Art Of The Electronic Age
Download Art Of The Electronic Age full books in PDF, epub, and Kindle. Read online free Art Of The Electronic Age ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Margot Lovejoy |
Publisher | : Psychology Press |
Total Pages | : 342 |
Release | : 2004 |
Genre | : Art |
ISBN | : 9780415307819 |
Digital Currents explores the growing impact of digital technologies on aesthetic experience and examines the major changes taking place in the role of the artist as social communicator. Margot Lovejoy recounts the early histories of electronic media for art making - video, computer, the internet - in this richly illustrated book. She provides a context for the works of major artists in each media, describes their projects, and discusses the issues and theoretical implications of each to create a foundation for understanding this developing field. Digital Currents fills a major gap in our understanding of the relationship between art and technology, and the exciting new cultural conditions we are experiencing. It will be ideal reading for students taking courses in digital art, and also for anyone seeking to understand these new creative forms.
Author | : Marc Treib |
Publisher | : Routledge |
Total Pages | : 193 |
Release | : 2012-12-06 |
Genre | : Architecture |
ISBN | : 1135763194 |
Bringing together authors from the fields of architecture, landscape architecture and art, this book addresses the question ‘Why draw?’ by examining the various dynamic relationships between media, process, thought and environment.
Author | : Frank Popper |
Publisher | : |
Total Pages | : 192 |
Release | : 1993 |
Genre | : Art and electronics |
ISBN | : 9780500279182 |
Author | : Megan Prelinger |
Publisher | : W. W. Norton & Company |
Total Pages | : 561 |
Release | : 2015-08-17 |
Genre | : Technology & Engineering |
ISBN | : 0393248372 |
A visual history of the electronic age captures the collision of technology and art—and our collective visions of the future. A hidden history of the twentieth century’s brilliant innovations—as seen through art and images of electronics that fed the dreams of millions. A rich historical account of electronic technology in the twentieth century, Inside the Machine journeys from the very origins of electronics, vacuum tubes, through the invention of cathode-ray tubes and transistors to the bold frontier of digital computing in the 1960s. But, as cultural historian Megan Prelinger explores here, the history of electronics in the twentieth century is not only a history of scientific discoveries carried out in laboratories across America. It is also a story shaped by a generation of artists, designers, and creative thinkers who gave imaginative form to the most elusive matter of all: electrons and their revolutionary powers. As inventors learned to channel the flow of electrons, starting revolutions in automation, bionics, and cybernetics, generations of commercial artists moved through the traditions of Futurism, Bauhaus, modernism, and conceptual art, finding ways to link art and technology as never before. A visual tour of this dynamic era, Inside the Machine traces advances and practical revolutions in automation, bionics, computer language, and even cybernetics. Nestled alongside are surprising glimpses into the inner workings of corporations that shaped the modern world: AT&T, General Electric, Lockheed Martin. While electronics may have indelibly changed our age, Inside the Machine reveals a little-known explosion of creativity in the history of electronics and the minds behind it.
Author | : Linda Candy |
Publisher | : Springer Science & Business Media |
Total Pages | : 275 |
Release | : 2014-03-28 |
Genre | : Computers |
ISBN | : 3319045105 |
The use of interactive technology in the arts has changed the audience from viewer to participant and in doing so is transforming the nature of experience. From visual and sound art to performance and gaming, the boundaries of what is possible for creation, curating, production and distribution are continually extending. As a consequence, we need to reconsider the way in which these practices are evaluated. Interactive Experience in the Digital Age explores diverse ways of creating and evaluating interactive digital art through the eyes of the practitioners who are embedding evaluation in their creative process as a way of revealing and enhancing their practice. It draws on research methods from other disciplines such as interaction design, human-computer interaction and practice-based research more generally and adapts them to develop new strategies and techniques for how we reflect upon and assess value in the creation and experience of interactive art. With contributions from artists, scientists, curators, entrepreneurs and designers engaged in the creative arts, this book is an invaluable resource for both researchers and practitioners, working in this emerging field.
