Automotive Human-Machine Interaction (HMI) Evaluation Method
Author | : Jun Ma |
Publisher | : Springer Nature |
Total Pages | : 221 |
Release | : |
Genre | : |
ISBN | : 9819999510 |
Download Automotive Human Machine Interaction Hmi Evaluation Method full books in PDF, epub, and Kindle. Read online free Automotive Human Machine Interaction Hmi Evaluation Method ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Jun Ma |
Publisher | : Springer Nature |
Total Pages | : 221 |
Release | : |
Genre | : |
ISBN | : 9819999510 |
Author | : Zhenwei You |
Publisher | : Scientific Research Publishing, Inc. USA |
Total Pages | : 194 |
Release | : 2023-08-15 |
Genre | : Antiques & Collectibles |
ISBN | : 164997681X |
The automotive industry is experiencing a significant technological shift, driven by electrification, connectivity, intelligence, sharing, and the trend towards “software-defined cars.” With this transformation, the traditional car cabin is evolving into a digital, intelligent, and mobile smart terminal that prioritizes passenger-centric design and data fusion. The design of in-car interaction has become essential in creating engaging, emotional, and humanized user experiences. Future success for traditional car manufacturers lies in developing effective communication methods and context for the intelligent car cabin while addressing relevant issues.
Author | : Yahui Wang |
Publisher | : Springer Nature |
Total Pages | : 256 |
Release | : |
Genre | : |
ISBN | : 9819778239 |
Author | : Guy A. Boy |
Publisher | : CRC Press |
Total Pages | : 384 |
Release | : 2017-11-01 |
Genre | : Computers |
ISBN | : 1317029461 |
The Handbook of Human-Machine Interaction features 20 original chapters and a conclusion focusing on human-machine interaction (HMI) from analysis, design and evaluation perspectives. It offers a comprehensive range of principles, methods, techniques and tools to provide the reader with a clear knowledge of the current academic and industry practice and debate that define the field. The text considers physical, cognitive, social and emotional aspects and is illustrated by key application domains such as aerospace, automotive, medicine and defence. Above all, this volume is designed as a research guide that will both inform readers on the basics of human-machine interaction from academic and industrial perspectives and also provide a view ahead at the means through which human-centered designers, including engineers and human factors specialists, will attempt to design and develop human-machine systems.
Author | : Fusheng Jia |
Publisher | : Elsevier |
Total Pages | : 474 |
Release | : 2024-08-20 |
Genre | : Technology & Engineering |
ISBN | : 0443236054 |
Human-Machine Systems Design and Evaluation Methodology for Intelligent Vehicles examines the fields of designing and developing intelligent design and intelligent vehicle driving evaluation by using virtual reality, augmented reality, and other technologies. The book explains the methodologies and systems of interactive design, user evaluation and testing using virtual reality technology and augmented reality technology in intelligent cockpit design. With the rising prominence of electric vehicles and automatic driving (assisted) technology, intelligent vehicles are becoming a reality. Compared to traditional interactive design, artificial intelligence provides new opportunities and challenges for the interactive design of intelligent cockpit space, especially under the condition of intelligent assisted driving, the driver's behavior performance, multimodal interactive display interface design and evaluation. - Focuses on the interactive design methods of intelligent vehicles, as well as forward-looking design and testing methods of intelligent vehicle design - Emphasizes that interactive design should be carried out using the relevant elements of intelligent system in the design of intelligent cars: starting from the interactive characteristics of intelligence itself - Starts from AI interactive design and combines the field of cognitive science to develop the methods and technologies of vehicle borne equipment and collaborative human-computer interaction design - Includes design cases from the intelligent car interaction design laboratory of Tongji University and related scientific research projects in China.
Author | : Jean-Yves Fiset |
Publisher | : ISA |
Total Pages | : 194 |
Release | : 2009 |
Genre | : Computers |
ISBN | : 9781934394359 |
This work provides users and designers of industrial control and monitoring systems with an easy-to-use, yet effective, method to configure, design, and validate human-machine interfaces. It includes systems such as distributed control systems, supervisory control and data acquisition systems, and stand-alone units.
