Art For All The Framework
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Author | : Liz Byron |
Publisher | : Cast, Incorporated |
Total Pages | : 100 |
Release | : 2018-10 |
Genre | : Education |
ISBN | : 9781930583375 |
Artist and teacher Liz Byron demonstrates how to design lessons and instruction in the visual arts using the inclusive principles of Universal Design for Learning (UDL). Readers learn to set meaningful goals, measure progress, customize instruction, and engage all learners across grades.
Author | : Robert J. Marzano |
Publisher | : ASCD |
Total Pages | : 233 |
Release | : 2007 |
Genre | : Education |
ISBN | : 1416606580 |
Presents a model for ensuring quality teaching that balances the necessity of research-based data with the equally vital need to understand the strengths and weaknesses of individual students.
Author | : Nina Simon |
Publisher | : Museum 2.0 |
Total Pages | : 196 |
Release | : 2016-06-14 |
Genre | : Art |
ISBN | : 9780692701492 |
What do the London Science Museum, California Shakespeare Theater, and ShaNaNa have in common? They are all fighting for relevance in an often indifferent world. The Art of Relevance is your guide to mattering more to more people. You'll find inspiring examples, rags-to-relevance case studies, research-based frameworks, and practical advice on how your work can be more vital to your community. Whether you work in museums or libraries, parks or theaters, churches or afterschool programs, relevance can work for you. Break through shallow connection. Unlock meaning for yourself and others. Find true relevance and shine.
Author | : Lisa D. Hinz |
Publisher | : Routledge |
Total Pages | : 319 |
Release | : 2009-03-23 |
Genre | : Medical |
ISBN | : 1135893578 |
Expressive Therapies Continuum is distinctive in its application as a foundational theory in the field of art therapy. This book demonstrates how the Expressive Therapies Continuum provides a framework for the organization of assessment information, the formulation of treatment goals, and the planning of art therapy interventions.
Author | : Graham McFee |
Publisher | : Springer Science & Business Media |
Total Pages | : 203 |
Release | : 2011-01-13 |
Genre | : Philosophy |
ISBN | : 9400700318 |
Artistic Judgement sketches a framework for an account of art suitable to philosophical aesthetics. It stresses differences between artworks and other things; and locates the understanding of artworks both in a narrative of the history of art and in the institutional practices of the art world. Hence its distinctiveness lies in its strong account of the difference between, on the one hand, the judgement and appreciation of art and, on the other, the judgement and appreciation of all the other things in which we take an aesthetic interest. For only by acknowledging this contrast can one do justice to the importance regularly ascribed to art. The contrast is explained by appealing to an occasion-sensitive account of understanding, drawn from Charles Travis directly, but with Gordon Baker (and Wittgenstein) as also proximate rather than remote. On this basis, it argues, first, that we need to offer accounts of key topics only as far as questions might be raised in respect of them (hence, not exceptionlessly); and, second, that we should therefore defend the view that the meaning of artworks can be changed by later events (the historical character of art, or forward retroactivism) and that art has an institutional character, understood broadly on the lines of Terry Diffey’s Republic of Art. Besides providing a general framework, Artistic Judgement also explores the applications of the ideas to specific artworks or classes of them.
Author | : Mohamed E. Fayad |
Publisher | : |
Total Pages | : 694 |
Release | : 1999-09-27 |
Genre | : Computers |
ISBN | : |
Object Technology The first experience-based guide to building object-oriented frameworks Building Application Frameworks By providing reusable skeletons on which to build new applications, frameworks can save you countless hours and thousands (even millions) of dollars in development costs. Written and edited by some of the top names in the object-oriented programming world, this is the first complete study of building frameworks. Using examples drawn from successful implementations worldwide, it walks you through all the steps of a framework development project. Providing guidance on all key technical and business issues surrounding framework construction, it covers: * Techniques for developing, integrating, and adapting frameworks * Leveraging existing design and code * Selecting and utilizing frameworks * Tracking, controlling, and documenting framework development * Maintaining, measuring, and controlling framework quality * Training developers in the effective use of frameworks * Evaluating frameworks and framework investments
Author | : Lois Hetland |
Publisher | : Teachers College Press |
Total Pages | : 177 |
Release | : 2013-04-15 |
Genre | : Education |
ISBN | : 0807754358 |
EDUCATION / Arts in Education
Author | : Eric Dayton |
Publisher | : Broadview Press |
Total Pages | : 609 |
Release | : 1999-02-02 |
Genre | : Art |
ISBN | : 155111190X |
Art and Interpretation is a comprehensive anthology of readings on aesthetics. Its aim is to present fundamental philosophical issues in such a way as to create a common vocabulary for those from diverse backgrounds to communicate meaningfully about aesthetic issues. To that end, the editor has provided selections from a wide variety of challenging works in aesthetic theory, both classical and modern. The approach is often cross-disciplinary. Within the discipline of philosophy it seeks to balance readings from the analytic tradition with continental European, hermeneutical postmodern (including deconstructionist), and feminist readings. The anthology is thus broadly conceived, but by grouping the readings into sections such as ‘Expression and Aesthetic object,’ ‘Psychology and Interpretation,’ ‘Marxist Theory,’ and ‘Culture, Gender, and Difference,’ it aims as well to provide depth of coverage for each topic or issue. The book opens with a historical section containing substantial selections from Plato, Aristotle, Hume, Kant, Shelley and Nietzsche; these readings introduce themes that recur and are developed in the remainder of the anthology.
Author | : Chris Solarski |
Publisher | : CRC Press |
Total Pages | : 314 |
Release | : 2017-01-20 |
Genre | : Computers |
ISBN | : 1315401207 |
The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.
Author | : Pamela Sachant |
Publisher | : Good Press |
Total Pages | : 614 |
Release | : 2023-11-27 |
Genre | : Art |
ISBN | : |
Introduction to Art: Design, Context, and Meaning offers a deep insight and comprehension of the world of Art. Contents: What is Art? The Structure of Art Significance of Materials Used in Art Describing Art - Formal Analysis, Types, and Styles of Art Meaning in Art - Socio-Cultural Contexts, Symbolism, and Iconography Connecting Art to Our Lives Form in Architecture Art and Identity Art and Power Art and Ritual Life - Symbolism of Space and Ritual Objects, Mortality, and Immortality Art and Ethics