Autotools

Autotools
Author: John Calcote
Publisher: No Starch Press
Total Pages: 364
Release: 2010-07-15
Genre: Computers
ISBN: 1593273312

The GNU Autotools make it easy for developers to create software that is portable across many Unix-like operating systems. Although the Autotools are used by thousands of open source software packages, they have a notoriously steep learning curve. And good luck to the beginner who wants to find anything beyond a basic reference work online. Autotools is the first book to offer programmers a tutorial-based guide to the GNU build system. Author John Calcote begins with an overview of high-level concepts and a quick hands-on tour of the philosophy and design of the Autotools. He then tackles more advanced details, like using the M4 macro processor with Autoconf, extending the framework provided by Automake, and building Java and C# sources. He concludes the book with detailed solutions to the most frequent problems encountered by first-time Autotools users. You'll learn how to: –Master the Autotools build system to maximize your software's portability –Generate Autoconf configuration scripts to simplify the compilation process –Produce portable makefiles with Automake –Build cross-platform software libraries with Libtool –Write your own Autoconf macros Autotools focuses on two projects: Jupiter, a simple "Hello, world!" program, and FLAIM, an existing, complex open source effort containing four separate but interdependent subprojects. Follow along as the author takes Jupiter's build system from a basic makefile to a full-fledged Autotools project, and then as he converts the FLAIM projects from complex hand-coded makefiles to the powerful and flexible GNU build system.

Autotools, 2nd Edition

Autotools, 2nd Edition
Author: John Calcote
Publisher: No Starch Press
Total Pages: 585
Release: 2019-11-05
Genre: Computers
ISBN: 1593279736

The long awaited update to the practitioner's guide to GNU Autoconf, Automake, and Libtool The GNU Autotools make it easy for developers to create software that is portable across many Unix-like operating systems, and even Windows. Although the Autotools are used by thousands of open source software packages, they have a notoriously steep learning curve. Autotools is the first book to offer programmers a tutorial-based guide to the GNU build system. Author John Calcote begins with an overview of high-level concepts and a hands-on tour of the philosophy and design of the Autotools. He then tackles more advanced details, like using the M4 macro processor with Autoconf, extending the framework provided by Automake, and building Java and C# sources. He concludes with solutions to frequent problems encountered by Autotools users. This thoroughly revised second edition has been updated to cover the latest versions of the Autotools. It includes five new chapters on topics like pkg-config, unit and integration testing with Autotest, internationalizing with GNU tools, the portability of gnulib, and using the Autotools with Windows. As with the first edition, you'll focus on two projects: Jupiter, a simple "Hello, world!" program, and FLAIM, an existing, complex open source effort containing four separate but interdependent projects. Follow along as the author takes Jupiter's build system from a basic makefile to a full-fledged Autotools project, and then as he converts the FLAIM projects from complex, hand-coded makefiles to the powerful and flexible GNU build system. Learn how to: Master the Autotools build system to maximize your software's portability Generate Autoconf configuration scripts to simplify the compilation process Produce portable makefiles with Automake Build cross-platform software libraries with Libtool Write your own Autoconf macros This detailed introduction to the GNU Autotools is indispensable for developers and programmers looking to gain a deeper understanding of this complex suite of tools. Stop fighting against the system and make sense of it all with the second edition of Autotools!

GNU Autoconf, Automake, and Libtool

GNU Autoconf, Automake, and Libtool
Author: Gary V. Vaughan
Publisher: Sams
Total Pages: 390
Release: 2000
Genre: Computers
ISBN: 9781578701902

If you are a developer and are looking to participate in the Open Source development growth area you will need to learn new Open Source tools. GNU autoconf, GNU automake and GNU libtool are key tools for Open Source application development. These tools are not easy to learn, so some of the leading authorities on these tools have agreed to work together on this book to teach developers how to boost their productivity and the portability of their application. This book place New Riders/MTP at the center of the Open Source development community. Autoconf, Automake and Libtool is an efficient discourse on the use of autoconf, automake and libtool aimed at reducing the steep learning curve normally associated with these tools. This is a study guide to the interactions between the tools, and how best to get them to cooperate. If you are a developer and have no GNU build environment expertise, this book will help you develop these tools completely and confidently.

