Aoe Descriptive Analysis Of Word Formation In Old Spanish
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Author | : Rose-Marie Dechaine |
Publisher | : John Wiley & Sons |
Total Pages | : 387 |
Release | : 2012-02-08 |
Genre | : Language Arts & Disciplines |
ISBN | : 1118101596 |
The fascinating, fun, and friendly way to understand the science behind human language Linguistics is the scientific study of human language. Linguistics students study how languages are constructed, how they function, how they affect society, and how humans learn language. From understanding other languages to teaching computers to communicate, linguistics plays a vital role in society. Linguistics For Dummies tracks to a typical college-level introductory linguistics course and arms you with the confidence, knowledge, and know-how to score your highest. Understand the science behind human language Grasp how language is constructed Score your highest in college-level linguistics If you're enrolled in an introductory linguistics course or simply have a love of human language, Linguistics For Dummies is your one-stop resource for unlocking the science of the spoken word.
Author | : George Garnett |
Publisher | : OUP Oxford |
Total Pages | : 168 |
Release | : 2009-11-26 |
Genre | : History |
ISBN | : 0191604380 |
The Norman Conquest in 1066 was the last time England was successfully invaded, and was one of the most profound turning points in English history, cataclysmically transforming a disparate collection of small nations into a European state. But what actually happened? How was the invasion viewed by those who witnessed it? And how has its legacy been seen by generations since? This fascinating Very Short Introduction reveals how dramatically English life was changed, from its language to its law, and focuses on the differing ways the conquest has been viewed by historians and in folklore ever since. ABOUT THE SERIES: The Very Short Introductions series from Oxford University Press contains hundreds of titles in almost every subject area. These pocket-sized books are the perfect way to get ahead in a new subject quickly. Our expert authors combine facts, analysis, perspective, new ideas, and enthusiasm to make interesting and challenging topics highly readable.
Author | : Richard Ingham |
Publisher | : Boydell & Brewer Ltd |
Total Pages | : 198 |
Release | : 2010 |
Genre | : Foreign Language Study |
ISBN | : 1903153301 |
Collection examining the Anglo-Norman language in a variety of texts and contexts, in military, legal, literary and other forms.
Author | : R. B. Parkinson |
Publisher | : |
Total Pages | : 68 |
Release | : 2005 |
Genre | : Foreign Language Study |
ISBN | : |
The Rosetta Stone is one of the most popular artefacts in the British Museum. Containing a decree written in Greek, Demotic and hieroglyphics, it proved to be the key to deciphering Egyptian hieroglyphics. This concise study traces the history of `the most famous piece of rock in the world' to become a modern icon and tells the story of the race to use it to decipher Egypt's ancient script by Jean-François Champollion and Thomas Young. Also includes a translation of the text.
Author | : Douglas A. Kibbee |
Publisher | : John Benjamins Publishing |
Total Pages | : 277 |
Release | : 1991-01-01 |
Genre | : History |
ISBN | : 9027245479 |
The first grammatical descriptions of the French language were produced in England, several centuries before the first grammar written in French (but also several centuries after the Norman Conquest). This book describes the status of French in England during the period from the marriage of Emma of Normandy to thelred (1004) to the fixing of a (relatively) standard pedagogical scheme for the teaching of French of English speakers (ca. 1600). During this period French passed from a native language to a second language, became the official language of the legal profession, and ultimately fell back to a position of social accomplishment. At the same time, different pedagogical and descriptive traditions developed to meet these various needs. Here Kibbee traces the interaction of cultural, intellectual, social and technological history with the elaboration of a grammatical tradition. The book includes a bibliography and indexes of names, titles and subjects.
