Backgammon For Winners

Backgammon For Winners
Author: Bill Robertie
Publisher: Cardoza Publishing
Total Pages: 157
Release:
Genre: Games & Activities
ISBN: 1580425658

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501 Essential Backgammon Problems

501 Essential Backgammon Problems
Author: Bill Robertie
Publisher: Cardoza
Total Pages: 384
Release: 2022-02-01
Genre: Games & Activities
ISBN: 9781580423908

This comprehensive backgammon supercharges intermediate players with powerful concepts used by professional money players and champions! Readers learn everything from the general principles underlying expert play to advanced concepts like back play, holding games and one man back. Advanced strategic chapters cover connectivity, priming games, containment games, breaking anchor, action doubles, late game blitzes, post-blitz turnaround, ace point games, the concepts of profitable doubles and much more in the 31 hard-hitting chapters. With the help of hundreds of game-action diagrams 501 Essential Problems transform readers into thinking, aggressive pro-level players. A must-buy for every serious backgammon player!

Harrington on Cash Games: Volume II

Harrington on Cash Games: Volume II
Author: Dan Harrington
Publisher: Two Plus Two Publishing LLC
Total Pages: 396
Release: 2008
Genre: Games & Activities
ISBN: 9781880685433

The first years of the poker boom were fueled by the interest in no-limit hold'em tournaments. Recently, however, players have been gravitating to another, even more complex form of hold'em - no-limit cash games. Harrington on Cash Games: Volume II, continues where Volume I left off. In sections on turn and river play, Harrington explains why these are the most important streets in no-limit hold'em, and shows how to decide when to bet or check, when to call or fold, and when to commit all your chips. In later sections, Harrington shows how to play a looser and more aggressive style, how to make the transition from online to live games, and how to extract the maximum profit from very low-stakes games. Volume II concludes with an interview with Bobby Hoff, considered by many the best no-limit cash game player of all times, who shares some of his secrets and insight. Dan Harrington won the gold bracelet and the World Champion title at the $10,000 buy-in No-Limit Holdem Championship at the 1995 World Series of Poker. And he was the only player to make the final table in 2003 (field of 839) and 2004 (field of 2,576) - considered by cognoscenti to be the greatest accomplishment in WSOP history. In Harrington on Cash Games, Harrington and two-time World Backgammon Champion Bill Robertie have written the definitive books on no-limit cash games. These poker books will teach you what you need to know to be a winner in the cash game world.

The Sciences of the Artificial, reissue of the third edition with a new introduction by John Laird

The Sciences of the Artificial, reissue of the third edition with a new introduction by John Laird
Author: Herbert A. Simon
Publisher: MIT Press
Total Pages: 256
Release: 2019-08-13
Genre: Computers
ISBN: 0262537532

Herbert Simon's classic work on artificial intelligence in the expanded and updated third edition from 1996, with a new introduction by John E. Laird. Herbert Simon's classic and influential The Sciences of the Artificial declares definitively that there can be a science not only of natural phenomena but also of what is artificial. Exploring the commonalities of artificial systems, including economic systems, the business firm, artificial intelligence, complex engineering projects, and social plans, Simon argues that designed systems are a valid field of study, and he proposes a science of design. For this third edition, originally published in 1996, Simon added new material that takes into account advances in cognitive psychology and the science of design while confirming and extending the book's basic thesis: that a physical symbol system has the necessary and sufficient means for intelligent action. Simon won the Nobel Prize for Economics in 1978 for his research into the decision-making process within economic organizations and the Turing Award (considered by some the computer science equivalent to the Nobel) with Allen Newell in 1975 for contributions to artificial intelligence, the psychology of human cognition, and list processing. The Sciences of the Artificial distills the essence of Simon's thought accessibly and coherently. This reissue of the third edition makes a pioneering work available to a new audience.

Harrington on Hold 'em

Harrington on Hold 'em
Author: Dan Harrington
Publisher: Two Plus Two Publishing LLC
Total Pages: 412
Release: 2004
Genre: Games & Activities
ISBN: 9781880685334

Provides poker strategies for every phase of tournament play, covering the early phase where the stakes are small to later tactics such as bluffing, flops, scare cards, playing shorthanded, loose games, and endgame play.

