Application of the Metaverse in Education
Author | : Dejian Liu |
Publisher | : Springer Nature |
Total Pages | : 171 |
Release | : |
Genre | : |
ISBN | : 981971298X |
Download Application Of The Metaverse In Education full books in PDF, epub, and Kindle. Read online free Application Of The Metaverse In Education ebook anywhere anytime directly on your device. Fast Download speed and no annoying ads. We cannot guarantee that every ebooks is available!
Author | : Dejian Liu |
Publisher | : Springer Nature |
Total Pages | : 171 |
Release | : |
Genre | : |
ISBN | : 981971298X |
Author | : Eliane Schlemmer |
Publisher | : Information Science Reference |
Total Pages | : 0 |
Release | : 2014 |
Genre | : Information technology |
ISBN | : 9781466663510 |
Discussing a better way to understand metaverses, this book explores the possibilities of new social organization through the use of avatars in virtual worlds. The book examines platforms such as Web 3D, metaverse, MDV3D, ECODI, hybrid living and sharing spaces, gamification, alternate reality, mingled reality, and augmented reality to evaluate the possibilities for their implementation in education.
Author | : Roberta Michnick Golinkoff |
Publisher | : American Psychological Association |
Total Pages | : 328 |
Release | : 2016-05-16 |
Genre | : Family & Relationships |
ISBN | : 1433822407 |
In just a few years, today’s children and teens will forge careers that look nothing like those that were available to their parents or grandparents. While the U.S. economy becomes ever more information-driven, our system of education seems stuck on the idea that “content is king,” neglecting other skills that 21st century citizens sorely need. Becoming Brilliant offers solutions that parents can implement right now. Backed by the latest scientific evidence and illustrated with examples of what’s being done right in schools today, this book introduces the 6Cs—collaboration, communication, content, critical thinking, creative innovation, and confidence—along with ways parents can nurture their children’s development in each area.
Author | : Mostafa Al-Emran |
Publisher | : Springer Nature |
Total Pages | : 250 |
Release | : 2024-01-28 |
Genre | : Computers |
ISBN | : 3031517164 |
This book addresses recent research trends concerning the role of the Metaverse in advancing the education and finance sectors from various perspectives. These trends are explored through multiple case studies employing diverse analytical approaches. The chapters aim to aid scholars and postgraduate students in pursuing future research in this domain and identifying potential developments in Metaverse applications.
Author | : Monica Burns |
Publisher | : Corwin Press |
Total Pages | : 105 |
Release | : 2016-02-17 |
Genre | : Education |
ISBN | : 1506331769 |
Engaging, interactive learning—right in your students’ hands! What if your students’ mobile devices became an instructional asset rather than a distraction? Discover how free, scannable technology can enrich learning, while captivating students. Best of all, these technologies are easy to quickly implement within your classroom. Learn about QR codes and Augmented Reality (AR) Reach each student with new, hands-on learning opportunities Embrace the ACES Framework for teaching with scannable technologies: Access, Curate, Engage, and Share Promote self-directed learning and showcase students’ creations Leverage technology to connect classroom activities with students’ families and the broader community
Author | : Dejian Liu |
Publisher | : Springer |
Total Pages | : 250 |
Release | : 2017-11-13 |
Genre | : Education |
ISBN | : 9811054908 |
This book describes the current state of the art of various types of immersive learning: in research, in practice, and in the marketplace. It discusses advanced approaches in the design and development for various forms of immersive learning environments, and also the emerging innovations in assessment and research in the field. In addition, it demonstrates the opportunities and challenges in implementing advances in VR and immersion at scale in formal and informal learning. We are living in a time of rapid advances in terms of both the capabilities and the cost of virtual reality, multi-user virtual environments, and various forms of mixed reality. These new media potentially offer extraordinary opportunities for enhancing both motivation and learning across a range of subject areas, student developmental levels, and educational settings. With the development of practical and affordable virtual reality and mixed reality, people now have the chance to experience immersive learning both in classrooms and informally in homes, libraries, and community centers. The book appeals to a broad readership including teachers, administrators, scholars, policy makers, instructional designers, evaluators and industry leaders.