21st Century C

21st Century C
Author: Ben Klemens
Publisher: "O'Reilly Media, Inc."
Total Pages: 297
Release: 2012-10-15
Genre: Computers
ISBN: 1449344666

Throw out your old ideas about C and get to know a programming language that’s substantially outgrown its origins. With this revised edition of 21st Century C, you’ll discover up-to-date techniques missing from other C tutorials, whether you’re new to the language or just getting reacquainted. C isn’t just the foundation of modern programming languages; it is a modern language, ideal for writing efficient, state-of-the-art applications. Get past idioms that made sense on mainframes and learn the tools you need to work with this evolved and aggressively simple language. No matter what programming language you currently favor, you’ll quickly see that 21st century C rocks. Set up a C programming environment with shell facilities, makefiles, text editors, debuggers, and memory checkers Use Autotools, C’s de facto cross-platform package manager Learn about the problematic C concepts too useful to discard Solve C’s string-building problems with C-standard functions Use modern syntactic features for functions that take structured inputs Build high-level, object-based libraries and programs Perform advanced math, talk to internet servers, and run databases with existing C libraries This edition also includes new material on concurrent threads, virtual tables, C99 numeric types, and other features.

Autotools, 2nd Edition

Autotools, 2nd Edition
Author: John Calcote
Publisher: No Starch Press
Total Pages: 585
Release: 2019-11-05
Genre: Computers
ISBN: 1593279728

The long awaited update to the practitioner's guide to GNU Autoconf, Automake, and Libtool The GNU Autotools make it easy for developers to create software that is portable across many Unix-like operating systems, and even Windows. Although the Autotools are used by thousands of open source software packages, they have a notoriously steep learning curve. Autotools is the first book to offer programmers a tutorial-based guide to the GNU build system. Author John Calcote begins with an overview of high-level concepts and a hands-on tour of the philosophy and design of the Autotools. He then tackles more advanced details, like using the M4 macro processor with Autoconf, extending the framework provided by Automake, and building Java and C# sources. He concludes with solutions to frequent problems encountered by Autotools users. This thoroughly revised second edition has been updated to cover the latest versions of the Autotools. It includes five new chapters on topics like pkg-config, unit and integration testing with Autotest, internationalizing with GNU tools, the portability of gnulib, and using the Autotools with Windows. As with the first edition, you'll focus on two projects: Jupiter, a simple "Hello, world!" program, and FLAIM, an existing, complex open source effort containing four separate but interdependent projects. Follow along as the author takes Jupiter's build system from a basic makefile to a full-fledged Autotools project, and then as he converts the FLAIM projects from complex, hand-coded makefiles to the powerful and flexible GNU build system. Learn how to: Master the Autotools build system to maximize your software's portability Generate Autoconf configuration scripts to simplify the compilation process Produce portable makefiles with Automake Build cross-platform software libraries with Libtool Write your own Autoconf macros This detailed introduction to the GNU Autotools is indispensable for developers and programmers looking to gain a deeper understanding of this complex suite of tools. Stop fighting against the system and make sense of it all with the second edition of Autotools!

Mono: A Developer's Notebook

Mono: A Developer's Notebook
Author: Edd Wilder-James
Publisher: "O'Reilly Media, Inc."
Total Pages: 304
Release: 2004-07-20
Genre: Computers
ISBN: 1491934786

