3D Modeling and Animation

3D Modeling and Animation
Author: Nikos Sarris
Publisher: IGI Global
Total Pages: 410
Release: 2005-01-01
Genre: Computers
ISBN: 9781591402992

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

Articulated Motion and Deformable Objects

Articulated Motion and Deformable Objects
Author: Francisco Jose Perales Lopez
Publisher: Springer
Total Pages: 323
Release: 2010-06-26
Genre: Computers
ISBN: 3642140610

Annotation This book constitutes the proceedings of the 6th International Conference on Articulated Motion and Deformable Objects, held in Port d'Andratx, Mallorca, Spain, in July 2010.

Human Motion - Understanding, Modeling, Capture and Animation

Human Motion - Understanding, Modeling, Capture and Animation
Author: Ahmed Elgammal
Publisher: Springer
Total Pages: 337
Release: 2007-11-15
Genre: Computers
ISBN: 3540757031

This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation, body and limb tracking and segmentation and activity recognition.

Animating with Flash 8

Animating with Flash 8
Author: Alex Michael
Publisher: CRC Press
Total Pages: 456
Release: 2013-10-28
Genre: Art
ISBN: 1136144382

Whether you are a designer who hasn't yet used Flash, a professional animator who wants to create digital animation for the first time, or a Flash user who hasn't yet made the most of the animation features this book will show you how to bring your ideas to life. Get to grips with Flash and bring inspiration to your work using Alex Michael's easy to understand approach, demonstrating a wide selection of animation styles from a range of artists, along with key tips and tricks from the professionals.

Author:
Publisher: IOS Press
Total Pages: 4947
Release:
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ISBN:

Advances in Web-Based Learning - ICWL 2005

Advances in Web-Based Learning - ICWL 2005
Author: Rynson W.H. Lau
Publisher: Springer
Total Pages: 431
Release: 2005-08-25
Genre: Computers
ISBN: 3540317163

With the rapid development of Web-based learning, a new set of learning - vironments including virtual classrooms, virtual laboratories and virtual u- versities are being developed. These new learning environments, however, also introduce new problems that need to be addressed. On the technical side, there is a need for the deployment of e?ective technologies on Web-based education. On the learning side, the cyber mode of learning is very di?erent from tra- tional classroom-based learning. On the management side, the establishment of a cyber university imposes very di?erent requirements for the set up. ICWL 2005, the 4th International Conference on Web-Based Learning, was held in Hong Kong, China from July 31 to August 3, 2005, as a continued - tempttoaddressmanyoftheabove-mentionedissues.Followingthegreatsuccess of ICWL 2002 (Hong Kong, China), ICWL 2003 (Australia), and ICWL 2004 (China), ICWL 2005 aimed at presenting progresson the technical, pedagogical, as well as management issues of Web-based learning. The conference featured a comprehensive program, including a number of tutorials, two keynote talks, a main track containing regular as well as short paper presentations, and an application track. We received a total of 99 submissions from all over the world. The Program Committee selected 33 papers as regular papers for presentation in the main track, an acceptance rate of about 33%. Due to the high-quality submissions, the Committee decided to further accept 9 papers as short papers for presentation.

Smart Graphics

Smart Graphics
Author: Andreas Butz
Publisher: Springer
Total Pages: 246
Release: 2007-07-07
Genre: Computers
ISBN: 3540732144

This book constitutes the refereed proceedings of the 8th International Symposium on Smart Graphics, SG 2007, held in Kyoto, Japan in June 2007 jointly with the Visual Computing / Graphics and CAD symposium, which takes place in Osaka, Japan. It covers interaction, lifelike characters and affective computing, knowledge-based graphics generation and interaction, and visualization and graphics algorithms.

Animating with Flash MX

Animating with Flash MX
Author: Alex Michael
Publisher: Taylor & Francis
Total Pages: 451
Release: 2012-10-02
Genre: Art
ISBN: 1136133976

If you are a professional animator and want to learn to use the Flash environment as a vehicle for your creative work then this is the book for you. It gets you up to speed fast with the basics of how to use Flash MX to animate, so you can start concentrating on how best to translate your animation skills to this medium. The techniques shown throughout the book build up in skill level quickly, showing you clearly and concisely the most effective way to translate your animations into Flash with the focus remaining on the importance of creative animation techniques. Benefit from Sprite Interactive's wealth of tips and tricks from their wide range of professional Flash animation work and successful training courses. Learn how to apply these techniques to your own work, how to make your characters run in Flash, speed them up and slow them down, make them stumble as they walk, show their anger or fear, make them come to life. Alex Michael, Lead Animator and MD of Sprite Interactive (www.sprite.net), shows you how to achieve all the creative skills of traditional animation using Flash so you can create work for a wide variety of new and innovative platforms, including PocketPCs and interactive TV, as well as video and the web. The free CD includes all the files you need to try everything in the book for yourself, as well as invaluable time and money saving animation processes and tools. Make sure you are at the cutting edge of animation and push your creative skills to the edge, if you want to animate successfully in Flash, buy this book.

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments

Frontiers of Human-Centered Computing, Online Communities and Virtual Environments
Author: Rae Earnshaw
Publisher: Springer Science & Business Media
Total Pages: 514
Release: 2001-02-26
Genre: Computers
ISBN: 9781852332389

This volume presents the results of a joint National Science Foundation and European Commission Workshop which was set up to identify the future key strategic research directions in the areas of human-centred interaction, online communities and virtual environments.

Advances in Visual Computing

Advances in Visual Computing
Author: George Bebis
Publisher: Springer Nature
Total Pages: 763
Release: 2020-12-11
Genre: Computers
ISBN: 3030645568

This two-volume set of LNCS 12509 and 12510 constitutes the refereed proceedings of the 15th International Symposium on Visual Computing, ISVC 2020, which was supposed to be held in San Diego, CA, USA in October 2020, took place virtually instead due to the COVID-19 pandemic. The 114 full and 4 short papers presented in these volumes were carefully reviewed and selected from 175 submissions. The papers are organized into the following topical sections: Part I: deep learning; segmentation; visualization; video analysis and event recognition; ST: computational bioimaging; applications; biometrics; motion and tracking; computer graphics; virtual reality; and ST: computer vision advances in geo-spatial applications and remote sensing Part II: object recognition/detection/categorization; 3D reconstruction; medical image analysis; vision for robotics; statistical pattern recognition; posters