Arcane Lore

Arcane Lore
Author: Scribe 27
Publisher: iUniverse
Total Pages: 344
Release: 2002-07-04
Genre: Fiction
ISBN: 0595236979

This is guaranteed to be completely unlike any other occult text you've ever read, whether it be some wussified "New Age" book about crystals and guardian angels, or some classic tome of barely decipherable ceremonial evocations. No, this book is really "something different." You will find no references to potions, poppets, or pendulums; nor shall you find illustrations of magic squares, voodoo ververs, or Enochian script. Incantations, folk magic, numerology, and the Seals of Solomon have also been excluded from this work. What, then, remains? Quite simply, a magical philosophy which can be applied, with great success, by students at any level of advancement. Great emphasis has been placed upon self-knowledge and common sense-secrets have also been divulged as to various tried and true methods which will enable a besieged magician to kick the boogyman's ass. Although presented as a work of fiction, this extensively researched text contains within it a great deal of occult Truth-and it is highly entertaining as well! The author is clearly either a genius or a madman-perhaps both.

League of Legends: Realms of Runeterra (Official Companion)

League of Legends: Realms of Runeterra (Official Companion)
Author: Riot Games
Publisher: Voracious
Total Pages: 264
Release: 2019-11-05
Genre: Games & Activities
ISBN: 0316430048

Unlock the mysteries and magic within League of Legends, one of the world's most popular video games, in this encyclopedic and collectible companion book that explores the game's epic lore. Embark on a journey through the realms of Runeterra in this first-ever collectible companion book, published to celebrate the game's tenth anniversary. Spanning the farthest reaches of this universe and venturing into uncharted territory, this encyclopedic compendium connects players to the rich storytelling that inspires all the action. Inside, you'll find: An expedition through eleven regions, chronicling conflicts, entrenched rivalries, and covert alliances Hundreds of illustrations, including never-before-seen maps and artwork Insights into the heroes, flora, fauna, architecture, politics, and technologies from all corners of this world Original narratives that bring the cultures of Runeterra to life League of Legends is an online game played by millions of people around the world, offering endless engagement with an expanding roster of champions, frequent updates, and a thriving esports scene. This volume is an essential reference for fans everywhere.

Advanced Wizardry

Advanced Wizardry
Author: Loricus Ben Abechai
Publisher: CreateSpace
Total Pages: 460
Release: 2013-12
Genre: Body, Mind & Spirit
ISBN: 9781494720377

Advanced Wizardry is a book for both the beginning student of Magic and the practicing Wizard. Within you will find answers to the elusive nature of Magic, to what it really is and how is it that it manifests in the physical realms. It will be a helpful guide to the solitary student for it proposes a way to study Magic and to properly use it. In its pages you will find valuable information regarding the nature of Magic, definitions that up to now had been reserved and kept away from the world in general. It will provide the student with ample knowledge regarding the various levels of reality, the various magical laws and all the necessary information needed to kindle the prized Philosophical Sphere of the Wizard. With this Sphere, the Apprentice and Wizard will be able to delve into the magical realms unhindered by the events, situations and dealings of the ordinary world and will allow him/her to reach into higher states of consciousness and awareness. With this Sphere the aspiring student will be able to cast Magic the marvelous incantations found inside and will raise him/her towards the realms of angels and celestials. Also, this grimoire holds in its pages those powerful and potent magical words that had been kept secret for a limited few and will give you the power to shape your destiny for the better. Finally, it possess a very fine and detailed view on the Tarot, the Runes and how to use them as it teaches you how to scry, use the crystal ball and the smoking censer to peruse into the invisible realms.

Arcane

Arcane
Author: Sever Bronny
Publisher: Sever Bronny Limited
Total Pages: 358
Release: 2014-05
Genre: Courage
ISBN: 9780993767609

Fourteen-year-ole Augum and friends Bridget and Leera dream of becoming warlocks, but with the kingdom in chaos, it will take courage, sacrifice and an iron will to make that dream come true. The three friends navigate an ancient abandoned castle, endure grueling training, challenge old mysteries and learn that a bond forged in tragedy might be the only thing to save them from a ruthless enemy.

Gaia Saga: Magica Universalis

Gaia Saga: Magica Universalis
Author: Bill Rosser
Publisher: Lulu.com
Total Pages: 176
Release: 2014-01-07
Genre: Games & Activities
ISBN: 1304774058

A source book for the Gaia Saga Universal Role-Playing System. Developed by Rosser Industries to increase the flexibility and choices a player can make when dealing with the workings of magic during game play. The book updates the magic system with new optional rules, a whole slew of new spells to purchase, more magic schools to choose from, new races for character creation and even an entire playable game campaign for players and game masters to explore. The original rulebook for Gaia Saga is required to use this source book properly.

