Applying UML and Patterns Training Course

Applying UML and Patterns Training Course
Author: Craig Larman
Publisher: Prentice Hall
Total Pages:
Release: 2002-07-01
Genre: Computers
ISBN: 9780130479501

Second Edition of the UML video course based on the book Applying UML and Patterns. This VTC will focus on object-oriented analysis and design, not just drawing UML.

Applying UML and Patterns

Applying UML and Patterns
Author: Craig Larman
Publisher: Prentice Hall Professional
Total Pages: 694
Release: 2002
Genre: Object-Oriented Methods (Computer Science)
ISBN: 9780130925695

An update to the bestselling UML classic, this title has been revised to cover the unified process and Rational Software's processes. Larman also shows developers how to make practical use of the most significant recent developments in object-oriented analysis and design.

Design Patterns

Design Patterns
Author: Erich Gamma
Publisher: Pearson Deutschland GmbH
Total Pages: 512
Release: 1995
Genre: Business & Economics
ISBN: 9783827328243

Software -- Software Engineering.

Learning UML 2.0

Learning UML 2.0
Author: Russ Miles
Publisher: "O'Reilly Media, Inc."
Total Pages: 286
Release: 2006-04-25
Genre: Computers
ISBN: 0596009828

With its clear introduction to the Unified Modeling Language (UML) 2.0, this tutorial offers a solid understanding of each topic, covering foundational concepts of object-orientation and an introduction to each of the UML diagram types.

UML 2 and the Unified Process

UML 2 and the Unified Process
Author: Jim Arlow
Publisher: Pearson Education
Total Pages: 769
Release: 2005-06-27
Genre: Computers
ISBN: 0132702630

"This book manages to convey the practical use of UML 2 in clear and understandable terms with many examples and guidelines. Even for people not working with the Unified Process, the book is still of great use. UML 2 and the Unified Process, Second Edition is a must-read for every UML 2 beginner and a helpful guide and reference for the experienced practitioner." --Roland Leibundgut, Technical Director, Zuehlke Engineering Ltd. "This book is a good starting point for organizations and individuals who are adopting UP and need to understand how to provide visualization of the different aspects needed to satisfy it. " --Eric Naiburg, Market Manager, Desktop Products, IBM Rational Software This thoroughly revised edition provides an indispensable and practical guide to the complex process of object-oriented analysis and design using UML 2. It describes how the process of OO analysis and design fits into the software development lifecycle as defined by the Unified Process (UP). UML 2 and the Unified Process contains a wealth of practical, powerful, and useful techniques that you can apply immediately. As you progress through the text, you will learn OO analysis and design techniques, UML syntax and semantics, and the relevant aspects of the UP. The book provides you with an accurate and succinct summary of both UML and UP from the point of view of the OO analyst and designer. This book provides Chapter roadmaps, detailed diagrams, and margin notes allowing you to focus on your needs Outline summaries for each chapter, making it ideal for revision, and a comprehensive index that can be used as a reference New to this edition: Completely revised and updated for UML 2 syntax Easy to understand explanations of the new UML 2 semantics More real-world examples A new section on the Object Constraint Language (OCL) Introductory material on the OMG's Model Driven Architecture (MDA) The accompanying website provides A complete example of a simple e-commerce system Open source tools for requirements engineering and use case modeling Industrial-strength UML course materials based on the book

Applying UML and Patterns

Applying UML and Patterns
Author: Craig Larman
Publisher: Pearson Education India
Total Pages: 740
Release: 2005
Genre: Computers
ISBN: 9788177589795

Larman covers how to investigate requirements, create solutions and then translate designs into code, showing developers how to make practical use of the most significant recent developments. A summary of UML notation is included.

Learning UML

Learning UML
Author: Sinan Si Alhir
Publisher: "O'Reilly Media, Inc."
Total Pages: 262
Release: 2003
Genre: Computers
ISBN: 9780596003449

This new book is the definitive primer for UML, and starts with the foundational concepts of object-orientation in order to provide the proper context for explaining UML.

UML in Practice

UML in Practice
Author: Pascal Roques
Publisher: John Wiley & Sons
Total Pages: 312
Release: 2006-02-08
Genre: Computers
ISBN: 0470092793

Offers comprehensive coverage of all major modeling viewpoints Provides details of collaboration and class diagrams for filling in the design-level models

Practical Object-oriented Design in Ruby

Practical Object-oriented Design in Ruby
Author: Sandi Metz
Publisher: Pearson Education
Total Pages: 272
Release: 2013
Genre: Computers
ISBN: 0321721330

The Complete Guide to Writing More Maintainable, Manageable, Pleasing, and Powerful Ruby Applications Ruby's widely admired ease of use has a downside: Too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, which it thoroughly explains using simple and practical Ruby examples. This book focuses squarely on object-oriented Ruby application design. Practical Object-Oriented Design in Ruby will guide you to superior outcomes, whatever your previous Ruby experience. Novice Ruby programmers will find specific rules to live by; intermediate Ruby programmers will find valuable principles they can flexibly interpret and apply; and advanced Ruby programmers will find a common language they can use to lead development and guide their colleagues. This guide will help you Understand how object-oriented programming can help you craft Ruby code that is easier to maintain and upgrade Decide what belongs in a single Ruby class Avoid entangling objects that should be kept separate Define flexible interfaces among objects Reduce programming overhead costs with duck typing Successfully apply inheritance Build objects via composition Design cost-effective tests Solve common problems associated with poorly designed Ruby code