Blackmark

Blackmark
Author: Gil Kane
Publisher:
Total Pages: 268
Release: 2002
Genre: Comics & Graphic Novels
ISBN:

Gil Kane was a comics artist specialising in superheroes who had drawn every major character from Suprman and Spider-Man to Green Lantern and Conan. In 1974 he created 'Blackmark', his attempt to go independent. The first volume of this sword & sorcery/heroic fantasy narrative has been out of print for 25 years, and the completed second valume was never published. Now both volumes are available in a single trade book format, larger than the original paperback size to better showcase Kane's elegant art.

Are We Rome?

Are We Rome?
Author: Cullen Murphy
Publisher: HMH
Total Pages: 272
Release: 2008-05-05
Genre: Political Science
ISBN: 0547527071

What went wrong in imperial Rome, and how we can avoid it: “If you want to understand where America stands in the world today, read this.” —Thomas E. Ricks The rise and fall of ancient Rome has been on American minds since the beginning of our republic. Depending on who’s doing the talking, the history of Rome serves as either a triumphal call to action—or a dire warning of imminent collapse. In this “provocative and lively” book, Cullen Murphy points out that today we focus less on the Roman Republic than on the empire that took its place, and reveals a wide array of similarities between the two societies (The New York Times). Looking at the blinkered, insular culture of our capitals; the debilitating effect of bribery in public life; the paradoxical issue of borders; and the weakening of the body politic through various forms of privatization, Murphy persuasively argues that we most resemble Rome in the burgeoning corruption of our government and in our arrogant ignorance of the world outside—two things that must be changed if we are to avoid Rome’s fate. “Are We Rome? is just about a perfect book. . . . I wish every politician would spend an evening with this book.” —James Fallows

Conan Meets the Academy

Conan Meets the Academy
Author: Jonas Prida
Publisher: McFarland
Total Pages: 225
Release: 2012-12-04
Genre: Literary Criticism
ISBN: 0786461527

Robert E. Howard penned a series of fantasy stories in 1932 featuring Conan, a hulking warrior from "Cimmeria" who roamed the mythical Hyborian Age landscape engaging in heroic adventures. More than the quirky manifestation of Depression-era magazines, Conan the Barbarian has endured as a cultural mainstay for over 70 years. This multidisciplinary collection offers the first scholarly investigation of Conan, from Howard's early stories, through midcentury novels and Arnold Schwarzenegger's iconic films, to the 2011 cinematic remake of Conan the Barbarian. Drawing on disciplines such as stylometry, archeology, cultural and folklore studies and literary history, the essays examine statistical analyses of the words in Conan texts, the literary genesis of Conan, later-day parodies, Conan video games, and much more. This volume reveals the hidden scholarly depth of this seemingly unsophisticated fictional character.

Mirrors

Mirrors
Author: Eduardo Galeano
Publisher: Portobello Books
Total Pages: 311
Release: 2011-08-04
Genre: History
ISBN: 1846274397

In Mirrors, Galeano smashes aside the narrative of conventional history and arranges the shards into a new pattern, to reveal the past in radically altered form. From the Garden of Eden to twenty-first-century cityscapes, we glimpse fragments in the lives of those who have been overlooked by traditional histories: the artists, the servants, the gods and the visionaries, the black slaves who built the White House, and the women who were bartered for dynastic ends

The Cimmerian: Queen Of The Black Coast #1

The Cimmerian: Queen Of The Black Coast #1
Author: Jean-David Morvan
Publisher: Ablaze Publishing
Total Pages: 24
Release: 2020-03-04
Genre: Comics & Graphic Novels
ISBN:

Pursued for killing a judge, Conan finds refuge on a merchant ship. But soon after setting sail, the Cimmerian and his new companions face a threat: the legendary Bêlit, self-proclaimed Queen of the Black Coast! For the first time, Robert E. Howard’s Conan is brought to life uncensored! Discover the true Conan, unrestrained, violent, and sexual. Read the story as he intended! Bonus Material: The Original Robert E. Howard short story is included!

Narrative Mechanics

Narrative Mechanics
Author: Beat Suter
Publisher: transcript Verlag
Total Pages: 363
Release: 2021-05-31
Genre: Social Science
ISBN: 3839453453

What do stories in games have in common with political narratives? This book identifies narrative strategies as mechanisms for meaning and manipulation in games and real life. It shows that the narrative mechanics so clearly identifiable in games are increasingly used (and abused) in politics and social life. They have »many faces«, displays and interfaces. They occur as texts, recipes, stories, dramas in three acts, movies, videos, tweets, journeys of heroes, but also as rewarding stories in games and as narratives in society - such as a career from rags to riches, the concept of modernity or market economy. Below their surface, however, narrative mechanics are a particular type of motivational design - of game mechanics.

