Architectural Patterns
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Author | : Pethuru Raj Chelliah |
Publisher | : Packt Publishing Ltd |
Total Pages | : 458 |
Release | : 2017-12-22 |
Genre | : Computers |
ISBN | : 178728834X |
Learn the importance of architectural and design patterns in producing and sustaining next-generation IT and business-critical applications with this guide. About This Book Use patterns to tackle communication, integration, application structure, and more Implement modern design patterns such as microservices to build resilient and highly available applications Choose between the MVP, MVC, and MVVM patterns depending on the application being built Who This Book Is For This book will empower and enrich IT architects (such as enterprise architects, software product architects, and solution and system architects), technical consultants, evangelists, and experts. What You Will Learn Understand how several architectural and design patterns work to systematically develop multitier web, mobile, embedded, and cloud applications Learn object-oriented and component-based software engineering principles and patterns Explore the frameworks corresponding to various architectural patterns Implement domain-driven, test-driven, and behavior-driven methodologies Deploy key platforms and tools effectively to enable EA design and solutioning Implement various patterns designed for the cloud paradigm In Detail Enterprise Architecture (EA) is typically an aggregate of the business, application, data, and infrastructure architectures of any forward-looking enterprise. Due to constant changes and rising complexities in the business and technology landscapes, producing sophisticated architectures is on the rise. Architectural patterns are gaining a lot of attention these days. The book is divided in three modules. You'll learn about the patterns associated with object-oriented, component-based, client-server, and cloud architectures. The second module covers Enterprise Application Integration (EAI) patterns and how they are architected using various tools and patterns. You will come across patterns for Service-Oriented Architecture (SOA), Event-Driven Architecture (EDA), Resource-Oriented Architecture (ROA), big data analytics architecture, and Microservices Architecture (MSA). The final module talks about advanced topics such as Docker containers, high performance, and reliable application architectures. The key takeaways include understanding what architectures are, why they're used, and how and where architecture, design, and integration patterns are being leveraged to build better and bigger systems. Style and Approach This book adopts a hands-on approach with real-world examples and use cases.
Author | : Harry Percival |
Publisher | : O'Reilly Media |
Total Pages | : 304 |
Release | : 2020-03-05 |
Genre | : Computers |
ISBN | : 1492052175 |
As Python continues to grow in popularity, projects are becoming larger and more complex. Many Python developers are now taking an interest in high-level software design patterns such as hexagonal/clean architecture, event-driven architecture, and the strategic patterns prescribed by domain-driven design (DDD). But translating those patterns into Python isn’t always straightforward. With this hands-on guide, Harry Percival and Bob Gregory from MADE.com introduce proven architectural design patterns to help Python developers manage application complexity—and get the most value out of their test suites. Each pattern is illustrated with concrete examples in beautiful, idiomatic Python, avoiding some of the verbosity of Java and C# syntax. Patterns include: Dependency inversion and its links to ports and adapters (hexagonal/clean architecture) Domain-driven design’s distinction between entities, value objects, and aggregates Repository and Unit of Work patterns for persistent storage Events, commands, and the message bus Command-query responsibility segregation (CQRS) Event-driven architecture and reactive microservices
Author | : Martin Fowler |
Publisher | : Addison-Wesley |
Total Pages | : 558 |
Release | : 2012-03-09 |
Genre | : Computers |
ISBN | : 0133065219 |
The practice of enterprise application development has benefited from the emergence of many new enabling technologies. Multi-tiered object-oriented platforms, such as Java and .NET, have become commonplace. These new tools and technologies are capable of building powerful applications, but they are not easily implemented. Common failures in enterprise applications often occur because their developers do not understand the architectural lessons that experienced object developers have learned. Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--from Smalltalk to CORBA to Java to .NET--the same basic design ideas can be adapted and applied to solve common problems. With the help of an expert group of contributors, Martin distills over forty recurring solutions into patterns. The result is an indispensable handbook of solutions that are applicable to any enterprise application platform. This book is actually two books in one. The first section is a short tutorial on developing enterprise applications, which you can read from start to finish to understand the scope of the book's lessons. The next section, the bulk of the book, is a detailed reference to the patterns themselves. Each pattern provides usage and implementation information, as well as detailed code examples in Java or C#. The entire book is also richly illustrated with UML diagrams to further explain the concepts. Armed with this book, you will have the knowledge necessary to make important architectural decisions about building an enterprise application and the proven patterns for use when building them. The topics covered include · Dividing an enterprise application into layers · The major approaches to organizing business logic · An in-depth treatment of mapping between objects and relational databases · Using Model-View-Controller to organize a Web presentation · Handling concurrency for data that spans multiple transactions · Designing distributed object interfaces
Author | : Christopher Alexander |
Publisher | : Oxford University Press |
Total Pages | : 1216 |
Release | : 2018-09-20 |
Genre | : Architecture |
ISBN | : 0190050357 |
You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.