Author | : Matthew Ball |
Publisher | : Liveright Publishing |
Total Pages | : 293 |
Release | : 2022-07-19 |
Genre | : Technology & Engineering |
ISBN | : 1324092041 |
INTERNATIONAL BESTSELLER — United States, Canada, United Kingdom, and China (Wall Street Journal, Associated Press, Nielsen Bookscan, Publishers Weekly, USA Today, Toronto Star, Globe & Mail, BookNet Canada, Bookseller.com, Bookdao/Nielsen, JD, DangDang) Tim Sweeney (CEO of Fortnite-maker Epic Games): “Matthew Ball’s essays have defined, analyzed, and inspired the Metaverse for years. His book is an approachable and essential guide to the strategic, technical, and philosophical foundations of this new medium.” Derek Thompson (Atlantic staff writer and national best-selling author of Hit Makers): “This book feels like a rare achievement: a definitive statement about an emerging phenomenon that could shape the digital world, the global economy, and the very experience of human consciousness.” From the leading theorist of the Metaverse comes the definitive account of the next internet: what the Metaverse is, what it will take to build it, and what it means for all of us. The term “Metaverse” is suddenly everywhere, from the front pages of national newspapers and the latest fashion trends to the plans of the most powerful companies in history. It is already shaping the policy platforms of the US government, the European Union, and the Chinese Communist Party. But what, exactly, is the Metaverse? As pioneering theorist and venture capitalist Matthew Ball explains, it is a persistent and interconnected network of 3D virtual worlds that will eventually serve as the gateway to most online experiences, and also underpin much of the physical world. For decades, these ideas have been limited to science fiction and video games, but they are now poised to revolutionize every industry and function, from finance and healthcare to education, consumer products, city planning, dating, and well beyond. Taking us on an expansive tour of the “next internet,” Ball demonstrates that many proto-Metaverses are already here, such as Fortnite, Minecraft, and Roblox. Yet these offer only a glimpse of what is to come. Ball presents a comprehensive definition of the Metaverse before explaining the technologies that will power it—and the breakthroughs that will be necessary to fully realize it. He addresses the governance challenges the Metaverse entails; investigates the role of Web3, blockchains, and NFTs; and predicts Metaverse winners and losers. Most importantly, he examines many of the Metaverse’s almost unlimited applications. The internet will no longer be at arm’s length; instead, it will surround us, with much of our lives, labor, and leisure taking place inside the Metaverse. Bringing clarity and authority to a frequently misunderstood concept, Ball foresees trillions of dollars in new value—and the radical reshaping of society.
Author | : Rim El Khoury |
Publisher | : Springer Nature |
Total Pages | : 203 |
Release | : 2023-09-16 |
Genre | : Science |
ISBN | : 9819951267 |
Sustainability is part of every aspect of our life, with climate concerns shaping the future. Thus, it is important to understand how metaverse will affect sustainability, as it is opening both challenges and opportunities for environmental sustainability. On the one side, replacing real-world interactions with 3D virtual and exchanging physical goods with digital ones are significantly less resource-intensive and more carbon-efficient. Therefore, this holds the promise of reducing the environmental pollution. On the other side, metaverse increases e-waste and energy consumption. Given this controversial impact, it is crucial for businesses and researchers to understand how to ensure that the metaverse develops sustainably. This book is popping out several questions: Do businesses understand the metaverse concept and perceive the benefits and advantages of implementing such technologies? How will the metaverse change business? Will metaverse change our working place and skills needed? How can companies get ahead of the change and mold it to their advantage? Will businesses use metaverse? Can metaverse create a more sustainable word? How can we make the metaverse better than what we have now? Is it going to affect environmental sustainability? Will it cause more severe climate problems, or would it be the solution? How can metaverse impact the achievements of SDGs?
Author | : Zhu Xiao |
Publisher | : Springer Nature |
Total Pages | : 327 |
Release | : 2023-03-30 |
Genre | : Computers |
ISBN | : 3031289900 |
This book constitutes the refereed post-conference proceedings of the Third International Conference on Edge Computing and IoT, ICECI 2022, held in December 13-14, 2022 in Changsha, China. Due to COVID-19 pandemic the conference was held virtually. The explosion of the big data generated by ubiquitous edge devices motivates the emergence of applying machine learning systems for edge computing and Internet of Things (IoT) services. Machine learning techniques are delivering a promising solution to the industry for building IoT systems and to make innovation at a rapid pace. The 22 full papers of ICECI 2022 were selected from 76 submissions and present results and ideas in the area of edge computing and IoT.
Author | : Mrutyunjaya Panda |
Publisher | : Springer Nature |
Total Pages | : 438 |
Release | : 2022-12-20 |
Genre | : Computers |
ISBN | : 303123233X |
This book contains the papers presented at the First International Conference on Innovations in Intelligent Computing and Communication, ICIICC 2021, held in Bhubaneswar, Odisha, India, in December, 2022. The 31 full papers presented were thoroughly reviewed and selected from 78 submissions. They are divided in three tracks with the following topics: Intelligent Computing; Communications; and Machine Learning and Data Analytics.