Architectures Of Display
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Author | : Anca I. Lasc |
Publisher | : Routledge |
Total Pages | : 539 |
Release | : 2017-09-11 |
Genre | : Architecture |
ISBN | : 1317178955 |
Through an international range of case studies from the 1870s to the present, this volume analyzes strategies of display in department stores and modern retail spaces. Established scholars and emerging researchers working within a range of disciplinary contexts and historiographical traditions shed light on what constitutes modern retail and the ways in which interior designers, architects, and artists have built or transformed their practice in response to the commercial context.
Author | : Aaron Levy |
Publisher | : |
Total Pages | : 206 |
Release | : 2010 |
Genre | : Architecture |
ISBN | : 9781902902968 |
Architecture on Display is a research initiative by Aaron Levy and William Menking that consists of interviews with each of the living directors of the Venice Biennale for Architecture.
Author | : Carla Yanni |
Publisher | : Princeton Architectural Press |
Total Pages | : 220 |
Release | : 2005-09-09 |
Genre | : Architecture |
ISBN | : 9781568984728 |
Yanni (art history, Rutgers U.) examines the relationship between architecture and science in the 19th century by considering the physical placement and display of natural artifacts in Victorian natural history museums. She begins by discussing the problem of classification, the social history of collecting, as well as architectural competitions an
Author | : Christoph Grafe |
Publisher | : Routledge |
Total Pages | : 272 |
Release | : 2007-09-12 |
Genre | : Architecture |
ISBN | : 1134228171 |
The design of bars and cafes has played an important role in the development of architecture in the twentieth century. This influence has been felt particularly strongly over the past thirty years, in a time when these social spaces have contributed significantly to the rediscovery and reinvention of cities across Europe and North America. This volume presents and examines this significant urban architectural production, and discusses it against a background of the design of cafes and bars across the nineteenth and twentieth centuries. Major themes and developments are discussed and illustrated with case studies, from the functionalist pre-World War Two architects in Central Europe representing modern society through the design of public spaces, right up to the design of sophisticated bars and cafes as part of the recent urban renaissance of Barcelona and Paris in 1980s and London in the '90s.
Author | : Bernard C. Kress |
Publisher | : |
Total Pages | : |
Release | : 2020 |
Genre | : Augmented reality |
ISBN | : 9781510634343 |
"This book is a timely review of the various optical architectures, display technologies, and building blocks for modern consumer, enterprise, and defense head-mounted displays for various applications, including smart glasses, smart eyewear, and virtual-reality, augmented-reality, and mixed-reality headsets. Special attention is paid to the facets of the human perception system and the need for a human-centric optical design process that allows for the most comfortable headset that does not compromise the user's experience. Major challenges--from wearability and visual comfort to sensory and display immersion--must be overcome to meet market analyst expectations, and the book reviews the most appropriate optical technologies to address such challenges, as well as the latest product implementations"--
Author | : Timothy J. McNeil |
Publisher | : Rowman & Littlefield |
Total Pages | : 292 |
Release | : 2023-04-04 |
Genre | : Business & Economics |
ISBN | : 1538157993 |
Today’s multi-modal, participatory exhibitions and attractions are bound by a desire to convey information, excite the viewer and create social and narrative experiences. Without design at the helm and employed effectively, these experiential moments would not become lasting memories that inform and inspire an increasingly sophisticated audience. This full-color illustrated handbook, based on the author’s research and expertise as an exhibition designer, educator, and critic, is the first title to simultaneously explain how to design exhibitions and attractions successfully; contextualize contemporary exhibition design practice through its historical and theoretical underpinnings; elevate understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines; illuminate exhibition design’s contributions to the expanding global market for civic, cultural, commercial and entertainment experiences; and reframe the exhibition design process using a set of recurring tropes and the methods they employ, making this book distinct from other practice-based, museological or commercially-driven titles. This full-color book with over 250 photographs and drawings uses real-world examples, museum and exhibition design studio profiles, historical and contemporary voices, and draw on the author’s own creative practice and exhibition making experience, as well as contributions from his extensive network of international museum, attraction, and design professionals. The author introduces a new methodology for understanding exhibition and experience design. One that elevates understanding of one of the most rapidly evolving and trans-disciplinary creative disciplines. Twelve easy-to-follow illustrated chapters introduce a set of reoccurring exhibition design conventions or “tropes” that are omnipresent in exhibition making and can be used to chart a new methodology for understanding exhibition design and its process.
