Chronophobia

Chronophobia
Author: Pamela M. Lee
Publisher: MIT Press
Total Pages: 408
Release: 2004
Genre: Art
ISBN: 9780262122603

An examination of the pervasive anxiety about and fixation with time seen in 1960s art.

When the Machine Made Art

When the Machine Made Art
Author: Grant D. Taylor
Publisher: Bloomsbury Publishing USA
Total Pages: 353
Release: 2014-04-10
Genre: Social Science
ISBN: 1623568846

"When the Machine Made Art covers the reception and criticism of computer art from its emergence in 1963 to its crisis in 1989, when ideological differences fragment the art movement. The text begins by identifying the various divisions between the humanistic and scientific cultures that inform early criticism. The fact that the first computer art has military origins and is imbued with various techno-science mythologies, places the movement at odds with artworld orthodoxy. Yet, while mainstream art critics reproach computerized art, a comparison between similar art forms of the era, such as conceptual art, reveals that the criticism of computer art was motivated more by the fear of the machine than by aesthetics. Dr. Grant Taylor shows that social anxiety, often fueled by Cold War dystopianism, posited the computer as a powerful instrument in the overall subordination of the individual to the emerging technocracy. But even though anti-computer sentiment abated in the late 1970s, computer art did not find acceptance. The book illustrates how computer art's exponents, desiring artworld legitimacy, traced its lineage back to modernism. Conversely, in the 1980s, art theorists, employing the latest critical theory, began critiquing the assumptions of modernism, and thus viewed computer art's modernist history as hopelessly outdated. And yet other critics reconciled computer technology with the critical insights of postmodernism, viewing the computer as a pluralistic agent that could challenge modernist conventions. Nonetheless, while postmodernist criticism enabled the formation of new discourses for emerging digital arts, it left computer art, which was committed to modernist and techno-science philosophies, in a state of crisis"--

New Art and Science Affinities

New Art and Science Affinities
Author: Andrea Grover
Publisher: Lulu.com
Total Pages: 192
Release: 2011
Genre: Art
ISBN: 0977205347

"New Art/Science Affinities" was written and designed in one week by four authors (Andrea Grover, Régine Debatty, Claire Evans, and Pablo Garcia) and two designers (Thumb), using a rapid collaborative authoring process known as a "book sprint." The topic of "New Art/Science Affinities" is contemporary artists working at the intersection of art, science, and technology, with explorations into maker culture, hacking, artist research, distributed creativity, and technological and speculative design. Chapters include: Program Art or Be Programmed, Subvert!, Citizen Science, Artists in White Coats and Latex Gloves, The Maker Moment, and The Overview Effect. 60 international artists and art collaboratives are featured, including Agnes Meyer-Brandis, Atelier Van Lieshout, Brandon Ballengée, Free Art and Technology (F.A.T.), Rafael Lozano-Hemmer, Openframeworks, C.E.B. Reas, Philip Ross, Tomás Saraceno, SymbioticA, Jer Thorp and Marius Watz. ISBN# 0977205347. Details: www.cmu.edu/millergallery/nasabook

Special Effects

Special Effects
Author: Michele Pierson
Publisher: Columbia University Press
Total Pages: 243
Release: 2002-05-23
Genre: Performing Arts
ISBN: 0231500807

Designed to trick the eye and stimulate the imagination, special effects have changed the way we look at films and the worlds created in them. Computer-generated imagery (CGI), as seen in Hollywood blockbusters like Star Wars, Terminator 2, Jurassic Park, Independence Day, Men in Black, and The Matrix, is just the latest advance in the evolution of special effects. Even as special effects have been marveled at by millions, this is the first investigation of their broader cultural reception. Moving from an exploration of nineteenth-century popular science and magic to the Hollywood science fiction cinema of our time, Special Effects examines the history, advancements, and connoisseurship of special effects, asking what makes certain types of cinematic effects special, why this matters, and for whom. Michele Pierson shows how popular science magazines, genre filmzines, and computer lifestyle magazines have articulated an aesthetic criticism of this emerging art form and have helped shape how these hugely popular on-screen technological wonders have been viewed by moviegoers.

Against Immediacy

Against Immediacy
Author: William Kaizen
Publisher: Dartmouth College Press
Total Pages: 250
Release: 2016-07-05
Genre: Art
ISBN: 1611689465

Against Immediacy is a history of early video art considered in relation to television in the United States during the 1960s and 1970s. It examines how artists questioned the ways in which "the people" were ideologically figured by the commercial mass media. During this time, artists and organizations including Nam June Paik, Juan Downey, and the Women's Video News Service challenged the existing limits of the one-to-many model of televisual broadcasting while simultaneously constructing more democratic, bottom-up models in which the people mediated themselves. Operating at the intersection between art history and media studies, Against Immediacy connects early video art and the rise of the media screen in gallery-based art to discussions about participation and the activation of the spectator in art and electronic media, moving from video art as an early form of democratic media practice to its canonization as a form of high art.

The Responsive Environment

The Responsive Environment
Author: Larry D. Busbea
Publisher: U of Minnesota Press
Total Pages: 439
Release: 2020-01-21
Genre: Design
ISBN: 1452960720

How new conceptions of human–environment interaction became central to design theories and practices in the 1970s At the end of the 1960s, new models of responsiveness between humans and their environments had a profound impact on theories and practices in architecture, design, art, technology, media, and the sciences. The resulting initiatives—design philosophies, art installations, architectural projects, exhibitions, publications, and symposia—sought to bring together insights from biology, systems theory, psychology, and anthropology with modernist legacies of total design. In The Responsive Environment, Larry D. Busbea takes up this concept of environment as an object and method of design at the height of its aesthetic, technical, and discursive elaboration. Exploring emerging paradigms of environmental perception, patterning, and control as developed by Gregory Bateson, Edward T. Hall, Wolf Hilbertz, György Kepes, Marshall McLuhan, Nicholas Negroponte, Paolo Soleri, and others, he shows how living space itself was reimagined as a domain capable of modification through input from its newly sensitized inhabitants. The Responsive Environment intercuts the development of new ideas about environmental awareness with case studies of specific architecture and design projects for responsive environments. Throughout, Busbea connects these theories and practices to the contemporary obsession with “smart” things: responsive technologies, intelligent environments, biomimetic materials, and digital atmospherics.

Donald Judd

Donald Judd
Author: Annie Ochmanek
Publisher:
Total Pages: 225
Release: 2021
Genre: Art
ISBN: 0262044501

"Gathers the main monographic essays written on the work of one of the most influential American artists of the postwar era"--