B C, Before Computers: On Information Technology from Writing to the Age of Digital Data

B C, Before Computers: On Information Technology from Writing to the Age of Digital Data
Author: Stephen Robertson
Publisher: Open Book Publishers
Total Pages: 204
Release: 2020-10-22
Genre: Computers
ISBN: 1800641044

I found it a delight to read. The author is not trying to write yet another book on the history of computer developments but rather to show that those developments rely on a long history of humans creating solutions to problems that arose as they became more and more sophisticated in their treatment of concepts of information and its manipulation. In many ways it resembles a work of philosophy more than a technical history, but relies on explaining that technical history to make his points. Michael R. Williams, Department of Computer Sciences, University of Calgary The idea that the digital age has revolutionized our day-to-day experience of the world is nothing new, and has been amply recognized by cultural historians. In contrast, Stephen Robertson’s BC: Before Computers is a work which questions the idea that the mid-twentieth century saw a single moment of rupture. It is about all the things that we had to learn, invent, and understand – all the ways we had to evolve our thinking – before we could enter the information technology revolution of the second half of the twentieth century. Its focus ranges from the beginnings of data processing, right back to such originary forms of human technology as the development of writing systems, gathering a whole history of revolutionary moments in the development of information technologies into a single, although not linear narrative. Treading the line between philosophy and technical history, Robertson draws on his extensive technical knowledge to produce a text which is both thought-provoking and accessible to a wide range of readers. The book is wide in scope, exploring the development of technologies in such diverse areas as cryptography, visual art and music, and the postal system. Through all this, it does not simply aim to tell the story of computer developments but to show that those developments rely on a long history of humans creating technologies for increasingly sophisticated methods of manipulating information. Through a clear structure and engaging style, it brings together a wealth of informative and conceptual explorations into the history of human technologies, and avoids assumptions about any prior knowledge on the part of the reader. As such the expert and the general reader alike will find it of interest.

B C, Before Computers

B C, Before Computers
Author: Stephen Edward Robertson
Publisher:
Total Pages: 156
Release: 2020
Genre: Computers
ISBN: 9781800640313

The idea that the digital age has revolutionized our day-to-day experience of the world is nothing new, and has been amply recognized by cultural historians. In contrast, Stephen Robertson's BC: Before Computers is a work which questions the idea that the mid-twentieth century saw a single moment of rupture. It is about all the things that we had to learn, invent, and understand - all the ways we had to evolve our thinking - before we could enter the information technology revolution of the second half of the twentieth century. Its focus ranges from the beginnings of data processing, right bac.

B C, Before Computers

B C, Before Computers
Author: Stephen Edward Robertson
Publisher:
Total Pages: 156
Release: 2020
Genre: Computers
ISBN: 9781800641068

The idea that the digital age has revolutionized our day-to-day experience of the world is nothing new, and has been amply recognized by cultural historians. In contrast, Stephen Robertson's BC: Before Computers is a work which questions the idea that the mid-twentieth century saw a single moment of rupture. It is about all the things that we had to learn, invent, and understand - all the ways we had to evolve our thinking - before we could enter the information technology revolution of the second half of the twentieth century. Its focus ranges from the beginnings of data processing, right bac.

Smoke and Mirrors - Special Visual Effects B.C. (Before Computers)

Smoke and Mirrors - Special Visual Effects B.C. (Before Computers)
Author: Mark D. Wolf
Publisher:
Total Pages: 0
Release: 2021-07
Genre:
ISBN: 9781629336534

Visit the realms of The Twilight Zone, journey to The Outer Limits and boldly go on a Star Trek! Read how motion picture and TV special effects were created before computers! From Lon Chaney to Ray Harryhausen, from Georges Melies to George Lucas, meet the multi-talented magicians-many of whom never received screen recognition-who invented ways to conjure up ferocious dinosaurs battling a giant ape in King Kong or the catastrophic natural disasters in Earthquake. They brought people uncomfortably close to Boris Karloff's Frankenstein and the fanciful, beloved Wizard of Oz. During WWII they gave home audiences a taste of distant warfare without risking any actors and in the 1950s they introduced us to destructive invaders from other worlds - without a real national landmark being destroyed. Dozens of rare, unpublished behind-the-scenes photos from classic films and obscure productions reveal the best kept secret tricks of the trade: miniatures, matte paintings, makeup effects, special props, mechanicals, animatronics, stop-motion and more.

Computer Engineering for Babies

Computer Engineering for Babies
Author: Chase Roberts
Publisher:
Total Pages: 0
Release: 2021-10-20
Genre:
ISBN: 9781735208701

An introduction to computer engineering for babies. Learn basic logic gates with hands on examples of buttons and an output LED.