Author | : Partha Kuchana |
Publisher | : CRC Press |
Total Pages | : 520 |
Release | : 2004-04-27 |
Genre | : Computers |
ISBN | : 0203496213 |
Software engineering and computer science students need a resource that explains how to apply design patterns at the enterprise level, allowing them to design and implement systems of high stability and quality. Software Architecture Design Patterns in Java is a detailed explanation of how to apply design patterns and develop software architectures. It provides in-depth examples in Java, and guides students by detailing when, why, and how to use specific patterns. This textbook presents 42 design patterns, including 23 GoF patterns. Categories include: Basic, Creational, Collectional, Structural, Behavioral, and Concurrency, with multiple examples for each. The discussion of each pattern includes an example implemented in Java. The source code for all examples is found on a companion Web site. The author explains the content so that it is easy to understand, and each pattern discussion includes Practice Questions to aid instructors. The textbook concludes with a case study that pulls several patterns together to demonstrate how patterns are not applied in isolation, but collaborate within domains to solve complicated problems.
Author | : Bill Wilder |
Publisher | : "O'Reilly Media, Inc." |
Total Pages | : 183 |
Release | : 2012 |
Genre | : Computers |
ISBN | : 1449319777 |
Do you need to learn about cloud computing architecture with Microsoft's Azure quickly? Read this book! It gives you just enough info on the big picture and is filled with key terminology so that you can join the discussion on cloud architecture.
Author | : Robert Nystrom |
Publisher | : Genever Benning |
Total Pages | : 353 |
Release | : 2014-11-03 |
Genre | : Computers |
ISBN | : 0990582914 |
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.
Author | : Junade Ali |
Publisher | : Packt Publishing Ltd |
Total Pages | : 267 |
Release | : 2016-09-28 |
Genre | : Computers |
ISBN | : 1785883429 |
Develop robust and reusable code using a multitude of design patterns for PHP 7 About This Book Learn about advanced design patterns in PHP 7 Understand enhanced architectural patterns Learn to implement reusable design patterns to address common recurring problems Who This Book Is For This book is for PHP developers who wish to have better organization structure over their code through learning common methodologies to solve architectural problems against a backdrop of learning new functionality in PHP 7. What You Will Learn Recognize recurring problems in your code with Anti-Patterns Uncover object creation mechanisms using Creational Patterns Use Structural design patterns to easily access your code Address common issues encountered when linking objects using the splObserver classes in PHP 7 Achieve a common style of coding with Architectural Patterns Write reusable code for common MVC frameworks such as Zend, Laravel, and Symfony Get to know the best practices associated with design patterns when used with PHP 7 In Detail Design patterns are a clever way to solve common architectural issues that arise during software development. With an increase in demand for enhanced programming techniques and the versatile nature of PHP, a deep understanding of PHP design patterns is critical to achieve efficiency while coding. This comprehensive guide will show you how to achieve better organization structure over your code through learning common methodologies to solve architectural problems. You'll also learn about the new functionalities that PHP 7 has to offer. Starting with a brief introduction to design patterns, you quickly dive deep into the three main architectural patterns: Creational, Behavioral, and Structural popularly known as the Gang of Four patterns. Over the course of the book, you will get a deep understanding of object creation mechanisms, advanced techniques that address issues concerned with linking objects together, and improved methods to access your code. You will also learn about Anti-Patterns and the best methodologies to adopt when building a PHP 7 application. With a concluding chapter on best practices, this book is a complete guide that will equip you to utilize design patterns in PHP 7 to achieve maximum productivity, ensuring an enhanced software development experience. Style and approach The book covers advanced design patterns in detail in PHP 7 with the help of rich code-based examples.
Author | : Binildas Christudas |
Publisher | : Apress |
Total Pages | : 916 |
Release | : 2019-06-25 |
Genre | : Computers |
ISBN | : 1484245016 |
Take your distributed applications to the next level and see what the reference architectures associated with microservices can do for you. This book begins by showing you the distributed computing architecture landscape and provides an in-depth view of microservices architecture. Following this, you will work with CQRS, an essential pattern for microservices, and get a view of how distributed messaging works. Moving on, you will take a deep dive into Spring Boot and Spring Cloud. Coming back to CQRS, you will learn how event-driven microservices work with this pattern, using the Axon 2 framework. This takes you on to how transactions work with microservices followed by advanced architectures to address non-functional aspects such as high availability and scalability. In the concluding part of the book you develop your own enterprise-grade microservices application using the Axon framework and true BASE transactions, while making it as secure as possible. What You Will Learn Shift from monolith architecture to microservices Work with distributed and ACID transactionsBuild solid architectures without two-phase commit transactions Discover the high availability principles in microservices Who This Book Is For Java developers with basic knowledge of distributed and multi-threaded application architecture, and no knowledge of Spring Boot or Spring Cloud. Knowledge of CQRS and event-driven architecture is not mandatory as this book will cover these in depth.
Author | : Christopher Alexander |
Publisher | : Center for Environmental Struc |
Total Pages | : 228 |
Release | : 1975 |
Genre | : Architecture |
ISBN | : 9780195018240 |
Focusing on a plan for an extension to the University of Oregon, this book shows how any community the size of a university or small town might go about designing its own future environment with all members of the community participating personally or by representation. It is a brilliant companion volume to A Pattern Language. --Publisher description.