Beginner's Guide to DarkBASIC Game Programming

Beginner's Guide to DarkBASIC Game Programming
Author: Jonathan S. Harbour
Publisher: Course Technology
Total Pages: 752
Release: 2003
Genre: Computers
ISBN: 9781592000098

This book teaches how to write games without the distraction of the technical details of DirectX, because DarkBASIC handles the entire game engine allowing the developer to enjoy designing and playing games of his/her own creation.. There are currently no other books on DarkBASIC, so this book will serve as a complete DarkBASIC resource for beginners to advanced programmers..

Beginner's Guide to DarkBASIC Game Programming

Beginner's Guide to DarkBASIC Game Programming
Author: Jonathan S. Harbour
Publisher: Cengage Learning Ptr
Total Pages: 752
Release: 2003
Genre: Computers
ISBN: 9781592000098

You're interested in programming games, but you don't know where to begin. Beginner's Guide to DarkBASIC Game Programming is here to help. You'll be programming games in no time— and with DarkBASIC, you'll be amazed at how little code you have to write! DarkBASIC features more than a thousand commands geared toward game development, giving you a powerful tool as you put your newfound skills into practice. You'll get coverage of both DarkBASIC and DarkBASIC Professional, as well as the complete DarkBASIC Language Reference on CD. This completely self- contained book is designed to give you all of the skills you need to begin an amazing journey into the world of game development.

Beginning Java Game Programming

Beginning Java Game Programming
Author: Jonathan S. Harbour
Publisher: Course Technology Ptr
Total Pages: 346
Release: 2008-01
Genre: Computers
ISBN: 9781598634761

An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, including information on 2D programming, creating sound and audio effects, and advanced Sprite animation. Original. (Beginner)

Beginning Java 5 Game Programming

Beginning Java 5 Game Programming
Author: Jonathan S. Harbour
Publisher: Course Technology
Total Pages: 380
Release: 2006
Genre: Computers
ISBN:

If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to increase your skill level along the way as you create a game full of cool artwork and intricate details. This book is not an introductory guide to the Java programming language, but instead serves as an introduction to the field of game programming using Java. From the basics of creating simple Java programs and writing graphics code to utilizing Java�s advanced 2D library and adding sound effects and music, this book�s step-by-step instructions will help you acquire all the skills you need to create a professional-quality, sprite-based game.

Illustrator CS2 Killer Tips

Illustrator CS2 Killer Tips
Author: Dave Cross
Publisher: Peachpit Press
Total Pages: 322
Release: 2006
Genre: Adobe Illustrator (Computer file)
ISBN: 032133065X

Over 300 productivity-enhancing secrets even a lot of pros don't know about Illustrator CS2.; Illustrated, stand-alone tips reveal the hidden features and productivity-enhancing tricks that allow users to accomplish more in less time with Illustrator CS2.; Easy-to-browse format lets users find and apply information instantly!; Includes many tips and techniques that focus on Illustrator CS2's new features: Live trace, Live paint, SVG-T, and much more. Short on theory and long on the pithy tidbits that are often relegated to sidebars and notes in more encyclopedic volumes, this short, sweet, full-color volume offers tips, more tips, and nothing but - in the process providing answers to all users' need-to-know questions about Illustrator CS2. Veteran users will be able to find the info they need about specific Illustrator CS2 issues and features, while first-time users will be able to ramp up fast in the areas that interest them most.

Understanding DB2

Understanding DB2
Author: Raul F. Chong
Publisher: Pearson Education
Total Pages: 1138
Release: 2007-12-29
Genre: Computers
ISBN: 0132797410

The Easy, Visual Way to Master IBM® DB2 for Linux®, UNIX®, and Windows®—Fully Updated for Version 9.5 IBM DB2 9 and DB2 9.5 provide breakthrough capabilities for providing Information on Demand, implementing Web services and Service Oriented Architecture, and streamlining information management. Understanding DB2: Learning Visually with Examples, Second Edition, is the easiest way to master the latest versions of DB2 and apply their full power to your business challenges. Written by four IBM DB2 experts, this book introduces key concepts with dozens of examples drawn from the authors' experience working with DB2 in enterprise environments. Thoroughly updated for DB2 9.5, it covers new innovations ranging from manageability to performance and XML support to API integration. Each concept is presented with easy-to-understand screenshots, diagrams, charts, and tables. This book is for everyone who works with DB2: database administrators, system administrators, developers, and consultants. With hundreds of well-designed review questions and answers, it will also help professionals prepare for the IBM DB2 Certification Exams 730, 731, or 736. Coverage includes Choosing the right version of DB2 for your needs Installing and configuring DB2 Understanding the DB2 environment, instances, and databases Establishing client and server connectivity Working with database objects Utilizing breakthrough pureXMLTM technology, which provides for nativeXML support Mastering administration, maintenance, performance optimization, troubleshooting, and recovery Understanding improvements in the DB2 process, memory, and storage models Implementing effective database security Leveraging the power of SQL and XQuery

Refactoring Workbook

Refactoring Workbook
Author: William C. Wake
Publisher: Addison-Wesley Professional
Total Pages: 256
Release: 2004
Genre: Business & Economics
ISBN: 9780321109293

& Most software practitioners deal with inherited code; this book teaches them how to optimize it & & Workbook approach facilitates the learning process & & Helps you identify where problems in a software application exist or are likely to exist

Visual C# Game Programming for Teens

Visual C# Game Programming for Teens
Author: Jonathan S. Harbour
Publisher: Muska/Lipman
Total Pages: 0
Release: 2012
Genre: C# (Computer program language)
ISBN: 9781435458482

Provides instructions for creating a fully functioning role-playing computer game using C♯, including tips on scripting, game editing, creating sprites, and editing elements in the game.

Absolute Beginner's Guide to Computer Basics

Absolute Beginner's Guide to Computer Basics
Author: Michael Miller
Publisher: Pearson Education
Total Pages: 452
Release: 2010
Genre: Computers
ISBN: 0789742535

Everything casual users need to know to get the most out of their new Windows 7 PCs, software, and the Internet, including Facebook, craigslist, Twitter, and Wikipedia.