Bit By Bit
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Author | : Matthew J. Salganik |
Publisher | : Princeton University Press |
Total Pages | : 448 |
Release | : 2019-08-06 |
Genre | : Computers |
ISBN | : 0691196109 |
This essential guide to doing social research in this fast-evolving digital age explains how the digital revolution is transforming the way social scientists observe behavior, ask questions, run experiments, and engage in mass collaborations.
Author | : Matthew J. Salganik |
Publisher | : Princeton University Press |
Total Pages | : 447 |
Release | : 2017-11-27 |
Genre | : Social Science |
ISBN | : 1400888182 |
An innovative and accessible guide to doing social research in the digital age In just the past several years, we have witnessed the birth and rapid spread of social media, mobile phones, and numerous other digital marvels. In addition to changing how we live, these tools enable us to collect and process data about human behavior on a scale never before imaginable, offering entirely new approaches to core questions about social behavior. Bit by Bit is the key to unlocking these powerful methods—a landmark book that will fundamentally change how the next generation of social scientists and data scientists explores the world around us. Bit by Bit is the essential guide to mastering the key principles of doing social research in this fast-evolving digital age. In this comprehensive yet accessible book, Matthew Salganik explains how the digital revolution is transforming how social scientists observe behavior, ask questions, run experiments, and engage in mass collaborations. He provides a wealth of real-world examples throughout and also lays out a principles-based approach to handling ethical challenges. Bit by Bit is an invaluable resource for social scientists who want to harness the research potential of big data and a must-read for data scientists interested in applying the lessons of social science to tomorrow’s technologies. Illustrates important ideas with examples of outstanding research Combines ideas from social science and data science in an accessible style and without jargon Goes beyond the analysis of “found” data to discuss the collection of “designed” data such as surveys, experiments, and mass collaboration Features an entire chapter on ethics Includes extensive suggestions for further reading and activities for the classroom or self-study
Author | : Andrew Ervin |
Publisher | : Basic Books |
Total Pages | : 248 |
Release | : 2017-05-02 |
Genre | : Games & Activities |
ISBN | : 0465096581 |
An acclaimed critic argues that video games are the most vital art form of our time Video games have seemingly taken over our lives. Whereas gamers once constituted a small and largely male subculture, today 67 percent of American households play video games. The average gamer is now thirty-four years old and spends eight hours each week playing -- and there is a 40 percent chance this person is a woman. In Bit by Bit, Andrew Ervin sets out to understand the explosive popularity of video games. He travels to government laboratories, junk shops, and arcades. He interviews scientists and game designers, both old and young. In charting the material and technological history of video games, from the 1950s to the present, he suggests that their appeal starts and ends with the sense of creativity they instill in gamers. As Ervin argues, games are art because they are beautiful, moving, and even political -- and because they turn players into artists themselves.
Author | : Tim Hetherington |
Publisher | : |
Total Pages | : 0 |
Release | : 2009 |
Genre | : Liberia |
ISBN | : 9781884167737 |
Intrepid journalist considers power's corrosion, evades execution, and walks on the wild side of war-torn Africa.
Author | : Noel Kalicharan |
Publisher | : Springer Nature |
Total Pages | : 289 |
Release | : 2021-07-15 |
Genre | : Computers |
ISBN | : 3030739368 |
The main goal of this book is to teach fundamental programming principles to beginners using Julia, one of the fastest growing programming languages today. Julia can be classified as a "modern" language, possessing many features not available in more popular languages like C and Java. The book is organized in 10 chapters. Chapter 1 gives an overview of the programming process. It shows how to write a first Julia program and introduces some of the basic building blocks needed to write programs. Chapter 2 is all about numbers—integers, floating-point, operators, expressions—how to work with them and how to print them. Chapter 3 shows how to write programs which can make decisions. It explains how to use if and if...else statements. Chapter 4 explains the notion of ‘looping’, implemented using for and while statements. It also explains how to read data from a file and write results to a file. Chapter 5 formally treats with functions, enabling a (large) program to be broken up into smaller manageable units which work together to solve a given problem. Chapter 6 is devoted to characters and strings. In Julia, we can work with them as seamlessly as we do with numbers. Chapter 7 tackles array processing, which is significantly easier in Julia than other languages. Chapter 8 is about sorting and searching techniques. Sorting puts data in an order that can be searched more quickly/easily, and makes it more palatable for human consumption. Chapter 9 introduces structures, enabling us to group data in a form that can be manipulated more easily as a unit. Chapter 10 deals with two useful data structures—dictionaries and sets. These enable us to solve certain kinds of problems more easily and conveniently than we can without them. This book is intended for anyone who is learning programming for the first time. The presentation is based on the fact that many students (though not all) have difficulties in learning programming. To overcome this, the book uses an approach which provides clear examples, detailed explanations of very basic concepts and numerous interesting problems (not just artificial exercises whose only purpose is to illustrate some language feature).
Author | : Steve Sanfield |
Publisher | : Turtleback Books |
Total Pages | : 0 |
Release | : 1999 |
Genre | : |
ISBN | : 9780613193412 |
Zundel loved his warm winter coat so much, he wore it and wore it and wore it until bit by bit he w-o-r-e it out. With the remaining cloth, Zundel makes a jacket, then a vest, then a cap, a pocket, and a button until there is no fabric left. But that's not the end of story, as you can tell from the cover of the book.
Author | : Deborah Hopkinson |
Publisher | : G.P. Putnam's Sons Books for Young Readers |
Total Pages | : 39 |
Release | : 2013 |
Genre | : Juvenile Fiction |
ISBN | : 039925241X |
When his father leaves to fight in World War I, Mikey joins the Central Park Knitting Bee to help knit clothing for soldiers overseas.
Author | : Stan Augarten |
Publisher | : New York : Ticknor & Fields |
Total Pages | : 0 |
Release | : 1984 |
Genre | : Computers |
ISBN | : 9780899192680 |
Tells the story of the development of computers, plus the men and women who shaped its history.
Author | : Dani Bryant |
Publisher | : Union Square + ORM |
Total Pages | : 117 |
Release | : 2019-03-05 |
Genre | : Body, Mind & Spirit |
ISBN | : 1454933895 |
Learn to develop your spiritual energy with every swing of a pendulum in accessible introduction to this ancient practice. This easy-to-follow guide will help you get the most out of your pendulum and seek the answers that exist within. Author and green witch Dani Bryant covers everything you need to know about choosing and using a pendulum: how pendulums work, different ways to use them, meditation and divination, connecting with your spirit guides, and even how to make your own pendulum. This volume includes rituals for clearing negativity, balancing chakras, making contact with the spirit world, meditation, generating accurate answers to your questions, and much more. It also includes fifteen circle charts that you can use to ask your pendulum simple questions.
Author | : Chronicle Books |
Publisher | : Chronicle Books |
Total Pages | : 37 |
Release | : 2019-08-27 |
Genre | : Juvenile Fiction |
ISBN | : 1797203088 |
Inspired by classic video games of the '80s and '90s, this clever board book sets out to level up the ABCs. Within these pages lies an alphabet adventure, rendered entirely in striking 8-bit artwork. Young gamers will love guiding their daring hero through the story to learn new words, discover hidden pictures, and find the missing treasure in an epic quest that will have kids and adults ready to press restart!