Dangerous Games

Dangerous Games
Author: Clayton Emery
Publisher: Wizards of the Coast
Total Pages: 274
Release: 2012-09-11
Genre: Fiction
ISBN: 0786963921

Return to the fabled Netherese Empire, a land of dangerous magical intrigue where mortals must fight to claim their own destinies In the empire of Netheril, where citadels float, magic runs wild, and mages dabble in games better left for the gods, Sunbright Steelshanks and Candlemas have just escaped the Lower Planes. Caught up in the games of the gods, the adventurers have their own concerns. As Sunbright seeks to rescue his lover AND Candlemas searches for a cure for the disease afflicting the Netherese grain crops, the two encounter a fallen star and Karsus, the arcanist who has transported himself through time to find it. Traveling through Faerûn and time itself, Sunbright becomes an unwilling pawn in a lethal match of wits, wiles, and powers.

Paideia at Play

Paideia at Play
Author: Werner Riess
Publisher: Barkhuis
Total Pages: 326
Release: 2008
Genre: Education
ISBN: 9077922415

Paidea, the yearning for, and display of knowledge, reached its height as a cultural concept in the works of the Second Sophistic, an elite literary and philosophical movement seeking to ape the style and achievements of the 5th and 4th centuries BC. A crucial element in the display of paidea was an ability to mix the witty and playful with the serious and instructive. The Second Sophistic is known as a Greek phenomenon, but these essays ask how the Latin author Apuleius fitted into this framework, and created a distinctively latin expression of paidea, focusing on the elements of playfulness at its heart.

Omnifray RPG Expert Manual

Omnifray RPG Expert Manual
Author: Matt West
Publisher: Lulu.com
Total Pages: 502
Release: 2009-06-01
Genre: Games & Activities
ISBN: 1409205479

The Enshrouded Lands ' an earth-like world where magic bubbles away beneath the surface, beyond the ken of the common folk ' may take so many forms that they really are a thousand worlds in one. This is the second rulebook for the Omnifray RPG. It continues on from the Basic Handbook, delving deeper into the mysterious fabric of the Enshrouded Lands, with detailed information on possible backgrounds for player characters and masses of material on an array of secretive cults. It presents the standard advanced rules for fantasy Omnifray in full. The complete Omnifray system awaits you. This book gives your PCs greater access to feats of physical energy and concentration as well as full access to feats of elder magic, unholy magic, holy magic, mystical power and destiny, downtime feats such as divination and herbalism and feats of combined physical energy and concentration. You must be familiar with the Basic Handbook to use this book. Omnifray is intended for a mature audience.

The Story of Yoga

The Story of Yoga
Author: Alistair Shearer
Publisher: Hurst & Company
Total Pages: 441
Release: 2020
Genre: Health & Fitness
ISBN: 1787381927

How did an ancient Indian spiritual discipline turn into a $20+ billion-a-year mainstay of the global wellness industry? What happened along yoga's winding path from the caves and forests of the sages to the gyms, hospitals and village halls of the modern West? This comprehensive history sets yoga in its global cultural context for the first time. It leads us on a fascinating journey across the world, from arcane religious rituals and medieval body-magic, through muscular Christianity and the British Raj, to the Indian nationalist movement and the arrival of yoga in the twentieth-century West. We discover how the practice reached its present-day ubiquity and how it became embedded in powerful social currents shaping the world's future, such as feminism, digital media, celebrity culture, the stress pandemic and the quest for an authentic identity in the face of unprecedented change. Shearer's revealing history boasts a colorful cast of characters past and present, who tell an engaging tale of scholars and scandal, science and spirit, wisdom and waywardness. This is the untold story of yoga, warts and all.

Bedlam City: Savage Worlds Edition

Bedlam City: Savage Worlds Edition
Author: James Thomson
Publisher: Lulu.com
Total Pages: 397
Release: 2009-12-24
Genre: Games & Activities
ISBN: 0557250013

WELCOME TO BEDLAM!Take a trip back to the Iron Age of comics and visit Bedlam City. It's the smaller, dirtier and more dangerous town next door to your superhero campaign's shining metropolis, presented here in lavish detail. Stalk its alleys, punch out its supervillains, expose its horrible secrets--and have no fear, there are always plenty more where they came from.Weighing in at a whopping 394 pages, this book is crammed with dozens of NPCs, neighborhoods, adventure seeds and locations, with enough back-stories and plot arcs to keep your PCs playing for years.Fully compatible with the Super Powers Companion Bedlam City is fast, fun and ferocious, with no new rules to learn or systems to memorize. If you own a copy of the Super Powers Companion you can pick up Bedlam City and start playing it right now.So what are you waiting for? Bedlam is calling. There's a shadowy rooftop out there just waiting for you to start lurking on it...