duty to fight the last battles of the Apocalypse -- but their love of life is their strength. Gaia willing, it won't prove a weakness as well. And the Claw That Protects It The next in the revised Tribebook series examines the Children of Gaia -- the werewolves that strive to heal as well as kill, protect as well as destroy. This expanded and revised edition outlines all the strengths and weaknesses of the tribe, from their vast healing powers to the conflict between their desire for peace and the instincts that drive them to hunt and slay.

Tribe Novel

Tribe Novel
Author: Gherbod Fleming
Publisher: White Wolf Publishing
Total Pages: 0
Release: 2001-02
Genre: Good and evil
ISBN: 9781565048553

Mokole

Mokole
Author: James Ray Comer
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 1999-11
Genre: Fantasy games
ISBN: 9781565043060

Werewolf: The Apocalypse is about anger over the loss of what the shapeshifting Garou hold dearest: Gaia, the Earth itself. Corruption from without and within has caused the destruction not only of the Garou's environment, but also of their families, friends and culture, which extends in an unbroken line to the very dawn of life. No matter how righteously the Garou hold themselves, no matter how they prey on their destroyers, the corruption spreads. Now the time for reconciliation is past. This grave insult against Gaia can end in only one way: blood, betrayal... and rage. Details the werecrocodilians of the World of Darkness.

The Order of Reason

The Order of Reason
Author: Brian Campbell
Publisher: White Wolf Games Studio
Total Pages: 0
Release: 2001-08
Genre: Mage (Game)
ISBN: 9781565044692

It began with a cannon blast. It ended with a world in chains. Rising from the darkness, a visionary order shakes back the cloak of superstition and raises the lamp of Reason. The fires of that lamp burn the magi of these Mythic Times, and now they unite to save the future of their Arts. Across the world, magick, faith and reason grapple in the twilight, while in the distance the witch-fires grow bright and hungry. Be a wizard. Be a priest. Be a dragon or dragon-slayer. Dance to the tune of a Renaissance revel. It's a hell of a time to be alive. Expands upon the intricacies and intrigues of the various Conventions and Guilds of the Order of Reason.