My Remarkable Uncle

My Remarkable Uncle
Author: Stephen Leacock
Publisher: New Canadian Library
Total Pages: 274
Release: 2010-08-03
Genre: Fiction
ISBN: 0771094140

This celebrated collection of sketches sparkles with Stephen Leacock’s humour and shines with the warmth of his wit. The comical E.P., star of the title essay, “My Remarkable Uncle,” is a classic Leacock character. He is president of a railway with a letterhead but no rails, and he heads a bank that boasts credit but no cash whatsoever – all of which trouble E.P. not in the least. My Remarkable Uncle, a wonderful smorgasbord of mirth served up by a master of comedy, includes several essays, a short story, a political parable, and personal reflections on a dizzying array of subjects. Here, in rich abundance, are the inspired nonsense and the unerring eye for human folly that have made Stephen Leacock Canada’s most celebrated humorist.

Robert E. Howard's Conan the Cimmerian Barbarian

Robert E. Howard's Conan the Cimmerian Barbarian
Author: Robert E. Howard
Publisher:
Total Pages: 860
Release: 2017-06
Genre:
ISBN: 9781635912715

This 860-page collection contains all of Robert E. Howard's Conan the Cimmerian stories published during his lifetime, contextualized with biographical details of their author. The hardcover, a Multimedia Bundle Edition, includes the e-book and audiobook editions as downloadable bonus content. Excerpt from Introduction: "When the first Conan of Cimmeria story appeared in the pages of Weird Tales magazine in December 1932, nothing quite like it had ever before appeared in print.Author Robert E. Howard had been writing stories broadly similar to it for half a decade; but it was with Conan, and the Hyborian Age storyworld in which he was placed, that Howard finally fully doped out the sub-genre that would become known as "sword and sorcery," of which Howard is today considered the founding father. "Conan's origins date back to an experiment in 1926 titled "The Shadow Kingdom," featuring the character Kull, exile of Atlantis. The idea -- Howard's great innovation -- was, at its core, historical fiction set in a pre-historical period. That pre-historical period -- being, of course, lost in the mists of time -- could contain anything Howard might like to include: evil races of sentient snake-things, sorcerers, undead creatures, demons walking upon the earth, anything. "In other words, Howard was creating a secular mythology. "And as with any mythology, secular or no, there would be a hero, a Ulysses or a Theseus, an exceptional man of legend striding through that myth-world, sword in hand, righting wrongs and slaying supernatural monsters and, along the way, providing metaphorical insight onto his world and ours. "At the same time, he was finding success with another historical-fiction-fusion innovation: The grim, savage English Puritan Solomon Kane. Kane's world was the skull-strewn chaos of Europe and north Africa during the Thirty Years War, in the early 1600s. Little enough is known about specific events during that dark time that it was possible to take historical liberties with it as a storyworld, so that it could accommodate dark magic, walking skeletons, vampires, magic staffs, and, of course, N'Longa the witch-doctor. "Howard quickly realized he was onto something with Solomon Kane. The first Solomon Kane story, "Red Shadows," appeared in August 1928 in Weird Tales, and readers loved it. Here was a dark, brooding world of menace and witchcraft connected pseudo-genealogically to their own. It was easy for readers to "take the ride" -- to suspend their disbelief and envision Kane's adventures as a part of the real world. "But, perhaps the connection with the real world was too close. The countries of 1630s Europe are well known; the causes of the conflict fully understood. There was only so much Howard could do in Solomon Kane's world. Moreover, Solomon Kane is just a hard character to root for. Unlike Kull, he is, not to put too fine a point on it, really not a sane man. "So it makes perfect sense that after the shadowy, prehistoric world of Kull and the dark, necromantic world of Solomon Kane, Howard would combine these two precursors to develop a world that was far enough into the distant past to be free of actual historical constraints -- like Kull's -- yet close enough to the present to still exist as echoes and legends in the world's mythologies. "And so Howard created The Hyborian Age, circa 10,000 B.C. And to play the role of our avatar as we explore this shadowy, almost-historical world, he gave us Conan the Cimmerian - to tread the jeweled thrones of the Earth under his sandalled feet."

Level Up!

Level Up!
Author: Scott Rogers
Publisher: John Wiley & Sons
Total Pages: 515
Release: 2010-09-29
Genre: Computers
ISBN: 0470970928

Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!