Author | : |
Publisher | : John Wiley & Sons |
Total Pages | : 3888 |
Release | : 2015-03-23 |
Genre | : Technology & Engineering |
ISBN | : 0470974028 |
Erstmals eine umfassende und einheitliche Wissensbasis und Grundlage für weiterführende Studien und Forschung im Bereich der Automobiltechnik. Die Encyclopedia of Automotive Engineering ist die erste umfassende und einheitliche Wissensbasis dieses Fachgebiets und legt den Grundstein für weitere Studien und tiefgreifende Forschung. Weitreichende Querverweise und Suchfunktionen ermöglichen erstmals den zentralen Zugriff auf Detailinformationen zu bewährten Branchenstandards und -verfahren. Zusammenhängende Konzepte und Techniken aus Spezialbereichen lassen sich so einfacher verstehen. Neben traditionellen Themen des Fachgebiets beschäftigt sich diese Enzyklopädie auch mit "grünen" Technologien, dem Übergang von der Mechanik zur Elektronik und den Möglichkeiten zur Herstellung sicherer, effizienterer Fahrzeuge unter weltweit unterschiedlichen wirtschaftlichen Rahmenbedingungen. Das Referenzwerk behandelt neun Hauptbereiche: (1) Motoren: Grundlagen; (2) Motoren: Design; (3) Hybrid- und Elektroantriebe; (4) Getriebe- und Antriebssysteme; (5) Chassis-Systeme; (6) Elektrische und elektronische Systeme; (7) Karosserie-Design; (8) Materialien und Fertigung; (9) Telematik. - Zuverlässige Darstellung einer Vielzahl von Spezialthemen aus dem Bereich der Automobiltechnik. - Zugängliches Nachschlagewerk für Jungingenieure und Studenten, die die technologischen Grundlagen besser verstehen und ihre Kenntnisse erweitern möchten. - Wertvolle Verweise auf Detailinformationen und Forschungsergebnisse aus der technischen Literatur. - Entwickelt in Zusammenarbeit mit der FISITA, der Dachorganisation nationaler Automobil-Ingenieur-Verbände aus 37 Ländern und Vertretung von über 185.000 Ingenieuren aus der Branche. - Erhältlich als stets aktuelle Online-Ressource mit umfassenden Suchfunktionen oder als Print-Ausgabe in sechs Bänden mit über 4.000 Seiten. Ein wichtiges Nachschlagewerk für Bibliotheken und Informationszentren in der Industrie, bei Forschungs- und Schulungseinrichtungen, Fachgesellschaften, Regierungsbehörden und allen Ingenieurstudiengängen. Richtet sich an Fachingenieure und Techniker aus der Industrie, Studenten höherer Semester und Studienabsolventen, Forscher, Dozenten und Ausbilder, Branchenanalysen und Forscher.
Author | : Heidi Krömker |
Publisher | : Springer Nature |
Total Pages | : 474 |
Release | : 2020-07-10 |
Genre | : Computers |
ISBN | : 3030505235 |
This two-volume set LNCS 12212 and 12213 constitutes the refereed proceedings of the Second International Conference on HCI in Mobility, Transport, and Automotive Systems, MobiTAS 2020, held as part of the 22nd International Conference on Human-Computer Interaction, HCII 2020, in Copenhagen, Denmark, in July, 2020.* A total of 1439 full papers and 238 posters have been carefully reviewed and accepted for publication in HCII 2020. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. MobiTAS 2020 includes a total of 59 papers and they are organized in the following topical sections: Part I, Automated Driving and In-Vehicle Experience Design: UX topics in automated driving, and designing in-vehicle experiences. Part II, Driving Behavior, Urban and Smart Mobility: studies on driving behavior, and urban and smart mobility. *The conference was held virtually due to the COVID-19 pandemic.
Author | : Tom Gross |
Publisher | : Springer Science & Business Media |
Total Pages | : 1036 |
Release | : 2009-08-06 |
Genre | : Computers |
ISBN | : 3642036570 |
INTERACT 2009 was the 12th of a series of INTERACT international c- ferences supported by the IFIP Technical Committee 13 on Human–Computer Interaction. This year,INTERACT washeld in Uppsala (Sweden), organizedby the Swedish Interdisciplinary Interest Group for Human–Computer Interaction (STIMDI) in cooperation with the Department of Information Technology at Uppsala University. Like its predecessors, INTERACT 2009 highlighted, both to the academic and to the industrial world, the importance of the human–computer interaction (HCI) area and its most recent breakthroughs on current applications. Both - perienced HCI researchers and professionals, as well as newcomers to the HCI ?eld, interested in designing or evaluating interactive software, developing new interaction technologies, or investigating overarching theories of HCI, found in INTERACT 2009 a great forum for communication with people of similar int- ests, to encourage collaboration and to learn. INTERACT 2009 had Research and Practice as its special theme. The r- son we selected this theme is that the research within the ?eld has drifted away from the practicalapplicability of its results and that the HCI practice has come to disregard the knowledge and development within the academic community.
Author | : Constantine Stephanidis |
Publisher | : Springer Nature |
Total Pages | : 617 |
Release | : 2019-08-30 |
Genre | : Computers |
ISBN | : 3030300331 |
This year the 21st International Conference on Human-Computer Interaction, HCII 2019, which was held in Orlando, Florida, USA, in July 2019, introduced the additional option of "late-breaking work", which applied both for papers and posters with the corresponding volumes of the proceedings. The 47 late-breaking papers included in this volume were published after the conference has taken place. They were organized in the following topical sections: user experience design and evaluation; information, visualization, and decision making; virtual and augmented reality; learning and games; human and task models in HCI; and design and user experience case studies.