Author | : Astrid Ensslin |
Publisher | : Bloomsbury Publishing |
Total Pages | : 219 |
Release | : 2017-09-16 |
Genre | : Language Arts & Disciplines |
ISBN | : 0230357083 |
This innovative text examines videogames and gaming from the point of view of discourse analysis. In particular, it studies two major aspects of videogame-related communication: the ways in which videogames and their makers convey meanings to their audiences, and the ways in which gamers, industry professionals, journalists and other stakeholders talk about games. In doing so, the book offers systematic analyses of games as artefacts and activities, and the discourses surrounding them. Focal areas explored in this book include: - Aspects of videogame textuality and how games relate to other texts - the formation of lexical terms and use of metaphor in the language of gaming - Gamer slang and 'buddylects' - The construction of game worlds and their rules, of gamer identities and communities - Dominant discourse patterns among gamers and how they relate to the nature of gaming - The multimodal language of games and gaming - The ways in which ideologies of race, gender, media effects and language are constructed Informed by the very latest scholarship and illustrated with topical examples throughout, The Language of Gaming is ideal for students of applied linguistics, videogame studies and media studies who are seeking a wide-ranging introduction to the field.
Author | : Sir John Bagot Glubb |
Publisher | : |
Total Pages | : 46 |
Release | : 1978-01-01 |
Genre | : Geopolitics |
ISBN | : 9780851581279 |
Author | : World Bank |
Publisher | : World Bank Publications |
Total Pages | : 468 |
Release | : 1996 |
Genre | : Business & Economics |
ISBN | : |
This edition of the World Bank has been revised and expanded by the Terminology Unit in the Languages Services Division of the World Bank in collaboration with the English, Spanish, and French Translation Sections. The Glossary is intended to assist the Bank's translators and interpreters, other Bank staff using French and Spanish in their work, and free-lance translator's and interpreters employed by the Bank. For this reason, the Glossary contains not only financial and economic terminology and terms relating to the Bank's procedures and practices, but also terms that frequently occur in Bank documents, and others for which the Bank has a preferred equivalent. Although many of these terms, relating to such fields as agriculture, education, energy, housing, law, technology, and transportation, could be found in other sources, they have been assembled here for ease of reference. A list of acronyms occurring frequently in Bank texts (the terms to which they refer being found in the Glossary) and a list of international, regional, and national organizations will be found at the end of the Glossary.
Author | : Jane McGonigal |
Publisher | : Penguin |
Total Pages | : 334 |
Release | : 2011-01-20 |
Genre | : Psychology |
ISBN | : 1101475498 |
“McGonigal is a clear, methodical writer, and her ideas are well argued. Assertions are backed by countless psychological studies.” —The Boston Globe “Powerful and provocative . . . McGonigal makes a persuasive case that games have a lot to teach us about how to make our lives, and the world, better.” —San Jose Mercury News “Jane McGonigal's insights have the elegant, compact, deadly simplicity of plutonium, and the same explosive force.” —Cory Doctorow, author of Little Brother A visionary game designer reveals how we can harness the power of games to boost global happiness. With 174 million gamers in the United States alone, we now live in a world where every generation will be a gamer generation. But why, Jane McGonigal asks, should games be used for escapist entertainment alone? In this groundbreaking book, she shows how we can leverage the power of games to fix what is wrong with the real world-from social problems like depression and obesity to global issues like poverty and climate change-and introduces us to cutting-edge games that are already changing the business, education, and nonprofit worlds. Written for gamers and non-gamers alike, Reality Is Broken shows that the future will belong to those who can understand, design, and play games. Jane McGonigal is also the author of SuperBetter: A Revolutionary Approach to Getting Stronger, Happier, Braver and More Resilient.
Author | : Jakob Vlietstra |
Publisher | : Springer Science & Business Media |
Total Pages | : 703 |
Release | : 2012-12-06 |
Genre | : Computers |
ISBN | : 1447102630 |
This Dictionary covers information and communication technology (ICT), including hardware and software; information networks, including the Internet and the World Wide Web; automatic control; and ICT-related computer-aided fields. The Dictionary also lists abbreviated names of relevant organizations, conferences, symposia and workshops. This reference is important for all practitioners and users in the areas mentioned above, and those who consult or write technical material. This Second Edition contains 10,000 new entries, for a total of 33,000.