Art Fundamentals 2nd Edition

Art Fundamentals 2nd Edition
Author: 3DTotal Publishing
Publisher: 3dtotal Publishing
Total Pages: 288
Release: 2020-04
Genre:
ISBN: 9781912843077

A fully revised and updated edition of this back-to-basics title, packed with the fundamental concepts, conventions and theory needed when creating art.

Art Fundamentals

Art Fundamentals
Author: Gilles Beloeil
Publisher: 3dtotal Publishing
Total Pages: 0
Release: 2013
Genre: Art
ISBN: 9781909414006

A back-to-basics look at the fundamental concepts, conventions and theory that should be considered when creating art.

Art Fundamentals: Theory in Practice

Art Fundamentals: Theory in Practice
Author: 3DTotal Publishing
Publisher: 3dtotal Publishing
Total Pages: 288
Release: 2021-10-12
Genre: Art
ISBN: 9781912843374

Meet modern portraiture head-on with this step-by-step beginner's guide to creating stylized portrait, written by the industry's leading character designers.

The Fundamentals of Drawing

The Fundamentals of Drawing
Author: Barrington Barber
Publisher: Arcturus Publishing
Total Pages: 343
Release: 2005-01-10
Genre: Art
ISBN: 1848584105

This internationally bestselling guide covers essential drawing techniques, written by expert practical art author Barrington Barber. The Fundamentals of Drawing is a practical and comprehensive drawing course from beginner to advanced levels. Opportunities for practice and improvement are offered across a wide spectrum of subjects with step-by-step examples to guide you through. Subjects include: • Still life • Plants, nature and animals • Portraiture and life drawing • Perspective and composition The methods used in this book are time-honored and proven, having been practiced through the centuries by art students and professional artists. Barrington Barber brings his invaluable expertise as a working artist and teacher to the task of showing you how to use them effectively to create successful drawings. No matter what your level of expertise, you will find his clear approach encouraging and his way of teaching inspirational.

The Art of Game Design

The Art of Game Design
Author: Jesse Schell
Publisher: CRC Press
Total Pages: 604
Release: 2014-11-06
Genre: Computers
ISBN: 1466598646

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

The Art of Multiprocessor Programming, Revised Reprint

The Art of Multiprocessor Programming, Revised Reprint
Author: Maurice Herlihy
Publisher: Elsevier
Total Pages: 537
Release: 2012-06-25
Genre: Computers
ISBN: 0123977959

Revised and updated with improvements conceived in parallel programming courses, The Art of Multiprocessor Programming is an authoritative guide to multicore programming. It introduces a higher level set of software development skills than that needed for efficient single-core programming. This book provides comprehensive coverage of the new principles, algorithms, and tools necessary for effective multiprocessor programming. Students and professionals alike will benefit from thorough coverage of key multiprocessor programming issues. This revised edition incorporates much-demanded updates throughout the book, based on feedback and corrections reported from classrooms since 2008 Learn the fundamentals of programming multiple threads accessing shared memory Explore mainstream concurrent data structures and the key elements of their design, as well as synchronization techniques from simple locks to transactional memory systems Visit the companion site and download source code, example Java programs, and materials to support and enhance the learning experience

Foundations of Art and Design

Foundations of Art and Design
Author: Alan Pipes
Publisher: Laurence King Publishing
Total Pages: 262
Release: 2003
Genre: Art
ISBN: 9781856693752

Alan Pipes here provides an engaging introduction to the fundamentals of art and design for students embarking on graphic design, fine art and illustration - and also allied courses in interior, fashion, textile, industrial and product design, as well as printmaking.

Colour

Colour
Author: David Hornung
Publisher: Laurence King Publishing
Total Pages: 172
Release: 2005
Genre: Art
ISBN: 9781856694193

Demystifying its subject for professionals and students alike, this title inspires confidence in colour's application to graphic design, illustration, painting, textile art, and textile design.