Big Practical Guide To Computer Simulations (2nd Edition)

Big Practical Guide To Computer Simulations (2nd Edition)
Author: Alexander K Hartmann
Publisher: World Scientific Publishing Company
Total Pages: 483
Release: 2015-01-29
Genre: Science
ISBN: 9814571792

This book teaches you all necessary (problem-independent) tools and techniques needed to implement and perform sophisticated scientific numerical simulations. Thus, it is suited for undergraduate and graduate students who want to become experts in computer simulations in Physics, Chemistry, Biology, Engineering, Computer Science and other fields.

Computer Simulation of Liquids

Computer Simulation of Liquids
Author: M. P. Allen
Publisher: Oxford University Press
Total Pages: 412
Release: 1989
Genre: Computers
ISBN: 9780198556459

Computer simulation is an essential tool in studying the chemistry and physics of liquids. Simulations allow us to develop models and to test them against experimental data. This book is an introduction and practical guide to the molecular dynamics and Monte Carlo methods.

The Practical OPNET User Guide for Computer Network Simulation

The Practical OPNET User Guide for Computer Network Simulation
Author: Adarshpal S. Sethi
Publisher: CRC Press
Total Pages: 531
Release: 2012-08-24
Genre: Computers
ISBN: 1439812055

One of the first books to provide a comprehensive description of OPNET® IT Guru and Modeler software, The Practical OPNET® User Guide for Computer Network Simulation explains how to use this software for simulating and modeling computer networks. The included laboratory projects help readers learn different aspects of the software in a hands-on way. Quickly Locate Instructions for Performing a Task The book begins with a systematic introduction to the basic features of OPNET, which are necessary for performing any network simulation. The remainder of the text describes how to work with various protocol layers using a top-down approach. Every chapter explains the relevant OPNET features and includes step-by-step instructions on how to use the features during a network simulation. Gain a Better Understanding of the "Whats" and "Whys" of the Simulations Each laboratory project in the back of the book presents a complete simulation and reflects the same progression of topics found in the main text. The projects describe the overall goals of the experiment, discuss the general network topology, and give a high-level description of the system configuration required to complete the simulation. Discover the Complex Functionality Available in OPNET By providing an in-depth look at the rich features of OPNET software, this guide is an invaluable reference for IT professionals and researchers who need to create simulation models. The book also helps newcomers understand OPNET by organizing the material in a logical manner that corresponds to the protocol layers in a network.

Introduction To Computer Simulations For Integrated Stem College Education

Introduction To Computer Simulations For Integrated Stem College Education
Author: Mohamed M Hafez
Publisher: World Scientific
Total Pages: 234
Release: 2019-09-23
Genre: Computers
ISBN: 9811209928

This book is written to introduce computer simulations to undergraduate college students, freshmen to seniors, in STEM fields. The book starts with concepts from Basic Mathematics: Geometry, Algebra and Calculus, Properties of Elementary Functions (Polynomials, Exponential, Hyperbolic and Trigonometric Functions) are studied and simple differential equations representing these functions are derived. Numerical approximations of first and second order differential equations are studied in terms of finite differences on uniform grids. Computer solutions are obtained via recursive relations or solutions of simultaneous algebraic equations. Comparisons with the exact solutions (known a priori) allow the calculations of the error due to discretization. After the students build confidence in this approach, more problems where the solutions are not known a priori are tackled with applications in many fields. Next, the book gradually addresses linear differential equations with variable coefficients and nonlinear differential equations, including problems of bifurcation and chaos.Applications in Dynamics, Solid Mechanics, Fluid Mechanics, Heat Transfer, Chemical Reactions, and Combustion are included. Biographies of 50 pioneering mathematicians and scientists who contributed to the materials of the book are briefly sketched, to shed light on the history of these STEM fields.Finally, the main concepts discussed in the book, are summarized to make sure that the students do not miss any of them. Also, references for further readings are given for interested readers.

Avalanches in Functional Materials and Geophysics

Avalanches in Functional Materials and Geophysics
Author: Ekhard K.H. Salje
Publisher: Springer
Total Pages: 310
Release: 2016-10-18
Genre: Science
ISBN: 3319456121

This book provides the state-of-the art of the present understanding of avalanche phenomena in both functional materials and geophysics. The main emphasis of the book is analyzing these apparently different problems within the common perspective of out-of-equilibrium phenomena displaying spatial and temporal complexity that occur in a broad range of scales. Many systems, when subjected to an external force, respond intermittently in the form of avalanches that often span over a wide range of sizes, energies and durations. This is often related to a class of critical behavior characterized by the absence of characteristic scales. Typical examples are magnetization processes, plastic deformation and failure occuring in functional materials. These phenomena share many similarities with seismicity arising from the earth crust failure due to stresses that originate from plate tectonics.

The Guide to Computer Simulations and Games

The Guide to Computer Simulations and Games
Author: K. Becker
Publisher: John Wiley & Sons
Total Pages: 480
Release: 2011-11-30
Genre: Education
ISBN: 1118235592

The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of simulations, a detailed description of how models are built, and an explanation of how those models are translated into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional simulation, all of which are created using freely available software and all of which can be downloaded. Targets anyone interested in learning about the inner workings of a simulation or game, but may not necessarily be a programmer or scientist Offers technical details on what simulations are and how they are built without overwhelming you with intricate jargon Breaks down simulation vs. modeling and traditional vs. computer simulations Examines verification and validation and discusses simulation tools Whether you need to learn how simulations work or it's something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games is the ideal book for getting a solid understanding of this fascinating subject.

Large-Scale Simulation

Large-Scale Simulation
Author: Dan Chen
Publisher: CRC Press
Total Pages: 259
Release: 2017-12-19
Genre: Computers
ISBN: 1439868964

Large-Scale Simulation: Models, Algorithms, and Applications gives you firsthand insight on the latest advances in large-scale simulation techniques. Most of the research results are drawn from the authors’ papers in top-tier, peer-reviewed, scientific conference proceedings and journals. The first part of the book presents the fundamentals of large-scale simulation, including high-level architecture and runtime infrastructure. The second part covers middleware and software architecture for large-scale simulations, such as decoupled federate architecture, fault tolerant mechanisms, grid-enabled simulation, and federation communities. In the third part, the authors explore mechanisms—such as simulation cloning methods and algorithms—that support quick evaluation of alternative scenarios. The final part describes how distributed computing technologies and many-core architecture are used to study social phenomena. Reflecting the latest research in the field, this book guides you in using and further researching advanced models and algorithms for large-scale distributed simulation. These simulation tools will help you gain insight into large-scale systems across many disciplines.

Learning by Doing

Learning by Doing
Author: Clark Aldrich
Publisher: John Wiley & Sons
Total Pages: 403
Release: 2008-10-07
Genre: Business & Economics
ISBN: 0470464828

Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators. The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many will also find it a useful tool to improve communication between themselves and their customers, employees, sponsors, and colleagues. As John Coné, former chief learning officer of Dell Computers, suggests, “Anyone who wants to lead or even succeed in our profession would do well to read this book.”