The Mono Project is the much talked-about open source initiative to create a Unix implementation of Microsoft's .NET Development Framework. Its purpose is to allow Unix developers to build and deploy cross-platform .NET applications. The project has also sparked interest in developing components, libraries and frameworks with C#, the programming language of .NET.The controversy? Some say Mono will become the preferred platform for Linux development, empowering Linux/Unix developers. Others say it will allow Microsoft to embrace, extend, and extinguish Linux. The controversy rages on, but--like many developers--maybe you've had enough talk and want to see what Mono is really all about.There's one way to find out: roll up your sleeves, get to work, and see what you Mono can do. How do you start? You can research Mono at length. You can play around with it, hoping to figure things out for yourself. Or, you can get straight to work with Mono: A Developer's Notebook--a hands-on guide and your trusty lab partner as you explore Mono 1.0.Light on theory and long on practical application, Mono: A Developer's Notebook bypasses the talk and theory, and jumps right into Mono 1.0. Diving quickly into a rapid tour of Mono, you'll work through nearly fifty mini-projects that will introduce you to the most important and compelling aspects of the 1.0 release. Using the task-oriented format of this new series, you'll learn how to acquire, install, and run Mono on Linux, Windows, or Mac OS X. You'll work with the various Mono components: Gtk#, the Common Language Runtime, the class libraries (both .NET and Mono-provided class libraries), IKVM and the Mono C# compiler. No other resource will take you so deeply into Mono so quickly or show you as effectively what Mono is capable of.The new Developer's Notebooks series from O'Reilly covers important new tools for software developers. Emphasizing example over explanation and practice over theory, they focus on learning by doing--you'll get the goods straight from the masters, in an informal and code-intensive style that suits developers. If you've been curious about Mono, but haven't known where to start, this no-fluff, lab-style guide is the solution.

Foundations of GTK+ Development

Foundations of GTK+ Development
Author: Andrew Krause
Publisher: Apress
Total Pages: 639
Release: 2007-09-09
Genre: Computers
ISBN: 1430203862

There are only two mainstream solutions for building the graphical interface of Linux-based desktop applications, and GTK+ (GIMP Toolkit) is one of them. It is a necessary technology for all Linux programmers. This book guides the reader through the complexities of GTK+, laying the groundwork that allows the reader to make the leap from novice to professional. Beginning with an overview of key topics such as widget choice, placement, and behavior, readers move on to learn about more advanced issues. Replete with real-world examples, the developer can quickly take advantages of the concepts presented within to begin building his own projects.

21st Century C

21st Century C
Author: Ben Klemens
Publisher: "O'Reilly Media, Inc."
Total Pages: 299
Release: 2012-10-29
Genre: Computers
ISBN: 1449327141

If you know how to program with a general purpose language such as Ruby or Python, you can also learn how to use the C language in a practical and modern style. However, you need many techniques that are entirely absent from every C textbook on the market - except this one.

Embedded Android

Embedded Android
Author: Karim Yaghmour
Publisher: "O'Reilly Media, Inc."
Total Pages: 413
Release: 2013-03-15
Genre: Computers
ISBN: 1449308295

Embedded Android is for Developers wanting to create embedded systems based on Android and for those wanting to port Android to new hardware, or creating a custom development environment. Hackers and moders will also find this an indispensible guide to how Android works.

Practical Development Environments

Practical Development Environments
Author: Matthew B. Doar
Publisher: "O'Reilly Media, Inc."
Total Pages: 331
Release: 2005-09-23
Genre: Computers
ISBN: 0596553838

This book doesn't tell you how to write faster code, or how to write code with fewer memory leaks, or even how to debug code at all. What it does tell you is how to build your product in better ways, how to keep track of the code that you write, and how to track the bugs in your code. Plus some more things you'll wish you had known before starting a project. Practical Development Environments is a guide, a collection of advice about real development environments for small to medium-sized projects and groups. Each of the chapters considers a different kind of tool - tools for tracking versions of files, build tools, testing tools, bug-tracking tools, tools for creating documentation, and tools for creating packaged releases. Each chapter discusses what you should look for in that kind of tool and what to avoid, and also describes some good ideas, bad ideas, and annoying experiences for each area. Specific instances of each type of tool are described in enough detail so that you can decide which ones you want to investigate further. Developers want to write code, not maintain makefiles. Writers want to write content instead of manage templates. IT provides machines, but doesn't have time to maintain all the different tools. Managers want the product to move smoothly from development to release, and are interested in tools to help this happen more often. Whether as a full-time position or just because they are helpful, all projects have toolsmiths: making choices about tools, installing them, and then maintaining the tools that everyone else depends upon. This book is especially for everyone who ends up being a toolsmith for his or her group.