Backgammon For Dummies

Backgammon For Dummies
Author: Chris Bray
Publisher: John Wiley & Sons
Total Pages: 295
Release: 2011-02-14
Genre: Games & Activities
ISBN: 1119996740

A comprehensive and fun guide to Backgammon! Backgammon is one of the oldest games in the world, the origins of which date back some 5000 years – and it's still going strong. It enjoyed a huge resurgence in the 1970s, and then again in the 1990s with the popularity of the Internet, where millions of people play tournaments online every day. Today, backgammon's following in the UK is huge, with a dedicated British Isles Backgammon Association, and hundreds of face-to-face tournaments taking place across the UK every year. In this book, backgammon expert Chris Bray walks you through the basics of setting up a board, opening strategies, middle and end-game tactics, and tips on when to make key moves. You'll also get to grips with basic probabilities, the doubling cube and the 25% rule. And if you want to take your gaming further, there's plenty of advice to get you started in tournament backgammon, as well as playing online. Suitable for both beginners and experienced player looking for more tips and techniques, Backgammon For Dummies includes coverage on: Starting and Playing the Game Handling the Middle Game Bearing Off (The Last Lap) Varying the Play About the author

Harrington on Modern Tournament Poker

Harrington on Modern Tournament Poker
Author: Dan Harrington
Publisher: Two Plus Two Publishing LLC
Total Pages: 556
Release: 2014-05-08
Genre: Games & Activities
ISBN: 1880685566

Over the last ten years, the enormous growth of interest in poker and poker tournaments has led to an intense focus on the theory of tournament poker. The result was a re-examination of old ideas and the introduction of many new ones. The fundamentals of no-limit hold em did not change, but the game was revealed to have more depth than many older players could have anticipated. As a result, no-limit hold em tournament play has evolved into a newer, tougher, faster game, and good players have had to evolve to keep up. In Harrington on Modern Tournament Poker, Dan Harrington takes a fresh look at the world of no-limit hold em tournaments. He explains how the game is currently played, and what you ll have to do to be a successful tournament player in 2013 and beyond. The topics examined include how to play different hand types preflop, when to 3-bet and 4-bet, how to analyze the flop, turn, and river, and how to size your bets. Dan also explains how to adjust your strategy as your stack size grows and shrinks, and how to handle the new breed of super-aggressive players that you ll meet at the table (and, if you want, how to play that way yourself). Dan Harrington won the Gold Bracelet and the World Champion Title at the Main Event of the 1995 World Series of Poker. And he was the only player in recent history to make the final table in back-to-back years 2003 and 2004 considered by cognoscenti to be the greatest accomplishment in WSOP history.

The Mathematics of Games and Gambling

The Mathematics of Games and Gambling
Author: Edward Packel
Publisher: American Mathematical Society
Total Pages: 174
Release: 2022-01-19
Genre: Mathematics
ISBN: 147046862X

The first edition of this book was reprinted eight times. This book introduces and develops some of the important and beautiful elementary mathematics needed for rational analysis of various gambling and game activities. Most of the standard casino games (roulette, blackjack, keno), some social games (backgammon, poker, bridge) and various other activities (state lotteries, horse racing, etc.) are treated in ways that bring out their mathematical aspects. The mathematics developed ranges from the predictable concepts of probability, expectation, and binomial coefficients to some less well-known ideas of elementary game theory. The second edition includes new material on: sports betting and the mathematics behind it; Game theory applied to bluffing in poker and related to the Texas Holdem phenomenon; The Nash equilibrium concept and its emergence in the popular culture; Internet links to games and to Java applets for practice and classroom use. The only formal mathematics background the reader needs is some facility with high school algebra. Game-related exercises are included at the end of most chapters for readers interested in working with and expanding ideas treated in the text. Solutions to some of the exercises appear at the end of the book.

Human Compatible

Human Compatible
Author: Stuart Jonathan Russell
Publisher: Penguin Books
Total Pages: 354
Release: 2019
Genre: Business & Economics
ISBN: 0525558616

A leading artificial intelligence researcher lays out a new approach to AI that will enable people to coexist successfully with increasingly intelligent machines.

Luck, Logic, and White Lies

Luck, Logic, and White Lies
Author: Jörg Bewersdorff
Publisher: CRC Press
Total Pages: 498
Release: 2021-04-28
Genre: Mathematics
ISBN: 100037209X

Praise for the First Edition "Luck, Logic, and White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players, both to better understand the game itself and to improve one’s skills." – Midwest Book Review "The best book I've found for someone new to game math is Luck, Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature, and does so in an enormously clear manner. . ." – Alfred Wallace, Musings, Ramblings, and Things Left Unsaid "The aim is to introduce the mathematics that will allow analysis of the problem or game. This is done in gentle stages, from chapter to chapter, so as to reach as broad an audience as possible . . . Anyone who likes games and has a taste for analytical thinking will enjoy this book." – Peter Fillmore, CMS Notes Luck, Logic, and White Lies: The Mathematics of Games, Second Edition considers a specific problem—generally a game or game fragment and introduces the related mathematical methods. It contains a section on the historical development of the theories of games of chance, and combinatorial and strategic games. This new edition features new and much refreshed chapters, including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition. Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games, game theory, and mathematics will enjoy this book, whether they be students, academics, or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical, recreational, and mathematical level. Jörg Bewersdorff (1958) studied mathematics from 1975 to 1982 at the University of Bonn and earned his PhD in 1985. In the same year, he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines, automatic payment machines, and coin-operated Internet terminals. Dr. Bewersdorff has authored several books on Galois theory (translated in English and Korean), mathematical statistics, and object-oriented programming with JavaScript.