Code

Code
Author: Charles Petzold
Publisher: Microsoft Press
Total Pages: 563
Release: 2022-08-02
Genre: Computers
ISBN: 0137909292

The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

The InfoSec Handbook

The InfoSec Handbook
Author: Umesha Nayak
Publisher: Apress
Total Pages: 376
Release: 2014-09-17
Genre: Computers
ISBN: 1430263830

The InfoSec Handbook offers the reader an organized layout of information that is easily read and understood. Allowing beginners to enter the field and understand the key concepts and ideas, while still keeping the experienced readers updated on topics and concepts. It is intended mainly for beginners to the field of information security, written in a way that makes it easy for them to understand the detailed content of the book. The book offers a practical and simple view of the security practices while still offering somewhat technical and detailed information relating to security. It helps the reader build a strong foundation of information, allowing them to move forward from the book with a larger knowledge base. Security is a constantly growing concern that everyone must deal with. Whether it’s an average computer user or a highly skilled computer user, they are always confronted with different security risks. These risks range in danger and should always be dealt with accordingly. Unfortunately, not everyone is aware of the dangers or how to prevent them and this is where most of the issues arise in information technology (IT). When computer users do not take security into account many issues can arise from that like system compromises or loss of data and information. This is an obvious issue that is present with all computer users. This book is intended to educate the average and experienced user of what kinds of different security practices and standards exist. It will also cover how to manage security software and updates in order to be as protected as possible from all of the threats that they face.

Social Murder

Social Murder
Author: Wayne Michael Dunwell
Publisher: Austin Macauley Publishers
Total Pages: 123
Release: 2023-03-31
Genre: Fiction
ISBN: 1528988825

“Ronni’s mind fell completely silent. She stopped being aware of the room around her, there was only the hateful figure of a bully and an abuser ahead of her, all else was a blur.” You’re in a strange city. Your friend is missing. Could you find the courage to do what is necessary? Would you even know where to start? These are the questions faced by law graduate Ronni Wong when her friend Jenny disappears after a date with a man she met online. Finding evidence suggesting that Jenny’s internet lover hides the darkest of secrets, Ronni is forced to embark on a journey through social media to discover the identity of a kidnapper, and then a dangerous race against time through the streets of Metro Manila to save her friend’s life. The clock is ticking, can Ronni make it in time? Join Ronni as her investigation into one disappearance leads her into mortal danger. Social Murder will keep you on the edge of your seat, and at the same time challenge you to think about how you use social media. Are you safe online?

Basic Category Theory for Computer Scientists

Basic Category Theory for Computer Scientists
Author: Benjamin C. Pierce
Publisher: MIT Press
Total Pages: 117
Release: 1991-08-07
Genre: Computers
ISBN: 0262326450

Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Category theory is a branch of pure mathematics that is becoming an increasingly important tool in theoretical computer science, especially in programming language semantics, domain theory, and concurrency, where it is already a standard language of discourse. Assuming a minimum of mathematical preparation, Basic Category Theory for Computer Scientists provides a straightforward presentation of the basic constructions and terminology of category theory, including limits, functors, natural transformations, adjoints, and cartesian closed categories. Four case studies illustrate applications of category theory to programming language design, semantics, and the solution of recursive domain equations. A brief literature survey offers suggestions for further study in more advanced texts. Contents Tutorial • Applications • Further Reading

Abstractions and Embodiments

Abstractions and Embodiments
Author: Janet Abbate
Publisher: JHU Press
Total Pages: 473
Release: 2022-08-30
Genre: Technology & Engineering
ISBN: 1421444380

Cutting-edge historians explore ideas, communities, and technologies around modern computing to explore how computers mediate social relations. Computers have been framed both as a mirror for the human mind and as an irreducible other that humanness is defined against, depending on different historical definitions of "humanness." They can serve both liberation and control because some people's freedom has historically been predicated on controlling others. Historians of computing return again and again to these contradictions, as they often reveal deeper structures. Using twin frameworks of abstraction and embodiment, a reformulation of the old mind-body dichotomy, this anthology examines how social relations are enacted in and through computing. The authors examining "Abstraction" revisit central concepts in computing, including "algorithm," "program," "clone," and "risk." In doing so, they demonstrate how the meanings of these terms reflect power relations and social identities. The section on "Embodiments" focuses on sensory aspects of using computers as well as the ways in which gender, race, and other identities have shaped the opportunities and embodied experiences of computer workers and users. Offering a rich and diverse set of studies in new areas, the book explores such disparate themes as disability, the influence of the punk movement, working mothers as technical innovators, and gaming behind the Iron Curtain. Abstractions and Embodiments reimagines computing history by questioning canonical interpretations, foregrounding new actors and contexts, and highlighting neglected aspects of computing as an embodied experience. It makes the profound case that both technology and the body are culturally shaped and that there can be no clear distinction between social, intellectual, and technical aspects of computing. Contributors: Janet Abbate, Marc Aidinoff, Troy Kaighin Astarte, Ekaterina Babinsteva, André Brock, Maarten Bullynck, Jiahui Chan, Gerardo Con Diaz, Liesbeth De Mol, Stephanie Dick, Kelcey Gibbons, Elyse Graham, Michael J. Halvorson, Mar Hicks, Scott Kushner, Xiaochang Li, Zachary Loeb, Lisa Nakamura, Tiffany Nichols, Laine Nooney, Elizabeth Petrick, Cierra Robson, Hallam Stevens, Jaroslav Švelch