Author | : Serge Gladky |
Publisher | : Courier Corporation |
Total Pages | : 50 |
Release | : 2007-01-01 |
Genre | : Design |
ISBN | : 0486998835 |
Through the unrestrained creativity of the 1920s Jazz Age came spectacular Art Deco compositions produced in the pochoir stencil technique. Exploding with color, the vigorously repeating patterns range from exotic florals and still life abstracts to improvised zigzags. Enjoy 173 of these one-of-a-kind designs, featured here in glorious full color.
Author | : Margot Lovejoy |
Publisher | : |
Total Pages | : 362 |
Release | : 1997 |
Genre | : Computer art |
ISBN | : |
Postmodern Currents: Art and Artists in the Age of Electronic Media explores in detail the growing impact of video and computer technologies, and of the Internet, on aesthetic experience and examines the emerging role of the artist as social communicator. It recounts the involvement of such artists as Jenny Holzer, Nam June Paik, Bill Viola, Gary Hill, and Laurie Anderson, among others, with electronic media and discusses the important economic, social, and aesthetic issues these new technologies imply.
Author | : Jan V. White |
Publisher | : |
Total Pages | : 234 |
Release | : 1988 |
Genre | : Computers |
ISBN | : |
"A Xerox Press book." Includes index.
Author | : Sofian Audry |
Publisher | : MIT Press |
Total Pages | : 215 |
Release | : 2021-11-23 |
Genre | : Art |
ISBN | : 0262367106 |
An examination of machine learning art and its practice in new media art and music. Over the past decade, an artistic movement has emerged that draws on machine learning as both inspiration and medium. In this book, transdisciplinary artist-researcher Sofian Audry examines artistic practices at the intersection of machine learning and new media art, providing conceptual tools and historical perspectives for new media artists, musicians, composers, writers, curators, and theorists. Audry looks at works from a broad range of practices, including new media installation, robotic art, visual art, electronic music and sound, and electronic literature, connecting machine learning art to such earlier artistic practices as cybernetics art, artificial life art, and evolutionary art. Machine learning underlies computational systems that are biologically inspired, statistically driven, agent-based networked entities that program themselves. Audry explains the fundamental design of machine learning algorithmic structures in terms accessible to the nonspecialist while framing these technologies within larger historical and conceptual spaces. Audry debunks myths about machine learning art, including the ideas that machine learning can create art without artists and that machine learning will soon bring about superhuman intelligence and creativity. Audry considers learning procedures, describing how artists hijack the training process by playing with evaluative functions; discusses trainable machines and models, explaining how different types of machine learning systems enable different kinds of artistic practices; and reviews the role of data in machine learning art, showing how artists use data as a raw material to steer learning systems and arguing that machine learning allows for novel forms of algorithmic remixes.
Author | : Sven Birkerts |
Publisher | : Macmillan + ORM |
Total Pages | : 327 |
Release | : 2006-11-14 |
Genre | : Literary Criticism |
ISBN | : 1429923946 |
"[A] THOUGHTFUL AND HEARTFELT BOOK...A literary cri de coeur--a lament for literature and everything implicit in it." --The Washington Post In our zeal to embrace the wonders of the electronic age, are we sacrificing our literary culture? Renowned critic Sven Birkerts believes the answer is an alarming yes. In The Gutenberg Elegies, he explores the impact of technology on the experience of reading. Drawing on his own passionate, lifelong love of books, Birkerts examines how literature intimately shapes and nourishes the inner life. What does it mean to "hear" a book on audiotape, decipher its words on a screen, or interact with it on CD-ROM? Are books as we know them dead? At once a celebration of the complex pleasures of reading and a boldly original challenge to the new information technologies, The Gutenberg Elegies is an essential volume for anyone who cares about the past and future of books. "[A] wise and humane book....He is telling us, in short, nothing less than what reading means and why it matters." --The Boston Sunday Globe "Warmly elegiac...A candid and engaging autobiographical account sketches his own almost obsessive trajectory through avid childhood reading....This profoundly reflexive process is skillfully described." --The New York Times Book Review "Provocative...Compelling...Powerfully conveys why reading matters, why it is both a delight and a necessity." --The Harvard Review