Author | : Francis Chia-Hui Lin |
Publisher | : Rowman & Littlefield |
Total Pages | : 239 |
Release | : 2022-02-16 |
Genre | : Architecture |
ISBN | : 1793614040 |
This book provides a bidirectional investigation of Asia’s spatiotemporality by asking how Asia is located and how localities are Asianized. The author examines “display-ness” as a theoretical common divisor and argues that Asia’s architectural and urban spectacle is as meaningful and significant as an indicator of Asia’s postcolonial condition.
Author | : David Dernie |
Publisher | : Laurence King Publishing |
Total Pages | : 204 |
Release | : 2006 |
Genre | : Art |
ISBN | : 1856694305 |
The way in which the contemporary exhibition is designed is fast changing - previously aloof cultural institutions are making use of technologies and techniques more commonly associated with film and retail. Exhibition Design features a wide variety of examples from around the world, from major trade and commerce fairs, to well-known fine art institutions, to small-scale artist-designed displays. An introduction gives a historical perspective on the development of exhibitions and museums. The first part of the book covers the conceptual themes of narrative space, performative space and simulated experience and the second the practical concerns of display, lighting, colour, sound and graphics. Throughout are photographs, drawings and diagrams of exhibitions, including the work of such internationally renowned architects and designers as Ralph Appelbaum Associates, Atelier Bruckner, Casson Mann, Frank Gehry, Zaha Hadid, Imagination, METStudio and Jean Nouvel.
Author | : Jim Ledin |
Publisher | : Packt Publishing Ltd |
Total Pages | : 561 |
Release | : 2020-04-30 |
Genre | : Computers |
ISBN | : 183898710X |
A no-nonsense, practical guide to current and future processor and computer architectures, enabling you to design computer systems and develop better software applications across a variety of domains Key Features Understand digital circuitry with the help of transistors, logic gates, and sequential logic Examine the architecture and instruction sets of x86, x64, ARM, and RISC-V processors Explore the architecture of modern devices such as the iPhone X and high-performance gaming PCs Book DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures but overwhelmed by their complexity? This book will help you to learn how modern computer systems work, from the lowest level of transistor switching to the macro view of collaborating multiprocessor servers. You'll gain unique insights into the internal behavior of processors that execute the code developed in high-level languages and enable you to design more efficient and scalable software systems. The book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction operations. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and how to write a quantum computing program and run it on an actual quantum computer. By the end of this book, you will have a thorough understanding of modern processor and computer architectures and the future directions these architectures are likely to take.What you will learn Get to grips with transistor technology and digital circuit principles Discover the functional elements of computer processors Understand pipelining and superscalar execution Work with floating-point data formats Understand the purpose and operation of the supervisor mode Implement a complete RISC-V processor in a low-cost FPGA Explore the techniques used in virtual machine implementation Write a quantum computing program and run it on a quantum computer Who this book is for This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems from tiny embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.
Author | : Martyn Dade-Robertson |
Publisher | : Routledge |
Total Pages | : 241 |
Release | : 2011-06-02 |
Genre | : Architecture |
ISBN | : 1136807942 |
This book looks at relationships between the organization of physical objects in space and the organization of ideas. Historical, philosophical, psychological and architectural knowledge are united to develop an understanding of the relationship between information and its representation. Despite its potential to break the mould, digital information has relied on metaphors from a pre-digital era. In particular, architectural ideas have pervaded discussions of digital information, from the urbanization of cyberspace in science fiction, through to the adoption of spatial visualizations in the design of graphical user interfaces. This book tackles: the historical importance of physical places to the organization and expression of knowledge the limitations of using the physical organization of objects as the basis for systems of categorization and taxonomy the emergence of digital technologies and the twentieth century new conceptual understandings of knowledge and its organization the concept of disconnecting storage of information objects from their presentation and retrieval ideas surrounding ‘semantic space’ the realities of the types of user interface which now dominate modern computing.